Player Matchup

Chiron
Chiron
God1ikeCreation
Chiron
Level 153
God Stats
1W - 2L
1,190 SR
Queue Stats
23W - 30L
1,378 Elo+
Solo
Agni
Agni
OMW_2_TYB
Agni
Level 108
God Stats
11W - 14L
1,450 SR
Queue Stats
57W - 68L
1,445 Elo+
Solo
Cthulhu
Cthulhu
SaltyNutters
Cthulhu
Level 125
God Stats
145W - 87L
1,586 SR
Queue Stats
578W - 586L
1,554 Elo+
Solo
Team Averages
Level 129
1,409 SR
1,459 Elo+

VS

Team Averages
Level 66
1,518 SR
1,549 Elo+
Sun Wukong
Sun Wukong
Dragonhouse
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MVPMiza
Morgan Le Fay
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,579 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SwishChez
Kumbhakarna
Level 89
God Stats
23W - 27L
1,554 SR
Queue Stats
106W - 97L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,016
877
3,381
4,508
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
12
1 / 0 / 5
6,817
852
2,817
4,774
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SaltyNutters
Cthulhu
14
4 / 0 / 3
8,111
1,014
8,115
7,651
4,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dragonhouse
Sun Wukong
12
0 / 2 / 0
6,102
763
3,843
6,843
4,944
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
MVPMiza
Morgan Le Fay
11
0 / 4 / 0
5,979
747
7,744
7,317
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SwishChez
Kumbhakarna
7
0 / 2 / 0
5,302
663
607
3,702
2,096
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dragonhouse
Sun Wukong
0
2
0
0
W
3
0
3
4.5
L
Morgan Le Fay
MVPMiza
Morgan Le Fay
0
4
0
0
W
Agni
1
0
5
3.5
W
Cthulhu
SaltyNutters
Cthulhu
4
0
3
5.5
L
Kumbhakarna
SwishChez
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,313
Damage
12,194
16,933
Taken
17,862
7,645
Mitigated
9,713
5,808
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dragonhouse
Sun Wukong
3,843
588
0
1,042
6,843
4,944
0
4,228
2,498
0
14,220
W
3,381
1,214
366
822
4,508
1,425
1,066
2,748
1,679
0
12,705
L
Morgan Le Fay
MVPMiza
Morgan Le Fay
7,744
92
0
898
7,317
2,673
0
4,151
3,044
25,522
0
W
Agni
2,817
218
0
980
4,774
1,354
389
2,861
1,808
12,372
0
W
Cthulhu
SaltyNutters
Cthulhu
8,115
601
46
3,594
7,651
4,866
0
2,805
4,597
36,433
1,153
L
Kumbhakarna
SwishChez
Kumbhakarna
607
22
0
976
3,702
2,096
0
1,953
1,690
6,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,944
Gold Earned
17,383
124
Minions Killed
79
0
Camps Cleared
0
477,562
Distance Traveled
350,788
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,102
763
34
4
0
152,131
1
W
Chiron
7,016
877
20
3
0
148,461
2
L
Morgan Le Fay
5,979
747
39
5
0
130,976
1
W
Agni
6,817
852
31
4
0
157,450
1
W
Cthulhu
8,111
1,014
73
9
0
171,651
2
L
Kumbhakarna
5,302
663
6
1
0
67,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role