Player Matchup

Hercules
Hercules
Gold V
Hab1bi
Hercules
Gold V
Level 105
God Stats
3W - 0L
1,800 SR
Queue Stats
46W - 53L
1,302 MMR
Party 1
Janus
Janus
Gold IV
ICammyTrillI
Janus
Gold IV
Level 126
God Stats
78W - 57L
1,593 SR
Queue Stats
374W - 380L
1,446 MMR
Party 2
Artio
Artio
Gold IV
I_DemiGod247_I
Artio
Gold IV
Level 119
God Stats
22W - 13L
1,576 SR
Queue Stats
302W - 320L
1,456 MMR
Solo
Kali
Kali
Platinum V
MysticKnowledge
Kali
Platinum V
Level 123
God Stats
2W - 0L
1,803 SR
Queue Stats
95W - 92L
1,624 MMR
Party 1
Cupid
Cupid
Gold III
xR2Zx
Cupid
Gold III
Level 143
God Stats
4W - 0L
1,780 SR
Queue Stats
229W - 238L
1,520 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,710 SR
1,470 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,560 SR
1,475 MMR
Charon
Charon
Gold IV
 
Charon
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
IduvinaRoldan187
Nu Wa
Gold II
Level 200
God Stats
12W - 10L
1,559 SR
Queue Stats
246W - 237L
1,471 MMR
Solo
Anhur
Anhur
Bronze III
OOxGIANTxOO
Anhur
Bronze III
Level 88
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 5L
1,462 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
WhosSol3
Erlang Shen
Silver IV
Level 65
God Stats
1W - 1L
1,784 SR
Queue Stats
6W - 19L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hab1bi
Hercules
11
2 / 0 / 1
6,381
709
3,188
6,432
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
5 / 0 / 2
6,712
746
5,072
3,491
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 7
5,747
639
1,498
7,929
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 0 / 3
5,556
617
1,842
6,909
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cupid
xR2Zx
Cupid
10
5 / 0 / 4
6,223
691
4,208
4,147
1,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
PeleCharybdisAthenaKumbhakarna

VS

Bans
MedusaAo KuangAgniAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 3 / 0
4,509
501
2,792
6,080
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
 
Ganesha
5
1 / 2 / 0
4,072
452
1,474
4,457
2,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
4,785
532
1,963
3,386
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
3,934
437
2,758
4,899
1,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
WhosSol3
Erlang Shen
7
0 / 4 / 1
4,069
452
1,837
9,477
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
1
1
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
0
0
L
Ganesha
 
Ganesha
1
2
0
0.5
W
Hercules
Hab1bi
Hercules
2
0
1
2.5
W
5
0
2
6
W
0
1
7
3.5
L
0
2
0
0
W
3
0
3
4.5
L
0
4
0
0
L
Erlang Shen
WhosSol3
Erlang Shen
0
4
1
0.13
W
Cupid
xR2Zx
Cupid
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,808
Damage
10,824
28,908
Taken
28,299
10,985
Mitigated
9,396
14,141
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,792
321
0
1,400
6,080
2,036
0
0
6,080
18,572
0
L
Ganesha
 
Ganesha
1,474
151
0
1,431
4,457
2,392
0
941
3,516
6,452
0
W
Hercules
Hab1bi
Hercules
3,188
1,085
0
3,002
6,432
2,415
0
2,571
3,365
0
40,675
W
5,072
89
0
1,601
3,491
1,092
0
760
2,731
50,051
783
W
1,498
300
1,772
3,176
7,929
3,719
216
1,083
6,846
17,275
0
L
1,963
146
0
460
3,386
743
0
1,156
2,094
32,390
611
W
1,842
734
0
1,860
6,909
2,605
0
384
6,525
0
31,964
L
2,758
2,101
0
870
4,899
1,164
0
1,489
3,300
0
16,409
L
Erlang Shen
WhosSol3
Erlang Shen
1,837
756
0
2,801
9,477
3,061
0
2,499
6,748
0
18,918
W
Cupid
xR2Zx
Cupid
4,208
3,135
725
2,005
4,147
1,154
653
886
3,261
0
38,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
21,369
348
Minions Killed
180
0
Camps Cleared
0
940,485
Distance Traveled
766,736
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,509
501
41
5
0
168,794
0
L
Ganesha
4,072
452
3
0
0
90,321
0
W
Hercules
6,381
709
83
9
0
163,225
0
W
Janus
6,712
746
108
12
0
200,252
2
W
Artio
5,747
639
33
4
0
190,562
2
L
Nu Wa
4,785
532
70
8
0
173,001
0
W
Kali
5,556
617
57
6
0
224,232
0
L
Anhur
3,934
437
37
4
0
136,518
0
L
Erlang Shen
4,069
452
29
3
0
198,102
3
W
Cupid
6,223
691
67
7
0
162,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role