Player Matchup

Kukulkan
Kukulkan
HollowSenshi
Kukulkan
Level 69
God Stats
9W - 8L
1,120 SR
Queue Stats
61W - 48L
1,485 Elo+
Solo
Hercules
Hercules
Jenkins888john
Hercules
Level 71
God Stats
6W - 10L
1,342 SR
Queue Stats
89W - 85L
1,400 Elo+
Party 1
Skadi
Skadi
Ruffeteten
Skadi
Level 142
God Stats
10W - 7L
1,534 SR
Queue Stats
257W - 277L
1,421 Elo+
Solo
Jing Wei
Jing Wei
lilypadlilac
Jing Wei
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 38L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
stinky-dragon
Tsukuyomi
Level 68
God Stats
27W - 23L
1,600 SR
Queue Stats
275W - 308L
1,440 Elo+
Solo
Team Averages
Level 71
1,419 SR
1,449 Elo+

VS

Team Averages
Level 79
1,410 SR
1,359 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chad9963
Medusa
Level 105
God Stats
4W - 8L
1,185 SR
Queue Stats
29W - 36L
1,474 Elo+
Solo
Charon
Charon
Neptuna_Feesh
Charon
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 2
Horus
Horus
SoF KiTTy
Horus
Level 123
God Stats
0W - 2L
1,364 SR
Queue Stats
22W - 19L
1,503 Elo+
Solo
Arachne
Arachne
TeeVengeance
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HollowSenshi
Kukulkan
13
5 / 0 / 5
8,175
1,168
11,307
2,969
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
13
0 / 0 / 12
7,810
1,116
4,162
6,827
8,478
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
15
3 / 0 / 7
9,062
1,295
8,613
2,121
702
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jing Wei
lilypadlilac
Jing Wei
13
1 / 0 / 6
7,525
1,075
1,827
2,069
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
stinky-dragon
Tsukuyomi
13
4 / 1 / 8
8,140
1,163
11,364
5,553
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

365

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 0
6,483
926
0
0
0
Medusa
Chad9963
Medusa
13
1 / 1 / 0
7,818
1,117
6,736
5,086
1,883
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 1
7,970
1,139
2,837
11,845
10,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
SoF KiTTy
Horus
12
0 / 1 / 1
7,211
1,030
4,450
12,885
12,089
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
TeeVengeance
Arachne
12
0 / 7 / 1
7,108
1,015
3,175
10,638
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
13
Kills
1
1
Deaths
13
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Medusa
Chad9963
Medusa
1
1
0
1
W
Kukulkan
HollowSenshi
Kukulkan
5
0
5
7.5
W
Hercules
0
0
12
6
L
0
4
1
0.13
W
Skadi
3
0
7
6.5
L
Horus
SoF KiTTy
Horus
0
1
1
0.5
L
Arachne
TeeVengeance
Arachne
0
7
1
0.07
W
Jing Wei
lilypadlilac
Jing Wei
1
0
6
4
W
Tsukuyomi
stinky-dragon
Tsukuyomi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,273
Damage
17,198
19,539
Taken
40,454
13,438
Mitigated
29,415
4,410
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Chad9963
Medusa
6,736
1,755
0
0
5,086
1,883
0
1,204
3,882
0
30,839
W
Kukulkan
HollowSenshi
Kukulkan
11,307
1,414
0
0
2,969
1,115
0
307
2,662
28,258
0
W
Hercules
4,162
996
0
3,110
6,827
8,478
0
920
5,907
0
11,519
L
2,837
210
0
454
11,845
10,410
0
3,855
7,990
11,084
0
W
Skadi
8,613
3,613
0
124
2,121
702
0
214
1,907
0
30,550
L
Horus
SoF KiTTy
Horus
4,450
1,730
665
2,155
12,885
12,089
0
3,375
9,510
0
17,076
L
Arachne
TeeVengeance
Arachne
3,175
2,535
0
479
10,638
5,033
0
2,873
7,765
0
8,702
W
Jing Wei
lilypadlilac
Jing Wei
1,827
929
0
526
2,069
862
0
422
1,647
0
14,861
W
Tsukuyomi
stinky-dragon
Tsukuyomi
11,364
3,270
0
650
5,553
2,281
0
974
4,579
0
16,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
36,590
156
Minions Killed
110
8
Camps Cleared
4
738,691
Distance Traveled
565,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,483
926
0
0
0
0
0
L
Medusa
7,818
1,117
59
8
1
137,898
0
W
Kukulkan
8,175
1,168
42
6
0
134,640
0
W
Hercules
7,810
1,116
18
3
1
157,710
0
L
Charon
7,970
1,139
15
2
0
139,059
0
W
Skadi
9,062
1,295
52
7
7
139,806
0
L
Horus
7,211
1,030
20
3
2
155,774
0
L
Arachne
7,108
1,015
16
2
1
133,159
0
W
Jing Wei
7,525
1,075
30
4
0
165,550
0
W
Tsukuyomi
8,140
1,163
14
2
0
140,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role