Player Matchup

Cabrakan
Cabrakan
FreezingFantasy
Cabrakan
Level 162
God Stats
2W - 1L
1,427 SR
Queue Stats
56W - 51L
1,574 Elo+
Party 2
Charon
Charon
GamingObelisk
Charon
Level 107
God Stats
3W - 1L
1,766 SR
Queue Stats
172W - 144L
1,583 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sυmmer
Morgan Le Fay
Level 155
God Stats
6W - 0L
1,816 SR
Queue Stats
105W - 60L
1,677 Elo+
Party 2
Sobek
Sobek
mexamericanmoose
Sobek
Level 155
God Stats
6W - 3L
1,919 SR
Queue Stats
180W - 157L
1,570 Elo+
Party 2
Bastet
Bastet
perspectiveduck5
Bastet
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 95L
1,592 Elo+
Party 2
Team Averages
Level 147
1,685 SR
1,599 Elo+

VS

Team Averages
Level 159
1,486 SR
1,537 Elo+
Discordia
Discordia
Freakyoe
Discordia
Level 156
God Stats
0W - 1L
1,286 SR
Queue Stats
124W - 134L
1,509 Elo+
Party 1
Maui
Maui
GabbyRollins
Maui
Level 177
God Stats
1W - 5L
1,824 SR
Queue Stats
157W - 152L
1,591 Elo+
Solo
Lancelot
Lancelot
Narvì
Lancelot
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 168L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZelDUUUUUH
Morgan Le Fay
Level 174
God Stats
1W - 3L
1,628 SR
Queue Stats
72W - 72L
1,570 Elo+
Party 1
Charybdis
Charybdis
dave0comes
Charybdis
Level 123
God Stats
0W - 2L
1,194 SR
Queue Stats
58W - 78L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
8 / 5 / 9
11,146
1,013
12,860
11,113
9,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
1 / 3 / 22
10,373
943
5,766
12,611
16,481
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Sυmmer
Morgan Le Fay
17
6 / 3 / 15
10,541
958
11,687
8,069
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 20
10,373
943
9,182
15,148
19,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
14 / 3 / 12
11,519
1,047
20,473
10,098
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Freakyoe
Discordia
14
4 / 7 / 6
8,601
782
11,157
9,608
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 13
9,001
818
7,271
16,242
17,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Narvì
Lancelot
17
7 / 6 / 6
10,202
927
10,296
18,661
25,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
ZelDUUUUUH
Morgan Le Fay
15
3 / 6 / 10
8,755
796
8,216
10,713
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
dave0comes
Charybdis
13
1 / 8 / 5
7,452
677
5,860
12,865
4,504
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
32
Kills
16
17
Deaths
32
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Discordia
Freakyoe
Discordia
4
7
6
1
W
Cabrakan
8
5
9
2.5
L
1
5
13
1.5
W
1
3
22
4
L
Lancelot
Narvì
Lancelot
7
6
6
1.67
W
Morgan Le Fay
Sυmmer
Morgan Le Fay
6
3
15
4.5
L
Morgan Le Fay
ZelDUUUUUH
Morgan Le Fay
3
6
10
1.33
L
Charybdis
dave0comes
Charybdis
1
8
5
0.44
W
3
3
20
4.33
W
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,968
Damage
42,800
57,039
Taken
68,089
53,586
Mitigated
55,327
18,258
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Freakyoe
Discordia
11,157
647
0
886
9,608
3,068
0
6,190
3,418
19,307
556
W
Cabrakan
12,860
1,041
438
2,252
11,113
9,177
500
4,337
6,472
30,564
434
L
7,271
1,500
0
2,882
16,242
17,350
0
6,400
9,842
14,139
835
W
5,766
772
1,543
1,590
12,611
16,481
1,690
4,738
7,548
12,312
0
L
Lancelot
Narvì
Lancelot
10,296
1,394
376
4,662
18,661
25,233
0
11,540
7,121
0
18,584
W
Morgan Le Fay
Sυmmer
Morgan Le Fay
11,687
533
0
1,374
8,069
4,024
1,349
4,400
3,548
27,348
0
L
Morgan Le Fay
ZelDUUUUUH
Morgan Le Fay
8,216
661
12
1,258
10,713
5,172
0
6,677
4,036
17,550
448
L
Charybdis
dave0comes
Charybdis
5,860
2,871
897
2,130
12,865
4,504
0
7,506
5,359
0
17,971
W
9,182
428
1,514
5,288
15,148
19,203
208
6,650
8,001
18,094
3,172
W
20,473
5,790
1,050
3,209
10,098
4,701
1,806
4,457
5,474
0
26,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,952
Gold Earned
44,011
125
Minions Killed
115
0
Camps Cleared
0
1,108,649
Distance Traveled
980,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,601
782
15
1
0
188,749
0
W
Cabrakan
11,146
1,013
48
4
0
211,289
0
L
Maui
9,001
818
23
2
0
201,801
0
W
Charon
10,373
943
8
1
0
214,074
0
L
Lancelot
10,202
927
24
2
0
232,552
0
W
Morgan Le Fay
10,541
958
28
3
0
201,854
0
L
Morgan Le Fay
8,755
796
32
3
0
192,217
0
L
Charybdis
7,452
677
21
2
0
165,483
0
W
Sobek
10,373
943
23
2
0
223,411
0
W
Bastet
11,519
1,047
18
2
0
258,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role