Player Matchup

Ymir
Ymir
 
Ymir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Packman56
Surtr
Level 146
God Stats
7W - 4L
1,526 SR
Queue Stats
88W - 82L
1,507 Elo+
Party 1
Skadi
Skadi
banana126
Skadi
Level 146
God Stats
8W - 7L
1,500 SR
Queue Stats
161W - 150L
1,504 Elo+
Party 1
Discordia
Discordia
jaiircrazy
Discordia
Level 138
God Stats
2W - 0L
1,484 SR
Queue Stats
45W - 44L
1,516 Elo+
Solo
Sylvanus
Sylvanus
xOnlyDanzx
Sylvanus
Level 159
God Stats
36W - 36L
1,542 SR
Queue Stats
260W - 247L
1,583 Elo+
Solo
Team Averages
Level 148
1,510 SR
1,522 Elo+

VS

Team Averages
Level 96
1,470 SR
1,476 Elo+
Mercury
Mercury
Brenzini
Mercury
Level 31
God Stats
0W - 9L
1,201 SR
Queue Stats
118W - 132L
1,301 Elo+
Solo
Nu Wa
Nu Wa
Ms_Brax
Nu Wa
Level 126
God Stats
135W - 85L
1,613 SR
Queue Stats
506W - 491L
1,535 Elo+
Solo
Rama
Rama
Roughryda35
Rama
Level 156
God Stats
11W - 12L
1,541 SR
Queue Stats
213W - 217L
1,492 Elo+
Solo
Sobek
Sobek
gelsaurus
Sobek
Level 120
God Stats
0W - 1L
1,493 SR
Queue Stats
26W - 21L
1,548 Elo+
Solo
Bellona
Bellona
michelle736838
Bellona
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 30L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 2
6,121
556
3,051
8,971
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Packman56
Surtr
12
1 / 2 / 1
6,657
605
5,175
10,291
8,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Skadi
banana126
Skadi
11
0 / 1 / 2
5,951
541
6,716
5,038
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
jaiircrazy
Discordia
11
1 / 0 / 3
6,198
563
2,516
4,422
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
xOnlyDanzx
Sylvanus
13
7 / 0 / 1
7,233
658
7,079
8,626
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brenzini
Mercury
10
0 / 1 / 1
5,496
500
1,537
7,039
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
Ms_Brax
Nu Wa
10
0 / 5 / 1
5,661
515
4,666
7,839
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
6,151
559
5,222
6,414
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
gelsaurus
Sobek
9
0 / 1 / 1
5,528
503
3,580
9,742
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 1 / 0
7,036
640
6,222
9,143
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
4
4
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
2
1
L
Mercury
Brenzini
Mercury
0
1
1
0.5
L
Nu Wa
Ms_Brax
Nu Wa
0
5
1
0.1
W
Surtr
Packman56
Surtr
1
2
1
0.75
L
2
1
0
2
W
Skadi
banana126
Skadi
0
1
2
1
L
Sobek
gelsaurus
Sobek
0
1
1
0.5
W
Discordia
jaiircrazy
Discordia
1
0
3
2.5
L
2
1
0
2
W
Sylvanus
xOnlyDanzx
Sylvanus
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,537
Damage
21,227
37,348
Taken
40,177
21,704
Mitigated
19,789
13,061
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,051
283
0
2,904
8,971
6,080
0
2,111
6,860
24,422
2,784
L
Mercury
Brenzini
Mercury
1,537
212
0
710
7,039
2,352
0
1,758
5,281
0
41,111
L
Nu Wa
Ms_Brax
Nu Wa
4,666
1,228
118
1,527
7,839
1,967
0
5,881
1,958
36,245
1,660
W
Surtr
Packman56
Surtr
5,175
1,291
0
1,360
10,291
8,373
0
242
10,049
492
48,904
L
5,222
3,551
0
2,325
6,414
1,934
0
778
5,636
0
50,004
W
Skadi
banana126
Skadi
6,716
2,336
0
296
5,038
1,424
10
923
4,115
0
47,917
L
Sobek
gelsaurus
Sobek
3,580
370
0
5,180
9,742
7,162
0
2,936
6,806
18,196
428
W
Discordia
jaiircrazy
Discordia
2,516
156
0
1,219
4,422
1,294
0
2,873
1,549
42,447
2,015
L
6,222
1,674
0
3,336
9,143
6,374
0
845
8,298
0
54,916
W
Sylvanus
xOnlyDanzx
Sylvanus
7,079
1,775
1,029
6,253
8,626
4,533
0
1,973
6,653
40,472
22,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
29,872
400
Minions Killed
371
0
Camps Cleared
0
1,161,882
Distance Traveled
1,210,435
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,121
556
41
4
0
244,863
0
L
Mercury
5,496
500
76
7
0
294,096
0
L
Nu Wa
5,661
515
71
6
0
210,344
6
W
Surtr
6,657
605
91
8
0
222,248
0
L
Rama
6,151
559
93
8
0
223,286
1
W
Skadi
5,951
541
89
8
0
227,999
4
L
Sobek
5,528
503
25
2
0
234,884
3
W
Discordia
6,198
563
75
7
0
221,676
0
L
Bellona
7,036
640
106
10
0
247,825
0
W
Sylvanus
7,233
658
104
9
0
245,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role