Player Matchup

Charybdis
Charybdis
DivineSpells
Charybdis
Level 66
God Stats
87W - 72L
1,577 SR
Queue Stats
317W - 355L
1,426 Elo+
Party 3
Maui
Maui
Neptuna_Feesh
Maui
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 2
Medusa
Medusa
TeeVengeance
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 2
Neith
Neith
Yanacorn
Neith
Level 58
God Stats
207W - 202L
1,459 SR
Queue Stats
227W - 241L
1,416 Elo+
Solo
Surtr
Surtr
y0losol0
Surtr
Level 64
God Stats
25W - 23L
1,447 SR
Queue Stats
229W - 269L
1,426 Elo+
Party 3
Team Averages
Level 48
1,497 SR
1,300 Elo+

VS

Team Averages
Level 76
1,442 SR
1,396 Elo+
Zeus
Zeus
King_Jody
Zeus
Level 48
God Stats
16W - 18L
1,422 SR
Queue Stats
101W - 112L
1,453 Elo+
Party 1
Chiron
Chiron
NELLYROCC99
Chiron
Level 123
God Stats
58W - 56L
1,493 SR
Queue Stats
322W - 340L
1,426 Elo+
Solo
Hou Yi
Hou Yi
lu_MfnCane
Hou Yi
Level 43
God Stats
2W - 1L
1,394 SR
Queue Stats
26W - 44L
1,343 Elo+
Solo
Olorun
Olorun
raydabeast40
Olorun
Level 66
God Stats
20W - 21L
1,489 SR
Queue Stats
129W - 158L
1,442 Elo+
Party 1
Xing Tian
Xing Tian
tarantado1
Xing Tian
Level 99
God Stats
5W - 6L
1,412 SR
Queue Stats
12W - 20L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DivineSpells
Charybdis
13
2 / 4 / 1
8,097
1,012
8,243
7,924
2,199
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 4 / 2
8,264
1,033
3,227
10,873
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
13
0 / 6 / 1
7,604
951
7,973
11,742
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Yanacorn
Neith
13
2 / 0 / 1
8,185
1,023
3,922
3,995
1,328
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
y0losol0
Surtr
13
0 / 2 / 3
7,817
977
2,971
6,500
4,567
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

251

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 0 / 7
8,762
1,095
7,994
3,039
934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
14
5 / 1 / 5
9,399
1,175
9,142
6,742
2,395
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hou Yi
lu_MfnCane
Hou Yi
14
3 / 1 / 7
8,538
1,067
4,669
5,921
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
14
0 / 2 / 13
8,228
1,029
8,667
6,268
2,176
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
tarantado1
Xing Tian
14
3 / 0 / 9
9,633
1,204
4,531
8,849
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
16
16
Deaths
4
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DivineSpells
Charybdis
2
4
1
0.63
W
Zeus
5
0
7
8.5
W
Chiron
5
1
5
7.5
L
0
4
2
0.25
L
Medusa
0
6
1
0.08
L
Neith
Yanacorn
Neith
2
0
1
2.5
W
Hou Yi
lu_MfnCane
Hou Yi
3
1
7
6.5
W
Olorun
0
2
13
3.25
W
Xing Tian
tarantado1
Xing Tian
3
0
9
7.5
L
Surtr
y0losol0
Surtr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,336
Damage
35,003
41,034
Taken
30,819
20,841
Mitigated
16,318
2,616
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DivineSpells
Charybdis
8,243
5,375
0
0
7,924
2,199
0
4,446
3,478
0
22,702
W
Zeus
7,994
2,262
0
268
3,039
934
0
311
2,728
17,318
919
W
Chiron
9,142
4,520
360
2,019
6,742
2,395
0
990
5,752
0
21,784
L
3,227
691
0
667
10,873
8,740
0
6,111
4,762
9,883
0
L
Medusa
7,973
2,431
0
423
11,742
4,007
0
6,394
5,348
0
19,552
L
Neith
Yanacorn
Neith
3,922
2,287
0
858
3,995
1,328
0
1,854
2,141
0
17,092
W
Hou Yi
lu_MfnCane
Hou Yi
4,669
3,053
0
0
5,921
1,993
0
487
5,434
0
19,276
W
Olorun
8,667
2,190
1,095
1,277
6,268
2,176
0
569
5,699
19,485
542
W
Xing Tian
tarantado1
Xing Tian
4,531
268
0
2,180
8,849
8,820
0
932
7,917
12,793
0
L
Surtr
y0losol0
Surtr
2,971
1,167
0
668
6,500
4,567
0
2,030
4,470
267
14,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
44,560
137
Minions Killed
144
4
Camps Cleared
7
649,145
Distance Traveled
692,741
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,097
1,012
37
5
1
134,325
0
W
Zeus
8,762
1,095
20
3
0
113,907
0
W
Chiron
9,399
1,175
37
5
4
135,868
0
L
Maui
8,264
1,033
20
3
0
141,557
0
L
Medusa
7,604
951
25
3
1
144,170
0
L
Neith
8,185
1,023
25
3
2
134,575
4
W
Hou Yi
8,538
1,067
40
5
1
130,608
0
W
Olorun
8,228
1,029
39
5
1
151,023
0
W
Xing Tian
9,633
1,204
8
1
1
161,335
0
L
Surtr
7,817
977
30
4
0
94,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role