Player Matchup

Loki
Loki
 
Loki
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
LenoraSin
Merlin
Level 121
God Stats
1W - 1L
1,334 SR
Queue Stats
106W - 44L
1,660 Elo+
Party 1
Cabrakan
Cabrakan
prolapsednussy
Cabrakan
Level 180
God Stats
7W - 2L
1,561 SR
Queue Stats
25W - 35L
1,419 Elo+
Party 1
Medusa
Medusa
valkoorhex
Medusa
Level 197
God Stats
5W - 5L
1,403 SR
Queue Stats
655W - 673L
1,576 Elo+
Solo
Team Averages
Level 174
1,460 SR
1,531 Elo+

VS

Team Averages
Level 104
1,560 SR
1,494 Elo+
Nut
Nut
Cankklez
Nut
Level 155
God Stats
8W - 9L
1,634 SR
Queue Stats
320W - 303L
1,522 Elo+
Party 2
Serqet
Serqet
CthulhuOPmain
Serqet
Level 112
God Stats
1W - 2L
1,628 SR
Queue Stats
169W - 162L
1,565 Elo+
Solo
Bellona
Bellona
LUKE_DA_KING_187
Bellona
Level 94
God Stats
25W - 26L
1,505 SR
Queue Stats
184W - 197L
1,424 Elo+
Party 3
Baron Samedi
Baron Samedi
Temoji1
Baron Samedi
Level 88
God Stats
14W - 22L
1,447 SR
Queue Stats
153W - 151L
1,533 Elo+
Party 2
Ymir
Ymir
cjsniperman15
Ymir
Level 69
God Stats
17W - 14L
1,586 SR
Queue Stats
54W - 61L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 3
5,892
982
2,512
4,061
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
 
Khepri
10
1 / 0 / 3
5,668
945
2,255
2,346
1,761
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
LenoraSin
Merlin
12
1 / 0 / 4
6,170
1,028
6,184
2,438
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
11
3 / 2 / 2
6,110
1,018
5,127
5,758
2,939
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
valkoorhex
Medusa
12
0 / 0 / 1
6,277
1,046
1,316
2,986
1,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,035
1,006
3,687
2,278
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 0 / 1
5,080
847
513
567
227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 3
5,628
938
3,904
6,166
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Temoji1
Baron Samedi
11
1 / 2 / 3
5,961
994
3,459
4,190
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 3
5,766
961
2,453
7,892
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
6
Kills
4
4
Deaths
6
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
2
3
1.25
W
Khepri
 
Khepri
1
0
3
2.5
L
2
0
1
2.5
L
0
0
1
0.5
L
1
2
3
1.25
W
Merlin
LenoraSin
Merlin
1
0
4
3
L
Baron Samedi
Temoji1
Baron Samedi
1
2
3
1.25
L
0
2
3
0.75
W
Cabrakan
3
2
2
2
W
Medusa
valkoorhex
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,394
Damage
14,016
17,589
Taken
21,093
7,925
Mitigated
11,479
1,920
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,512
284
0
204
4,061
1,267
0
903
3,005
0
11,246
W
Khepri
 
Khepri
2,255
0
0
72
2,346
1,761
0
1,491
680
3,942
0
L
3,687
2,018
0
818
2,278
755
0
1,443
835
0
16,968
L
513
0
0
0
567
227
0
292
275
0
1,149
L
3,904
404
398
1,338
6,166
4,419
0
3,877
2,289
0
9,967
W
Merlin
LenoraSin
Merlin
6,184
907
0
95
2,438
910
0
415
1,913
18,726
562
L
Baron Samedi
Temoji1
Baron Samedi
3,459
169
610
1,147
4,190
1,789
0
1,991
2,199
17,887
320
L
2,453
387
87
1,755
7,892
4,289
0
5,573
2,319
5,924
0
W
Cabrakan
5,127
355
0
909
5,758
2,939
0
1,842
3,642
9,710
281
W
Medusa
valkoorhex
Medusa
1,316
373
0
640
2,986
1,048
213
840
2,022
0
23,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
28,470
123
Minions Killed
105
0
Camps Cleared
0
665,847
Distance Traveled
535,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,892
982
22
4
0
143,338
0
W
Khepri
5,668
945
2
0
0
125,876
0
L
Nut
6,035
1,006
37
6
0
113,713
0
L
Serqet
5,080
847
2
0
0
53,507
0
L
Bellona
5,628
938
15
3
0
128,397
0
W
Merlin
6,170
1,028
36
6
0
124,400
0
L
Baron Samedi
5,961
994
40
7
0
124,147
0
L
Ymir
5,766
961
11
2
0
115,477
0
W
Cabrakan
6,110
1,018
8
1
0
137,526
0
W
Medusa
6,277
1,046
55
9
0
134,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role