Player Matchup

Loki
Loki
DeadDerater
Loki
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,267 Elo+
Party 1
Anubis
Anubis
bajsnyllet
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
minorexuz
Cthulhu
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 7L
1,267 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,267 Elo+

VS

Team Averages
Level 119
1,620 SR
1,503 Elo+
Janus
Janus
G lR i lN CH
Janus
Level 88
God Stats
240W - 268L
1,482 SR
Queue Stats
240W - 268L
1,443 Elo+
Solo
Medusa
Medusa
MXS12
Medusa
Level 141
God Stats
14W - 4L
1,765 SR
Queue Stats
633W - 628L
1,535 Elo+
Solo
Chaac
Chaac
XI-NeCTaRiiNE
Chaac
Level 129
God Stats
142W - 156L
1,614 SR
Queue Stats
225W - 265L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
10,661
762
8,434
11,436
3,791
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
bajsnyllet
Anubis
17
1 / 4 / 3
10,291
735
3,839
8,706
3,451
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
minorexuz
Cthulhu
16
0 / 3 / 3
9,955
711
8,001
13,066
13,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
11,867
848
5,950
9,160
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
MXS12
Medusa
18
5 / 1 / 1
12,690
906
10,833
8,651
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

18
2 / 1 / 5
11,562
826
11,666
10,780
11,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
10
10
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
3
2
4
2.5
W
Medusa
MXS12
Medusa
5
1
1
5.5
W
2
1
5
4.5
L
Anubis
bajsnyllet
Anubis
1
4
3
0.63
L
Cthulhu
minorexuz
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,274
Damage
28,449
33,208
Taken
28,591
20,884
Mitigated
18,284
3,521
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,434
2,318
0
1,124
11,436
3,791
0
1,372
10,027
0
31,729
W
5,950
704
0
0
9,160
3,110
579
3,620
5,540
47,416
319
W
Medusa
MXS12
Medusa
10,833
3,134
0
1,959
8,651
3,342
2,384
3,091
5,560
0
64,530
W
11,666
744
24
4,169
10,780
11,832
0
5,235
5,545
305
30,529
L
Anubis
bajsnyllet
Anubis
3,839
253
0
845
8,706
3,451
0
1,701
6,881
18,960
0
L
Cthulhu
minorexuz
Cthulhu
8,001
669
0
1,552
13,066
13,642
0
2,855
9,917
41,183
341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
36,119
152
Minions Killed
229
0
Camps Cleared
0
787,791
Distance Traveled
826,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,661
762
41
3
0
282,781
0
W
Janus
11,867
848
88
6
0
279,970
0
W
Medusa
12,690
906
100
7
0
264,721
0
W
Chaac
11,562
826
41
3
0
281,608
0
L
Anubis
10,291
735
33
2
0
253,051
0
L
Cthulhu
9,955
711
78
6
0
251,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role