Player Matchup

Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum V
HaggysHead
Kuzenbo
Platinum V
Level 225
God Stats
99W - 77L
1,621 SR
Queue Stats
213W - 216L
1,739 MMR
Party 3
Fenrir
Fenrir
Gold I
Kilo-D1-
Fenrir
Gold I
Level 138
God Stats
12W - 7L
1,676 SR
Queue Stats
98W - 97L
1,802 MMR
Solo
Heimdallr
Heimdallr
Platinum III
MuaKnịghtOfAsh
Heimdallr
Platinum III
Level 88
God Stats
3W - 2L
1,532 SR
Queue Stats
247W - 234L
1,860 MMR
Party 2
Odin
Odin
Platinum I
Zetaro
Odin
Platinum I
Level 171
God Stats
5W - 5L
1,685 SR
Queue Stats
198W - 181L
1,837 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,603 SR
1,748 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,567 SR
1,824 MMR
Vulcan
Vulcan
Platinum IV
AngryFawn
Vulcan
Platinum IV
Level 142
God Stats
5W - 3L
1,688 SR
Queue Stats
99W - 102L
1,880 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum II
ElDanielillo01
Erlang Shen
Platinum II
Level 184
God Stats
0W - 3L
1,251 SR
Queue Stats
213W - 214L
1,735 MMR
Solo
Medusa
Medusa
Gold II
Grenge
Medusa
Gold II
Level 156
God Stats
5W - 4L
1,726 SR
Queue Stats
105W - 108L
1,824 MMR
Solo
Nemesis
Nemesis
Platinum V
ItsTuruk
Nemesis
Platinum V
Level 127
God Stats
9W - 7L
1,636 SR
Queue Stats
81W - 79L
1,900 MMR
Party 1
Terra
Terra
Platinum I
JulioLaSelvaJuan
Terra
Platinum I
Level 128
God Stats
8W - 9L
1,533 SR
Queue Stats
275W - 266L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 3
7,500
577
9,228
5,168
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
HaggysHead
Kuzenbo
12
1 / 0 / 4
7,061
543
2,280
8,408
6,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Kilo-D1-
Fenrir
14
8 / 0 / 2
8,209
631
8,839
6,959
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
15
1 / 3 / 1
8,198
631
4,230
8,757
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
Zetaro
Odin
14
0 / 1 / 3
8,082
622
5,359
9,821
5,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ChronosCthulhuAresAo KuangHera

VS

Bans
LokiIx ChelLancelotAwilixGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AngryFawn
Vulcan
12
0 / 4 / 0
6,728
518
4,213
7,213
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Erlang Shen
ElDanielillo01
Erlang Shen
10
2 / 0 / 2
6,582
506
5,533
8,594
7,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
Grenge
Medusa
14
2 / 2 / 0
7,559
581
5,671
8,409
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ItsTuruk
Nemesis
10
0 / 4 / 1
5,704
439
3,101
11,239
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 2 / 0
6,190
476
5,655
9,465
6,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
3
3.5
L
Vulcan
AngryFawn
Vulcan
0
4
0
0
L
Erlang Shen
ElDanielillo01
Erlang Shen
2
0
2
3
L
Medusa
Grenge
Medusa
2
2
0
1
W
Kuzenbo
HaggysHead
Kuzenbo
1
0
4
3
L
Nemesis
ItsTuruk
Nemesis
0
4
1
0.13
L
0
2
0
0
W
Fenrir
Kilo-D1-
Fenrir
8
0
2
9
W
Heimdallr
1
3
1
0.5
W
Odin
Zetaro
Odin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,936
Damage
24,173
39,113
Taken
44,920
21,786
Mitigated
20,962
12,446
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,228
2,723
0
393
5,168
1,695
747
1,268
3,886
62,393
1,067
L
Vulcan
AngryFawn
Vulcan
4,213
46
0
1,136
7,213
1,777
0
2,633
4,318
63,543
0
L
Erlang Shen
ElDanielillo01
Erlang Shen
5,533
2,248
0
2,263
8,594
7,111
0
2,627
5,775
341
22,172
L
Medusa
Grenge
Medusa
5,671
2,344
0
1,804
8,409
2,909
0
1,195
7,092
0
67,739
W
Kuzenbo
HaggysHead
Kuzenbo
2,280
1,121
1,816
3,738
8,408
6,865
285
1,674
6,693
16,179
0
L
Nemesis
ItsTuruk
Nemesis
3,101
611
0
4,664
11,239
2,623
0
2,461
8,560
0
42,693
L
5,655
1,024
24
3,773
9,465
6,542
0
1,593
7,673
38,948
0
W
Fenrir
Kilo-D1-
Fenrir
8,839
2,043
0
1,714
6,959
2,874
0
1,728
5,149
0
51,532
W
Heimdallr
4,230
2,212
0
1,674
8,757
4,697
0
0
8,757
0
67,237
W
Odin
Zetaro
Odin
5,359
972
0
3,111
9,821
5,655
0
4,466
4,603
0
62,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
32,763
475
Minions Killed
416
0
Camps Cleared
0
1,412,008
Distance Traveled
1,354,922
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,500
577
109
8
0
273,638
4
L
Vulcan
6,728
518
110
8
0
243,555
2
L
Erlang Shen
6,582
506
35
3
0
293,431
2
L
Medusa
7,559
581
116
9
0
245,871
2
W
Kuzenbo
7,061
543
38
3
0
295,923
1
L
Nemesis
5,704
439
76
6
0
277,848
0
L
Terra
6,190
476
79
6
0
294,217
2
W
Fenrir
8,209
631
83
6
0
328,687
2
W
Heimdallr
8,198
631
138
11
0
256,453
1
W
Odin
8,082
622
107
8
0
257,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role