Player Matchup

Cabrakan
Cabrakan
APKILLER2001
Cabrakan
Level 88
God Stats
4W - 1L
1,519 SR
Queue Stats
256W - 241L
1,481 Elo+
Solo
Tiamat
Tiamat
DiabloSpyro
Tiamat
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,573 Elo+
Party 2
Cerberus
Cerberus
GSXRAPTOR
Cerberus
Level 86
God Stats
3W - 0L
1,673 SR
Queue Stats
53W - 53L
1,509 Elo+
Party 2
Neith
Neith
LeisureLee
Neith
Level 158
God Stats
4W - 7L
1,474 SR
Queue Stats
124W - 124L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
sneakyystallings
Erlang Shen
Level 125
God Stats
2W - 0L
1,437 SR
Queue Stats
50W - 50L
1,481 Elo+
Solo
Team Averages
Level 112
1,521 SR
1,515 Elo+

VS

Team Averages
Level 114
1,400 SR
1,506 Elo+
Odin
Odin
DkZartaxx
Odin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,666 Elo+
Solo
Sol
Sol
Namrow
Sol
Level 157
God Stats
0W - 2L
1,217 SR
Queue Stats
103W - 154L
1,396 Elo+
Party 1
The Morrigan
The Morrigan
Skrippzz
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
TheBushTurtle69
Zhong Kui
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 241L
1,427 Elo+
Party 1
Achilles
Achilles
ThreshSniper156
Achilles
Level 126
God Stats
0W - 2L
1,283 SR
Queue Stats
39W - 50L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
APKILLER2001
Cabrakan
13
3 / 5 / 19
8,675
868
5,815
12,820
17,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
16
6 / 1 / 18
9,130
913
12,297
4,847
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
GSXRAPTOR
Cerberus
17
6 / 0 / 17
10,122
1,012
6,489
11,388
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
16
8 / 1 / 20
10,317
1,032
18,836
10,404
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
sneakyystallings
Erlang Shen
14
5 / 4 / 18
9,146
915
5,438
10,907
10,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 6 / 8
7,092
709
6,090
11,792
13,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Namrow
Sol
13
1 / 6 / 6
7,363
736
7,127
10,541
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
Skrippzz
The Morrigan
11
0 / 5 / 7
6,795
680
5,565
5,812
1,810
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TheBushTurtle69
Zhong Kui
13
2 / 6 / 6
7,796
780
8,281
11,376
6,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
12
6 / 5 / 2
7,731
773
12,090
13,621
14,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
38
28
Kills
9
11
Deaths
28
92
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
APKILLER2001
Cabrakan
3
5
19
2.5
W
Tiamat
6
1
18
15
L
Odin
0
6
8
0.67
W
Cerberus
GSXRAPTOR
Cerberus
6
0
17
14.5
W
Neith
8
1
20
18
L
Sol
Namrow
Sol
1
6
6
0.67
L
The Morrigan
Skrippzz
The Morrigan
0
5
7
0.7
L
Zhong Kui
TheBushTurtle69
Zhong Kui
2
6
6
0.83
L
Achilles
6
5
2
1.4
W
Erlang Shen
sneakyystallings
Erlang Shen
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,875
Damage
39,153
50,366
Taken
53,142
45,481
Mitigated
39,373
25,856
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
APKILLER2001
Cabrakan
5,815
263
2,695
2,386
12,820
17,136
467
5,184
7,636
9,711
0
W
Tiamat
12,297
1,007
517
1,607
4,847
3,147
818
2,566
2,281
26,587
0
L
Odin
6,090
761
291
1,311
11,792
13,471
0
5,190
6,364
0
10,545
W
Cerberus
GSXRAPTOR
Cerberus
6,489
556
655
5,388
11,388
9,512
854
3,793
7,595
11,803
0
W
Neith
18,836
7,207
964
6,407
10,404
5,202
3,232
4,303
6,101
0
52,357
L
Sol
Namrow
Sol
7,127
1,901
129
2,518
10,541
2,632
28
5,485
4,987
18,711
711
L
The Morrigan
Skrippzz
The Morrigan
5,565
373
523
425
5,812
1,810
0
1,679
4,133
7,413
2,718
L
Zhong Kui
TheBushTurtle69
Zhong Kui
8,281
906
482
2,252
11,376
6,749
0
6,001
5,209
20,028
0
L
Achilles
12,090
1,433
317
2,010
13,621
14,711
0
6,246
7,211
699
17,868
W
Erlang Shen
sneakyystallings
Erlang Shen
5,438
2,597
2,164
3,073
10,907
10,484
1,707
3,948
6,959
0
11,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
36,777
126
Minions Killed
100
0
Camps Cleared
0
874,507
Distance Traveled
731,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,675
868
3
0
0
145,840
0
W
Tiamat
9,130
913
16
2
0
195,252
0
L
Odin
7,092
709
12
1
0
165,851
0
W
Cerberus
10,122
1,012
23
2
0
197,746
0
W
Neith
10,317
1,032
72
7
0
167,598
0
L
Sol
7,363
736
21
2
0
141,055
0
L
The Morrigan
6,795
680
16
2
0
135,685
0
L
Zhong Kui
7,796
780
36
4
0
149,083
0
L
Achilles
7,731
773
15
2
0
139,494
0
W
Erlang Shen
9,146
915
12
1
0
168,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role