Player Matchup

Merlin
Merlin
F0RSAK3Nx1x
Merlin
Level 122
God Stats
11W - 7L
1,634 SR
Queue Stats
206W - 197L
1,496 Elo+
Solo
Persephone
Persephone
Johnk1n6
Persephone
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
MADDDN3SSS
Guan Yu
Level 79
God Stats
2W - 0L
1,717 SR
Queue Stats
157W - 138L
1,504 Elo+
Solo
Cerberus
Cerberus
ShadowX1990
Cerberus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 93L
1,438 Elo+
Party 1
Bacchus
Bacchus
VDS1315
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,478 Elo+
Solo
Team Averages
Level 103
1,570 SR
1,475 Elo+

VS

Team Averages
Level 124
1,567 SR
1,470 Elo+
Ares
Ares
ArmageddontDeath
Ares
Level 129
God Stats
15W - 13L
1,626 SR
Queue Stats
544W - 542L
1,449 Elo+
Party 2
Hou Yi
Hou Yi
GrudgingStatue1
Hou Yi
Level 95
God Stats
4W - 3L
1,621 SR
Queue Stats
313W - 305L
1,468 Elo+
Solo
Nemesis
Nemesis
latjior
Nemesis
Level 148
God Stats
1W - 2L
1,544 SR
Queue Stats
143W - 151L
1,459 Elo+
Solo
Poseidon
Poseidon
madi_tenille
Poseidon
Level 105
God Stats
12W - 13L
1,544 SR
Queue Stats
458W - 455L
1,461 Elo+
Party 2
Guan Yu
Guan Yu
twentytwo shane
Guan Yu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
9 / 1 / 18
10,610
965
17,915
8,959
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Johnk1n6
Persephone
15
7 / 3 / 5
10,148
923
10,462
7,291
2,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MADDDN3SSS
Guan Yu
16
4 / 2 / 18
10,150
923
7,731
18,770
13,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
ShadowX1990
Cerberus
15
3 / 4 / 18
9,353
850
11,541
16,350
16,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
VDS1315
Bacchus
17
5 / 2 / 21
10,598
963
12,353
13,162
16,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 4
9,231
839
11,390
19,494
19,942
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
1 / 5 / 4
7,910
719
6,927
10,882
4,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
latjior
Nemesis
13
1 / 5 / 9
7,710
701
9,789
14,049
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
madi_tenille
Poseidon
15
2 / 8 / 6
8,722
793
11,628
10,520
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 7
8,342
758
5,524
15,440
8,836
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
41
28
Kills
11
12
Deaths
28
80
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Merlin
9
1
18
18
L
1
5
4
0.6
W
Persephone
Johnk1n6
Persephone
7
3
5
3.17
W
Guan Yu
MADDDN3SSS
Guan Yu
4
2
18
6.5
W
Cerberus
ShadowX1990
Cerberus
3
4
18
3
W
Bacchus
VDS1315
Bacchus
5
2
21
7.75
L
Nemesis
latjior
Nemesis
1
5
9
1.1
L
Poseidon
madi_tenille
Poseidon
2
8
6
0.63
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,002
Damage
45,258
64,532
Taken
70,385
52,107
Mitigated
49,450
35,221
Healing
20,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,390
1,788
785
4,022
19,494
19,942
0
10,224
9,036
15,190
1,259
W
Merlin
17,915
696
1,176
1,790
8,959
3,731
1,338
2,954
5,710
37,819
0
L
6,927
3,046
227
1,159
10,882
4,432
1,080
9,204
1,549
0
26,720
W
Persephone
Johnk1n6
Persephone
10,462
1,455
263
763
7,291
2,810
1,400
4,236
3,002
24,502
1,184
W
Guan Yu
MADDDN3SSS
Guan Yu
7,731
905
12,612
11,244
18,770
13,095
1,178
7,788
10,826
0
11,304
W
Cerberus
ShadowX1990
Cerberus
11,541
315
748
3,913
16,350
16,144
65
4,283
11,734
21,894
0
W
Bacchus
VDS1315
Bacchus
12,353
468
666
2,046
13,162
16,327
669
4,210
8,807
18,975
1,318
L
Nemesis
latjior
Nemesis
9,789
2,142
568
2,065
14,049
12,191
0
9,114
4,686
508
12,686
L
Poseidon
madi_tenille
Poseidon
11,628
806
450
162
10,520
4,049
0
8,606
1,771
27,347
0
L
5,524
767
6,503
5,049
15,440
8,836
0
12,998
2,288
1,822
10,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
41,915
155
Minions Killed
104
0
Camps Cleared
0
1,156,094
Distance Traveled
1,021,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,231
839
7
1
0
181,247
0
W
Merlin
10,610
965
45
4
0
240,918
0
L
Hou Yi
7,910
719
47
4
0
201,988
0
W
Persephone
10,148
923
36
3
0
187,157
0
W
Guan Yu
10,150
923
12
1
0
261,773
0
W
Cerberus
9,353
850
52
5
0
210,925
0
W
Bacchus
10,598
963
10
1
0
255,321
0
L
Nemesis
7,710
701
4
0
0
207,543
0
L
Poseidon
8,722
793
34
3
0
195,280
0
L
Guan Yu
8,342
758
12
1
0
235,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role