Player Matchup

Hercules
Hercules
GUterrorz
Hercules
Level 110
God Stats
6W - 5L
1,623 SR
Queue Stats
314W - 285L
1,519 Elo+
Party 3
Zeus
Zeus
Ohkai
Zeus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,523 Elo+
Party 2
Hachiman
Hachiman
ShadowRaijin
Hachiman
Level 149
God Stats
1W - 5L
1,423 SR
Queue Stats
56W - 57L
1,526 Elo+
Party 2
Mercury
Mercury
TuPapiMendi9430
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,457 Elo+
Solo
Xing Tian
Xing Tian
guacbjaq
Xing Tian
Level 98
God Stats
4W - 4L
1,576 SR
Queue Stats
270W - 227L
1,487 Elo+
Party 3
Team Averages
Level 105
1,524 SR
1,502 Elo+

VS

Team Averages
Level 129
1,530 SR
1,485 Elo+
Chiron
Chiron
Loquitur
Chiron
Level 153
God Stats
1W - 2L
1,225 SR
Queue Stats
224W - 213L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Snakex222
Cthulhu
Level 108
God Stats
2W - 1L
1,498 SR
Queue Stats
51W - 44L
1,483 Elo+
Party 1
Agni
Agni
TheDuckinQuack
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 94L
1,488 Elo+
Solo
Achilles
Achilles
dar1nchan
Achilles
Level 149
God Stats
3W - 0L
1,667 SR
Queue Stats
53W - 48L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
majiinbuuna
Xbalanque
Level 109
God Stats
4W - 0L
1,762 SR
Queue Stats
53W - 44L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GUterrorz
Hercules
14
3 / 5 / 5
8,888
741
9,114
21,358
21,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
Ohkai
Zeus
15
3 / 6 / 6
9,022
752
19,628
9,369
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ShadowRaijin
Hachiman
14
3 / 5 / 8
8,426
702
8,214
9,222
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 5 / 5
8,681
723
3,312
10,538
4,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
guacbjaq
Xing Tian
15
3 / 5 / 6
8,769
731
7,313
17,278
16,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Loquitur
Chiron
18
5 / 1 / 11
10,280
857
11,511
8,230
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Snakex222
Cthulhu
16
6 / 6 / 12
10,477
873
10,854
19,072
22,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 6 / 11
9,793
816
9,257
10,406
4,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
dar1nchan
Achilles
17
9 / 3 / 15
10,578
882
16,413
17,993
26,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
majiinbuuna
Xbalanque
17
2 / 1 / 18
9,895
825
12,803
10,160
3,940
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
15
Kills
26
26
Deaths
17
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hercules
GUterrorz
Hercules
3
5
5
1.1
W
Chiron
Loquitur
Chiron
5
1
11
10.5
L
Zeus
Ohkai
Zeus
3
6
6
1
L
Hachiman
ShadowRaijin
Hachiman
3
5
8
1.4
W
Cthulhu
Snakex222
Cthulhu
6
6
12
2
W
4
6
11
1.58
L
3
5
5
1.1
W
Achilles
dar1nchan
Achilles
9
3
15
5.5
L
Xing Tian
guacbjaq
Xing Tian
3
5
6
1.2
W
Xbalanque
majiinbuuna
Xbalanque
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,581
Damage
60,838
67,765
Taken
65,861
49,146
Mitigated
60,297
15,880
Healing
24,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
GUterrorz
Hercules
9,114
1,891
413
8,242
21,358
21,449
0
7,601
13,385
0
16,124
W
Chiron
Loquitur
Chiron
11,511
1,901
1,783
1,823
8,230
3,519
1,709
3,335
4,895
0
24,821
L
Zeus
Ohkai
Zeus
19,628
974
295
1,040
9,369
3,379
0
1,835
7,450
30,032
0
L
Hachiman
ShadowRaijin
Hachiman
8,214
3,307
448
1,030
9,222
3,337
0
4,753
4,377
0
19,368
W
Cthulhu
Snakex222
Cthulhu
10,854
349
2,703
3,597
19,072
22,151
82
5,852
13,220
19,437
0
W
9,257
413
1,219
1,165
10,406
4,028
654
6,077
4,329
20,435
430
L
3,312
419
191
1,550
10,538
4,415
0
2,930
7,538
0
8,721
W
Achilles
dar1nchan
Achilles
16,413
2,323
1,553
2,792
17,993
26,659
32
5,334
12,659
5,524
16,832
L
Xing Tian
guacbjaq
Xing Tian
7,313
106
1,547
1,124
17,278
16,566
0
6,661
10,142
19,302
2,351
W
Xbalanque
majiinbuuna
Xbalanque
12,803
7,686
3,066
4,789
10,160
3,940
4,606
5,178
4,982
0
36,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,786
Gold Earned
51,023
105
Minions Killed
134
0
Camps Cleared
0
1,074,938
Distance Traveled
1,181,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,888
741
17
1
0
226,374
0
W
Chiron
10,280
857
27
2
0
246,900
0
L
Zeus
9,022
752
28
2
0
199,161
0
L
Hachiman
8,426
702
20
2
0
204,360
0
W
Cthulhu
10,477
873
19
2
0
218,904
0
W
Agni
9,793
816
34
3
0
225,757
0
L
Mercury
8,681
723
11
1
0
236,464
0
W
Achilles
10,578
882
9
1
0
239,303
0
L
Xing Tian
8,769
731
29
2
0
208,579
0
W
Xbalanque
9,895
825
45
4
0
250,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role