Player Matchup

Xing Tian
Xing Tian
ALF1998
Xing Tian
Level 172
God Stats
3W - 1L
1,672 SR
Queue Stats
35W - 37L
1,512 Elo+
Party 1
Scylla
Scylla
luisarmando13
Scylla
Level 180
God Stats
1W - 0L
1,629 SR
Queue Stats
58W - 59L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
md147
Ao Kuang
Level 169
God Stats
2W - 0L
1,729 SR
Queue Stats
36W - 25L
1,583 Elo+
Party 1
Thor
Thor
poma02
Thor
Level 126
God Stats
1W - 0L
1,684 SR
Queue Stats
6W - 11L
1,441 Elo+
Party 1
Medusa
Medusa
rednaxelaecra
Medusa
Level 151
God Stats
1W - 0L
1,592 SR
Queue Stats
20W - 8L
1,640 Elo+
Party 1
Team Averages
Level 160
1,661 SR
1,539 Elo+

VS

Team Averages
Level 138
1,497 SR
1,517 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
ANDERSON1999
Anubis
Level 158
God Stats
13W - 10L
1,748 SR
Queue Stats
44W - 49L
1,472 Elo+
Party 3
Janus
Janus
DeGOAT1234
Janus
Level 119
God Stats
6W - 16L
1,461 SR
Queue Stats
196W - 192L
1,532 Elo+
Party 2
Hel
Hel
iMissPushing-
Hel
Level 123
God Stats
0W - 2L
1,316 SR
Queue Stats
207W - 182L
1,630 Elo+
Party 2
Mulan
Mulan
sputnikss
Mulan
Level 159
God Stats
1W - 6L
1,461 SR
Queue Stats
356W - 367L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALF1998
Xing Tian
9
1 / 0 / 7
5,805
581
2,858
7,833
4,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 3
6,209
621
5,194
3,390
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
md147
Ao Kuang
11
7 / 0 / 4
6,527
653
5,145
5,354
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
poma02
Thor
9
1 / 1 / 3
5,070
507
815
5,124
2,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 4
5,685
569
4,016
3,806
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 2 / 2
5,060
506
2,706
7,186
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
10
2 / 2 / 0
5,281
528
4,187
5,588
2,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
8
0 / 5 / 0
4,868
487
2,200
5,288
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 0
4,492
449
1,854
6,450
1,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mulan
sputnikss
Mulan
10
0 / 1 / 0
5,508
551
2,163
3,825
2,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
2
0.5
W
Xing Tian
ALF1998
Xing Tian
1
0
7
4.5
L
Anubis
2
2
0
1
L
Janus
0
5
0
0
L
0
4
0
0
W
4
0
3
5.5
W
Ao Kuang
md147
Ao Kuang
7
0
4
9
W
Thor
poma02
Thor
1
1
3
2.5
W
1
1
4
3
L
Mulan
sputnikss
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
13,110
25,507
Taken
28,337
10,898
Mitigated
10,206
5,348
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,706
212
0
467
7,186
2,452
0
2,701
4,397
0
36,153
W
Xing Tian
ALF1998
Xing Tian
2,858
380
0
2,240
7,833
4,063
0
3,137
4,624
14,404
1,627
L
Anubis
4,187
163
0
2,061
5,588
2,152
0
1,821
3,767
34,358
646
L
Janus
2,200
122
0
349
5,288
1,514
0
3,496
1,479
24,657
0
L
1,854
169
1,664
1,764
6,450
1,677
0
3,344
3,058
12,412
757
W
5,194
822
0
675
3,390
937
0
857
2,467
41,154
488
W
Ao Kuang
md147
Ao Kuang
5,145
1,399
0
1,587
5,354
1,743
0
1,699
3,548
37,241
1,285
W
Thor
poma02
Thor
815
0
0
422
5,124
2,961
0
793
4,149
0
19,728
W
4,016
600
0
424
3,806
1,194
0
1,903
1,903
0
44,661
L
Mulan
sputnikss
Mulan
2,163
274
0
1,303
3,825
2,411
0
876
2,815
0
33,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,296
Gold Earned
25,209
274
Minions Killed
267
0
Camps Cleared
0
1,067,768
Distance Traveled
965,800
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,060
506
64
6
0
218,323
0
W
Xing Tian
5,805
581
24
2
0
234,128
1
L
Anubis
5,281
528
65
7
0
193,570
3
L
Janus
4,868
487
55
6
0
197,879
0
L
Hel
4,492
449
25
3
0
176,922
0
W
Scylla
6,209
621
78
8
0
211,810
2
W
Ao Kuang
6,527
653
66
7
0
250,693
0
W
Thor
5,070
507
37
4
0
175,982
0
W
Medusa
5,685
569
69
7
0
195,155
1
L
Mulan
5,508
551
58
6
0
179,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role