Player Matchup

Martichoras
Martichoras
Masters
 
Martichoras
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Masters
ChurchGates
Hun Batz
Masters
Level 104
God Stats
4W - 1L
1,788 SR
Queue Stats
70W - 7L
2,839 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
Kountd0wn
Baron Samedi
Masters
Level 156
God Stats
5W - 0L
1,970 SR
Queue Stats
59W - 6L
2,559 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 139
1,753 SR
2,299 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 87
1,533 SR
1,626 MMR
Ares
Ares
Gold II
IncognitoWizard
Ares
Gold II
Level 66
God Stats
0W - 3L
1,571 SR
Queue Stats
35W - 42L
1,633 MMR
Party 1
Chaac
Chaac
Gold V
Materbater98
Chaac
Gold V
Level 142
God Stats
0W - 4L
1,503 SR
Queue Stats
32W - 38L
1,559 MMR
Party 1
Ix Chel
Ix Chel
Platinum V
dookibot
Ix Chel
Platinum V
Level 53
God Stats
2W - 5L
1,526 SR
Queue Stats
34W - 45L
1,686 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
0 / 0 / 9
8,621
862
4,699
6,191
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ChurchGates
Hun Batz
15
6 / 2 / 4
9,704
970
14,330
10,706
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Kountd0wn
Baron Samedi
16
5 / 0 / 5
9,874
987
11,430
7,403
4,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
GebNe ZhaCthulhuSerqet

VS

Bans
ArachneKuzenboFenrirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,804
680
2,636
12,292
10,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 1
7,352
735
5,423
11,519
10,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
dookibot
Ix Chel
12
0 / 3 / 1
7,062
706
4,271
9,436
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
1
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
0
0
9
4.5
W
Hun Batz
ChurchGates
Hun Batz
6
2
4
4
L
0
5
1
0.1
W
Baron Samedi
Kountd0wn
Baron Samedi
5
0
5
7.5
L
1
3
1
0.5
L
Ix Chel
dookibot
Ix Chel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,459
Damage
12,330
24,300
Taken
33,247
11,298
Mitigated
23,927
12,391
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
4,699
1,431
0
2,349
6,191
2,331
1,953
1,365
4,610
0
33,676
W
Hun Batz
ChurchGates
Hun Batz
14,330
2,794
0
2,780
10,706
4,421
553
3,084
6,968
0
38,305
L
2,636
365
0
854
12,292
10,731
0
4,728
7,308
10,353
0
W
Baron Samedi
Kountd0wn
Baron Samedi
11,430
1,197
2,096
5,166
7,403
4,546
359
2,023
5,143
43,847
793
L
5,423
529
0
2,773
11,519
10,555
0
4,179
7,110
0
21,938
L
Ix Chel
dookibot
Ix Chel
4,271
93
536
1,555
9,436
2,641
0
1,943
7,421
18,730
553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
21,218
168
Minions Killed
88
0
Camps Cleared
0
600,151
Distance Traveled
540,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,621
862
44
4
0
185,379
0
W
Hun Batz
9,704
970
45
5
0
211,480
0
L
Ares
6,804
680
20
2
0
157,135
0
W
Baron Samedi
9,874
987
79
8
0
203,292
0
L
Chaac
7,352
735
39
4
0
196,517
0
L
Ix Chel
7,062
706
29
3
0
186,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role