Player Matchup

Cerberus
Cerberus
Bleach_0311
Cerberus
Level 29
God Stats
16W - 12L
1,514 SR
Queue Stats
83W - 87L
1,410 Elo+
Party 1
Anubis
Anubis
Brenden602
Anubis
Level 56
God Stats
33W - 32L
1,505 SR
Queue Stats
148W - 164L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
seag0dz
Danzaburou
Level 17
God Stats
5W - 11L
1,327 SR
Queue Stats
16W - 36L
1,221 Elo+
Party 1
Team Averages
Level 34
1,449 SR
1,338 Elo+

VS

Team Averages
Level 62
1,484 SR
1,378 Elo+
Baron Samedi
Baron Samedi
AbstractoIns
Baron Samedi
Level 68
God Stats
23W - 18L
1,552 SR
Queue Stats
59W - 59L
1,400 Elo+
Solo
Martichoras
Martichoras
R3tr0Rapt0r
Martichoras
Level 49
God Stats
12W - 16L
1,401 SR
Queue Stats
110W - 148L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
R3tr0Sp3ck
Cthulhu
Level 69
God Stats
4W - 1L
1,498 SR
Queue Stats
117W - 157L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bleach_0311
Cerberus
18
4 / 6 / 0
11,732
733
9,441
22,886
29,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Brenden602
Anubis
16
1 / 6 / 0
10,381
649
9,481
12,474
5,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
seag0dz
Danzaburou
15
0 / 7 / 2
10,070
629
5,952
12,993
5,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbstractoIns
Baron Samedi
20
5 / 0 / 11
13,265
829
15,420
8,677
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
R3tr0Rapt0r
Martichoras
18
8 / 4 / 6
12,557
785
11,781
14,752
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
R3tr0Sp3ck
Cthulhu
19
6 / 1 / 13
13,187
824
15,775
16,414
10,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
5
Kills
19
19
Deaths
5
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AbstractoIns
Baron Samedi
5
0
11
10.5
L
Cerberus
Bleach_0311
Cerberus
4
6
0
0.67
L
Anubis
Brenden602
Anubis
1
6
0
0.17
W
Martichoras
R3tr0Rapt0r
Martichoras
8
4
6
2.75
W
Cthulhu
R3tr0Sp3ck
Cthulhu
6
1
13
12.5
L
Danzaburou
seag0dz
Danzaburou
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
42,976
48,353
Taken
39,843
40,515
Mitigated
18,084
7,843
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AbstractoIns
Baron Samedi
15,420
285
1,814
4,378
8,677
4,231
1,601
2,740
5,820
57,331
0
L
Cerberus
Bleach_0311
Cerberus
9,441
253
253
3,872
22,886
29,427
0
11,883
10,099
27,790
856
L
Anubis
Brenden602
Anubis
9,481
484
0
1,642
12,474
5,992
0
8,074
4,053
44,451
1,095
W
Martichoras
R3tr0Rapt0r
Martichoras
11,781
4,252
0
1,969
14,752
3,746
1,562
8,027
6,338
0
21,061
W
Cthulhu
R3tr0Sp3ck
Cthulhu
15,775
152
311
4,444
16,414
10,107
360
6,802
9,311
43,643
1,874
L
Danzaburou
seag0dz
Danzaburou
5,952
1,934
0
2,076
12,993
5,096
256
8,888
3,656
0
25,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
39,009
148
Minions Killed
171
0
Camps Cleared
0
724,148
Distance Traveled
793,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,265
829
102
6
0
261,667
0
L
Cerberus
11,732
733
48
3
0
269,716
0
L
Anubis
10,381
649
64
4
0
235,337
0
W
Martichoras
12,557
785
22
1
0
254,002
0
W
Cthulhu
13,187
824
47
3
0
277,867
0
L
Danzaburou
10,070
629
36
2
0
219,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role