Player Matchup

Cerberus
Cerberus
CMarie2319
Cerberus
Level 62
God Stats
6W - 7L
1,509 SR
Queue Stats
31W - 41L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
Mr_morningstarxX
Nu Wa
Level 93
God Stats
32W - 21L
1,604 SR
Queue Stats
101W - 96L
1,474 Elo+
Solo
Mercury
Mercury
OnlyBlinkers541
Mercury
Level 46
God Stats
0W - 2L
1,216 SR
Queue Stats
80W - 105L
1,350 Elo+
Solo
Bellona
Bellona
SuperMetalHam
Bellona
Level 12
God Stats
0W - 2L
1,701 SR
Queue Stats
1W - 5L
1,167 Elo+
Party 1
Cthulhu
Cthulhu
Tony95320
Cthulhu
Level 41
God Stats
64W - 112L
1,281 SR
Queue Stats
64W - 112L
1,251 Elo+
Solo
Team Averages
Level 51
1,462 SR
1,316 Elo+

VS

Team Averages
Level 91
1,401 SR
1,350 Elo+
Baron Samedi
Baron Samedi
Bosnian_Mclovin
Baron Samedi
Level 83
God Stats
21W - 22L
1,429 SR
Queue Stats
32W - 36L
1,328 Elo+
Party 2
Poseidon
Poseidon
Foreign_Relation
Poseidon
Level 87
God Stats
13W - 13L
1,408 SR
Queue Stats
24W - 30L
1,333 Elo+
Party 2
Mulan
Mulan
TacBozG
Mulan
Level 85
God Stats
8W - 8L
1,449 SR
Queue Stats
53W - 48L
1,401 Elo+
Party 2
Camazotz
Camazotz
WafflyFall95829
Camazotz
Level 98
God Stats
291W - 321L
1,385 SR
Queue Stats
885W - 903L
1,315 Elo+
Solo
Ravana
Ravana
XIIGaugeProduct
Ravana
Level 104
God Stats
4W - 6L
1,332 SR
Queue Stats
22W - 25L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CMarie2319
Cerberus
7
2 / 6 / 0
5,893
536
3,269
9,676
5,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 2 / 1
5,632
512
4,492
5,122
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
5,383
489
4,432
10,282
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
7
0 / 5 / 2
4,649
423
1,214
7,219
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tony95320
Cthulhu
10
0 / 2 / 0
5,296
481
1,906
3,446
1,241
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bosnian_Mclovin
Baron Samedi
11
5 / 0 / 1
7,350
668
6,241
4,845
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
5 / 0 / 0
6,365
579
3,584
2,724
692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
TacBozG
Mulan
12
9 / 3 / 2
7,786
708
7,558
9,939
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Camazotz
11
0 / 0 / 4
5,982
544
1,357
6,330
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 7
6,054
550
5,229
7,595
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
19
19
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bosnian_Mclovin
Baron Samedi
5
0
1
5.5
L
Cerberus
CMarie2319
Cerberus
2
6
0
0.33
W
5
0
0
5
L
1
2
1
0.75
L
1
4
1
0.38
L
Bellona
0
5
2
0.2
W
Mulan
TacBozG
Mulan
9
3
2
3.33
L
Cthulhu
Tony95320
Cthulhu
0
2
0
0
W
Camazotz
0
0
4
2
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,313
Damage
23,969
35,745
Taken
31,433
17,082
Mitigated
12,076
5,165
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bosnian_Mclovin
Baron Samedi
6,241
364
311
1,934
4,845
2,030
854
2,127
2,718
46,326
976
L
Cerberus
CMarie2319
Cerberus
3,269
729
0
1,193
9,676
5,984
0
1,102
8,574
15,601
371
W
3,584
488
0
0
2,724
692
1,014
2,058
666
28,882
0
L
4,492
1,281
0
1,470
5,122
1,279
0
3,207
1,915
25,457
1,584
L
4,432
1,800
0
1,578
10,282
3,558
0
1,433
8,849
0
40,248
L
Bellona
1,214
404
0
924
7,219
5,020
3
1,516
5,703
0
14,693
W
Mulan
TacBozG
Mulan
7,558
1,583
0
2,504
9,939
4,593
623
2,956
6,983
0
44,027
L
Cthulhu
Tony95320
Cthulhu
1,906
0
0
0
3,446
1,241
0
2,252
1,194
30,478
0
W
Camazotz
1,357
82
0
2,547
6,330
2,073
235
1,309
5,021
0
37,325
W
5,229
1,299
0
4,026
7,595
2,688
351
1,042
6,553
0
32,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
33,537
221
Minions Killed
321
0
Camps Cleared
0
1,084,780
Distance Traveled
1,081,344
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,350
668
72
7
0
203,011
0
L
Cerberus
5,893
536
37
3
0
191,484
0
W
Poseidon
6,365
579
42
4
0
202,925
0
L
Nu Wa
5,632
512
32
3
0
193,543
2
L
Mercury
5,383
489
73
7
0
284,675
0
L
Bellona
4,649
423
23
2
0
159,119
0
W
Mulan
7,786
708
86
8
0
204,757
1
L
Cthulhu
5,296
481
56
5
0
255,959
0
W
Camazotz
5,982
544
62
6
0
247,389
0
W
Ravana
6,054
550
59
5
0
223,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role