Player Matchup

Zhong Kui
Zhong Kui
Jhethio
Zhong Kui
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 109L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
Seacelestiaus
Aphrodite
Level 146
God Stats
0W - 1L
1,231 SR
Queue Stats
5W - 7L
1,470 Elo+
Solo
Shiva
Shiva
itzauko
Shiva
Level 216
God Stats
19W - 27L
1,434 SR
Queue Stats
588W - 524L
1,504 Elo+
Solo
Artemis
Artemis
mykymas
Artemis
Level 152
God Stats
2W - 2L
1,756 SR
Queue Stats
263W - 241L
1,480 Elo+
Party 1
Thor
Thor
nosoysmrf
Thor
Level 107
God Stats
37W - 17L
1,724 SR
Queue Stats
535W - 495L
1,521 Elo+
Solo
Team Averages
Level 156
1,529 SR
1,496 Elo+

VS

Team Averages
Level 139
1,443 SR
1,524 Elo+
Cthulhu
Cthulhu
A Cheeky Grin
Cthulhu
Level 186
God Stats
20W - 12L
1,631 SR
Queue Stats
877W - 933L
1,633 Elo+
Solo
Bacchus
Bacchus
Dfas744
Bacchus
Level 129
God Stats
17W - 13L
1,579 SR
Queue Stats
293W - 269L
1,511 Elo+
Solo
Poseidon
Poseidon
JacobWolverine1
Poseidon
Level 115
God Stats
1W - 1L
1,262 SR
Queue Stats
125W - 132L
1,478 Elo+
Solo
Bakasura
Bakasura
SkS Soul
Bakasura
Level 127
God Stats
1W - 2L
1,217 SR
Queue Stats
119W - 94L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
txcdino
Heimdallr
Level 138
God Stats
2W - 0L
1,526 SR
Queue Stats
176W - 170L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jhethio
Zhong Kui
12
3 / 1 / 3
6,710
671
3,930
6,199
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
Seacelestiaus
Aphrodite
6
0 / 3 / 1
4,432
443
1,191
4,690
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
itzauko
Shiva
10
3 / 2 / 4
5,668
567
7,392
8,469
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Artemis
mykymas
Artemis
11
0 / 0 / 2
5,599
560
3,424
4,082
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
12
5 / 1 / 3
6,637
664
3,160
7,707
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 2 / 0
6,539
654
4,276
6,025
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Dfas744
Bacchus
8
0 / 2 / 3
4,855
486
3,293
8,618
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
12
2 / 3 / 0
6,288
629
2,018
4,862
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SkS Soul
Bakasura
10
2 / 2 / 1
5,607
561
3,750
9,510
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
txcdino
Heimdallr
10
0 / 2 / 1
5,662
566
1,433
5,584
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
7
7
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
2
0
1.5
W
Bacchus
Dfas744
Bacchus
0
2
3
0.75
W
Poseidon
2
3
0
0.67
L
Zhong Kui
Jhethio
Zhong Kui
3
1
3
4.5
L
Aphrodite
Seacelestiaus
Aphrodite
0
3
1
0.17
W
Bakasura
SkS Soul
Bakasura
2
2
1
1.25
L
Shiva
itzauko
Shiva
3
2
4
2.5
L
Artemis
mykymas
Artemis
0
0
2
1
L
Thor
5
1
3
6.5
W
Heimdallr
txcdino
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,097
Damage
14,770
31,147
Taken
34,599
11,917
Mitigated
16,924
14,982
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,276
484
0
1,659
6,025
4,036
0
1,222
4,803
36,554
330
W
Bacchus
Dfas744
Bacchus
3,293
608
0
2,298
8,618
5,579
0
1,087
7,531
13,054
0
W
Poseidon
2,018
470
0
1,196
4,862
1,326
0
1,253
3,609
36,279
0
L
Zhong Kui
Jhethio
Zhong Kui
3,930
374
0
3,819
6,199
4,042
252
2,196
3,945
56,299
1,918
L
Aphrodite
Seacelestiaus
Aphrodite
1,191
216
0
1,754
4,690
1,196
0
2,456
1,878
16,954
0
W
Bakasura
SkS Soul
Bakasura
3,750
2,590
0
4,520
9,510
4,018
0
1,143
8,367
0
30,089
L
Shiva
itzauko
Shiva
7,392
1,850
445
2,340
8,469
2,994
0
2,249
5,881
91
27,600
L
Artemis
mykymas
Artemis
3,424
715
0
1,587
4,082
1,212
0
1,435
2,647
0
40,141
L
Thor
3,160
627
0
5,037
7,707
2,473
0
756
6,844
0
39,016
W
Heimdallr
txcdino
Heimdallr
1,433
845
0
2,855
5,584
1,965
0
0
5,584
0
42,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,046
Gold Earned
28,951
332
Minions Killed
313
0
Camps Cleared
0
930,612
Distance Traveled
1,081,580
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,539
654
81
8
0
209,820
2
W
Bacchus
4,855
486
18
2
0
213,307
3
W
Poseidon
6,288
629
75
8
0
197,099
4
L
Zhong Kui
6,710
671
106
11
0
189,047
0
L
Aphrodite
4,432
443
34
3
0
123,522
0
W
Bakasura
5,607
561
72
7
0
254,765
2
L
Shiva
5,668
567
35
4
0
205,467
0
L
Artemis
5,599
560
78
8
0
190,025
2
L
Thor
6,637
664
79
8
0
222,551
0
W
Heimdallr
5,662
566
67
7
0
206,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role