Player Matchup

Olorun
Olorun
Platinum V
BernardxLard
Olorun
Platinum V
Level 122
God Stats
4W - 3L
1,543 SR
Queue Stats
74W - 60L
1,636 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
Monimonimony
Hun Batz
Gold IV
Level 122
God Stats
1W - 1L
1,943 SR
Queue Stats
35W - 33L
1,407 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
Steliokontos327
Xing Tian
Gold IV
Level 109
God Stats
5W - 3L
1,586 SR
Queue Stats
85W - 76L
1,399 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,691 SR
1,481 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,570 SR
1,467 MMR
Hachiman
Hachiman
Gold IV
Checho3312
Hachiman
Gold IV
Level 126
God Stats
11W - 7L
1,599 SR
Queue Stats
145W - 150L
1,277 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
ddayron118
Kuzenbo
Platinum V
Level 89
God Stats
1W - 1L
1,586 SR
Queue Stats
126W - 114L
1,589 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
xtujfa
Ao Kuang
Gold I
Level 107
God Stats
1W - 0L
1,524 SR
Queue Stats
162W - 164L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
5 / 3 / 4
11,685
835
17,016
12,283
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
Monimonimony
Hun Batz
15
2 / 6 / 6
10,768
769
12,413
13,409
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
Steliokontos327
Xing Tian
17
2 / 2 / 6
10,638
760
15,401
23,358
23,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
DiscordiaAchillesAthenaHeraSerqet

VS

Bans
CthulhuHerculesHorusJanusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Checho3312
Hachiman
20
4 / 1 / 7
12,877
920
13,758
14,772
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
ddayron118
Kuzenbo
18
4 / 2 / 6
11,606
829
14,016
19,255
30,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
xtujfa
Ao Kuang
17
3 / 6 / 5
11,385
813
10,123
19,206
17,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
9
Kills
11
11
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
3
4
2.33
W
Hachiman
Checho3312
Hachiman
4
1
7
7.5
L
Hun Batz
Monimonimony
Hun Batz
2
6
6
0.83
L
Xing Tian
Steliokontos327
Xing Tian
2
2
6
2.5
W
Kuzenbo
ddayron118
Kuzenbo
4
2
6
3.5
W
Ao Kuang
xtujfa
Ao Kuang
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,830
Damage
37,897
49,050
Taken
53,233
36,170
Mitigated
53,981
10,099
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
17,016
7,584
1,093
3,705
12,283
6,016
846
6,148
5,984
55,413
0
W
Hachiman
Checho3312
Hachiman
13,758
8,443
0
5,303
14,772
5,846
2,954
9,420
5,328
0
63,422
L
Hun Batz
Monimonimony
Hun Batz
12,413
1,668
0
0
13,409
6,336
0
7,496
5,615
104
39,623
L
Xing Tian
Steliokontos327
Xing Tian
15,401
1,567
0
5,301
23,358
23,818
252
6,953
15,922
39,419
0
W
Kuzenbo
ddayron118
Kuzenbo
14,016
3,677
0
2,354
19,255
30,721
0
12,037
7,078
35,449
5,578
W
Ao Kuang
xtujfa
Ao Kuang
10,123
2,567
0
4,193
19,206
17,414
1,027
11,057
8,098
28,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
35,868
190
Minions Killed
166
0
Camps Cleared
0
742,315
Distance Traveled
796,475
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,685
835
93
7
0
233,467
0
W
Hachiman
12,877
920
104
7
0
263,993
3
L
Hun Batz
10,768
769
52
4
0
235,182
0
L
Xing Tian
10,638
760
45
3
0
273,666
0
W
Kuzenbo
11,606
829
35
3
0
270,398
0
W
Ao Kuang
11,385
813
27
2
0
262,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role