Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
BushMan6969
Agni
Level 88
God Stats
4W - 4L
1,507 SR
Queue Stats
56W - 47L
1,528 Elo+
Party 3
Mulan
Mulan
MmmTater
Mulan
Level 126
God Stats
1W - 1L
1,320 SR
Queue Stats
67W - 53L
1,531 Elo+
Party 3
Aphrodite
Aphrodite
MrDrMedicine101
Aphrodite
Level 39
God Stats
11W - 10L
1,461 SR
Queue Stats
56W - 71L
1,427 Elo+
Party 2
Pele
Pele
Thiqqliquid2903
Pele
Level 64
God Stats
8W - 16L
1,312 SR
Queue Stats
110W - 121L
1,419 Elo+
Party 2
Team Averages
Level 73
1,420 SR
1,481 Elo+

VS

Team Averages
Level 96
1,516 SR
1,455 Elo+
Anubis
Anubis
GOD1YxBE4ST
Anubis
Level 118
God Stats
1W - 3L
1,434 SR
Queue Stats
85W - 89L
1,484 Elo+
Solo
Freya
Freya
JUZTOOTH
Freya
Level 76
God Stats
83W - 86L
1,524 SR
Queue Stats
205W - 239L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
KIYO-SAN-99
Kuzenbo
Level 75
God Stats
8W - 5L
1,609 SR
Queue Stats
76W - 59L
1,495 Elo+
Solo
Charybdis
Charybdis
Qman979
Charybdis
Level 122
God Stats
8W - 13L
1,440 SR
Queue Stats
115W - 127L
1,446 Elo+
Solo
Arachne
Arachne
Slyrus14
Arachne
Level 87
God Stats
192W - 168L
1,572 SR
Queue Stats
309W - 343L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 3 / 6
6,907
406
6,883
10,663
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
14 / 1 / 8
10,397
612
15,729
6,862
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
MmmTater
Mulan
16
8 / 0 / 13
10,562
621
11,851
14,175
13,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
MrDrMedicine101
Aphrodite
12
0 / 3 / 10
7,998
470
3,271
10,004
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 3 / 8
8,799
518
8,478
14,698
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 8 / 4
6,539
385
6,523
9,458
3,681
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Freya
JUZTOOTH
Freya
12
2 / 5 / 5
7,244
426
5,432
11,142
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
KIYO-SAN-99
Kuzenbo
10
0 / 6 / 7
6,981
411
4,872
14,397
14,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Qman979
Charybdis
11
2 / 2 / 5
7,311
430
5,400
7,152
2,089
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Arachne
Slyrus14
Arachne
13
5 / 8 / 2
7,987
470
7,996
17,227
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
29
Kills
10
10
Deaths
29
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
3
6
1
W
14
1
8
18
L
Anubis
1
8
4
0.38
L
Freya
JUZTOOTH
Freya
2
5
5
0.9
L
Kuzenbo
KIYO-SAN-99
Kuzenbo
0
6
7
0.58
W
Mulan
MmmTater
Mulan
8
0
13
14.5
W
Aphrodite
MrDrMedicine101
Aphrodite
0
3
10
1.67
L
Charybdis
Qman979
Charybdis
2
2
5
2.25
L
Arachne
Slyrus14
Arachne
5
8
2
0.75
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,212
Damage
30,223
56,402
Taken
59,376
30,264
Mitigated
30,046
21,093
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,883
1,044
143
1,353
10,663
3,248
600
2,995
7,588
0
45,157
W
15,729
691
0
2,046
6,862
2,326
917
2,406
4,150
64,227
1,572
L
Anubis
6,523
126
0
788
9,458
3,681
0
1,916
7,173
20,391
490
L
Freya
JUZTOOTH
Freya
5,432
1,941
0
2,493
11,142
3,664
0
3,526
7,434
38,043
0
L
Kuzenbo
KIYO-SAN-99
Kuzenbo
4,872
1,842
0
2,194
14,397
14,255
43
4,437
9,929
16,874
0
W
Mulan
MmmTater
Mulan
11,851
1,259
0
4,064
14,175
13,225
404
3,926
10,145
0
68,649
W
Aphrodite
MrDrMedicine101
Aphrodite
3,271
773
2,641
4,001
10,004
6,574
451
2,912
6,980
27,902
730
L
Charybdis
Qman979
Charybdis
5,400
2,458
0
2,028
7,152
2,089
505
1,749
5,403
0
51,565
L
Arachne
Slyrus14
Arachne
7,996
5,959
0
2,642
17,227
6,357
520
7,112
9,874
0
38,868
W
8,478
907
49
6,796
14,698
4,891
1,088
3,624
10,856
0
62,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
36,062
439
Minions Killed
295
0
Camps Cleared
0
1,612,585
Distance Traveled
1,460,353
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,907
406
63
4
0
311,477
0
W
Agni
10,397
612
121
7
0
358,207
5
L
Anubis
6,539
385
29
2
0
223,821
0
L
Freya
7,244
426
73
4
0
323,673
0
L
Kuzenbo
6,981
411
39
2
0
331,557
0
W
Mulan
10,562
621
113
7
0
293,028
6
W
Aphrodite
7,998
470
47
3
0
284,527
5
L
Charybdis
7,311
430
90
5
0
231,733
0
L
Arachne
7,987
470
64
4
0
349,569
0
W
Pele
8,799
518
95
6
0
365,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role