Player Matchup

Jormungandr
Jormungandr
Bronze III
CN D4RK
Jormungandr
Bronze III
Level 111
God Stats
3W - 2L
1,701 SR
Queue Stats
5W - 8L
1,135 MMR
Party 2
Zeus
Zeus
Bronze III
SIeep onU
Zeus
Bronze III
Level 66
God Stats
1W - 1L
1,347 SR
Queue Stats
5W - 8L
1,135 MMR
Party 2
Artemis
Artemis
Bronze III
TSM Requiss
Artemis
Bronze III
Level 67
God Stats
2W - 1L
1,616 SR
Queue Stats
5W - 8L
1,135 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,555 SR
1,135 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,422 SR
1,127 MMR
Izanami
Izanami
Silver II
Gmoney90230
Izanami
Silver II
Level 64
God Stats
27W - 28L
1,490 SR
Queue Stats
129W - 189L
1,241 MMR
Party 1
Hel
Hel
Silver II
TheMonopoliMan
Hel
Silver II
Level 72
God Stats
6W - 23L
1,339 SR
Queue Stats
155W - 195L
1,143 MMR
Party 1
Khepri
Khepri
Silver III
b2EaZy
Khepri
Silver III
Level 165
God Stats
3W - 3L
1,436 SR
Queue Stats
559W - 612L
998 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CN D4RK
Jormungandr
14
0 / 2 / 7
7,957
796
7,990
9,239
8,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
15
6 / 0 / 1
8,977
898
11,615
5,166
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TSM Requiss
Artemis
13
1 / 2 / 4
8,263
826
7,028
6,814
2,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
MulanCthulhuChang'eVulcanSkadi

VS

Bans
KumbhakarnaKuzenboNu WaSurtrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gmoney90230
Izanami
12
0 / 3 / 4
7,160
716
3,603
8,237
3,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
3 / 3 / 0
8,078
808
7,123
9,750
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
b2EaZy
Khepri
13
1 / 1 / 3
7,331
733
5,126
10,580
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
4
4
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CN D4RK
Jormungandr
0
2
7
1.75
L
Izanami
Gmoney90230
Izanami
0
3
4
0.67
W
Zeus
6
0
1
6.5
W
Artemis
TSM Requiss
Artemis
1
2
4
1.5
L
3
3
0
1
L
Khepri
b2EaZy
Khepri
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,633
Damage
15,852
21,219
Taken
28,567
12,113
Mitigated
16,277
3,044
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CN D4RK
Jormungandr
7,990
1,144
0
784
9,239
8,202
180
5,275
3,469
26,694
2,549
L
Izanami
Gmoney90230
Izanami
3,603
1,509
0
757
8,237
3,340
0
5,761
2,029
0
19,772
W
Zeus
11,615
709
0
500
5,166
1,618
108
2,907
2,169
26,729
197
W
Artemis
TSM Requiss
Artemis
7,028
3,311
0
1,760
6,814
2,293
718
3,251
3,314
0
30,367
L
7,123
307
4,047
4,184
9,750
3,838
0
5,309
4,119
29,174
224
L
Khepri
b2EaZy
Khepri
5,126
549
0
1,580
10,580
9,099
0
6,216
3,976
11,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
22,569
141
Minions Killed
106
0
Camps Cleared
0
549,593
Distance Traveled
544,859
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,957
796
41
4
0
183,525
0
L
Izanami
7,160
716
31
3
0
173,678
0
W
Zeus
8,977
898
51
5
0
187,589
0
W
Artemis
8,263
826
49
5
0
178,479
0
L
Hel
8,078
808
49
5
0
181,888
0
L
Khepri
7,331
733
26
3
0
189,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role