Player Matchup

Fenrir
Fenrir
Meepoplis
Fenrir
Level 86
God Stats
2W - 2L
1,669 SR
Queue Stats
87W - 73L
1,511 Elo+
Solo
Anhur
Anhur
Nvrsed
Anhur
Level 65
God Stats
1W - 1L
1,548 SR
Queue Stats
119W - 115L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
SendDown
Jormungandr
Level 68
God Stats
5W - 5L
1,244 SR
Queue Stats
82W - 66L
1,584 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zombslayer916
Cu Chulainn
Level 220
God Stats
6W - 3L
1,565 SR
Queue Stats
392W - 382L
1,519 Elo+
Solo
Hades
Hades
nage07n94
Hades
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 91L
1,490 Elo+
Party 2
Team Averages
Level 112
1,505 SR
1,513 Elo+

VS

Team Averages
Level 78
1,433 SR
1,461 Elo+
Baron Samedi
Baron Samedi
Codebreezyy
Baron Samedi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 138L
1,446 Elo+
Party 1
He Bo
He Bo
Landfishies
He Bo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 177L
1,509 Elo+
Party 1
Surtr
Surtr
NuggyWuggy
Surtr
Level 45
God Stats
5W - 10L
1,421 SR
Queue Stats
43W - 54L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StolenFun
Tsukuyomi
Level 63
God Stats
12W - 11L
1,605 SR
Queue Stats
49W - 62L
1,439 Elo+
Party 1
Cupid
Cupid
ツFadedツ
Cupid
Level 106
God Stats
1W - 6L
1,140 SR
Queue Stats
229W - 260L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Meepoplis
Fenrir
18
3 / 6 / 4
10,204
537
7,053
16,893
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
Nvrsed
Anhur
15
3 / 2 / 3
8,965
472
6,239
13,310
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
SendDown
Jormungandr
14
2 / 3 / 7
9,242
486
9,423
15,707
12,918
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cu Chulainn
Zombslayer916
Cu Chulainn
15
0 / 5 / 3
9,483
499
9,433
17,229
16,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
nage07n94
Hades
19
8 / 3 / 4
11,807
621
13,411
13,880
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Codebreezyy
Baron Samedi
14
3 / 3 / 9
9,204
484
11,520
17,227
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
6 / 6 / 3
10,325
543
10,240
11,939
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
16
6 / 3 / 2
9,863
519
15,207
19,584
22,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tsukuyomi
StolenFun
Tsukuyomi
3
0 / 2 / 0
5,214
274
544
1,638
347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
3 / 3 / 7
8,997
474
11,856
12,910
3,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
16
Kills
18
19
Deaths
17
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Codebreezyy
Baron Samedi
3
3
9
2.5
L
6
6
3
1.25
W
Fenrir
Meepoplis
Fenrir
3
6
4
0.83
L
Surtr
6
3
2
2.33
W
Anhur
Nvrsed
Anhur
3
2
3
2.25
W
Jormungandr
SendDown
Jormungandr
2
3
7
1.83
L
Tsukuyomi
StolenFun
Tsukuyomi
0
2
0
0
W
Cu Chulainn
Zombslayer916
Cu Chulainn
0
5
3
0.3
W
Hades
nage07n94
Hades
8
3
4
3.33
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,559
Damage
49,367
77,019
Taken
63,298
47,395
Mitigated
44,701
24,819
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Codebreezyy
Baron Samedi
11,520
2,178
1,100
5,286
17,227
14,590
0
8,401
8,826
32,823
1,444
L
10,240
510
0
1,133
11,939
3,639
192
5,562
6,377
59,482
793
W
Fenrir
Meepoplis
Fenrir
7,053
1,627
0
6,804
16,893
6,909
0
5,250
11,418
0
100,179
L
Surtr
15,207
5,474
0
4,732
19,584
22,480
0
4,061
15,523
2,617
60,975
W
Anhur
Nvrsed
Anhur
6,239
3,688
0
4,433
13,310
4,416
144
4,115
9,101
0
53,267
W
Jormungandr
SendDown
Jormungandr
9,423
1,902
171
2,828
15,707
12,918
442
4,910
10,749
46,483
0
L
Tsukuyomi
StolenFun
Tsukuyomi
544
151
0
243
1,638
347
0
478
1,160
0
2,919
W
Cu Chulainn
Zombslayer916
Cu Chulainn
9,433
985
0
2,909
17,229
16,304
0
3,496
12,801
5,481
70,652
W
Hades
nage07n94
Hades
13,411
2,245
412
7,262
13,880
6,848
0
4,802
9,030
102,797
3,019
L
11,856
7,683
2,045
5,867
12,910
3,645
28
6,051
6,859
0
55,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,701
Gold Earned
43,603
620
Minions Killed
333
0
Camps Cleared
0
1,813,630
Distance Traveled
1,420,111
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,204
484
40
2
0
363,229
6
L
He Bo
10,325
543
98
5
0
335,589
0
W
Fenrir
10,204
537
166
9
0
400,447
1
L
Surtr
9,863
519
85
4
0
357,595
1
W
Anhur
8,965
472
80
4
0
343,106
0
W
Jormungandr
9,242
486
55
3
0
382,189
8
L
Tsukuyomi
5,214
274
8
0
0
55,409
1
W
Cu Chulainn
9,483
499
146
8
0
323,288
0
W
Hades
11,807
621
173
9
0
364,600
2
L
Cupid
8,997
474
102
5
0
308,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role