Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PuercaHot543
Cu Chulainn
Level 155
God Stats
33W - 38L
1,469 SR
Queue Stats
512W - 500L
1,566 Elo+
Solo
Lancelot
Lancelot
Quevedrunk
Lancelot
Level 59
God Stats
4W - 6L
1,601 SR
Queue Stats
36W - 40L
1,493 Elo+
Party 2
Persephone
Persephone
Wino1301
Persephone
Level 148
God Stats
17W - 12L
1,640 SR
Queue Stats
99W - 93L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
peachtoadstool1
Zhong Kui
Level 124
God Stats
8W - 8L
1,603 SR
Queue Stats
71W - 77L
1,524 Elo+
Party 2
Team Averages
Level 127
1,563 SR
1,527 Elo+

VS

Team Averages
Level 180
1,622 SR
1,540 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Bishokuya
Arachne
Level 153
God Stats
41W - 23L
1,713 SR
Queue Stats
808W - 758L
1,554 Elo+
Solo
Artemis
Artemis
Karkzilla
Artemis
Level 186
God Stats
19W - 13L
1,721 SR
Queue Stats
548W - 534L
1,561 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kita Tokyo
Kumbhakarna
Level 145
God Stats
6W - 0L
1,625 SR
Queue Stats
23W - 13L
1,529 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MorgueLeFay
Morgan Le Fay
Level 157
God Stats
71W - 58L
1,551 SR
Queue Stats
684W - 690L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 0
4,990
998
1,010
3,246
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
PuercaHot543
Cu Chulainn
7
0 / 0 / 0
4,272
854
0
0
0
Lancelot
Quevedrunk
Lancelot
8
0 / 1 / 0
4,506
901
1,590
3,312
1,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
Wino1301
Persephone
11
0 / 0 / 0
5,248
1,050
3,154
2,184
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
peachtoadstool1
Zhong Kui
9
0 / 3 / 0
4,683
937
2,847
4,506
2,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 0 / 3
4,983
997
2,914
1,875
623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Bishokuya
Arachne
9
2 / 0 / 2
5,244
1,049
3,019
4,369
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Karkzilla
Artemis
10
0 / 0 / 1
4,927
985
1,164
908
261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Kita Tokyo
Kumbhakarna
9
0 / 0 / 1
4,986
997
373
3,237
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
MorgueLeFay
Morgan Le Fay
11
2 / 0 / 1
5,736
1,147
3,471
2,890
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Sun Wukong
 
Sun Wukong
0
0
3
1.5
W
Arachne
Bishokuya
Arachne
2
0
2
3
W
Artemis
Karkzilla
Artemis
0
0
1
0.5
W
Kumbhakarna
Kita Tokyo
Kumbhakarna
0
0
1
0.5
W
Morgan Le Fay
MorgueLeFay
Morgan Le Fay
2
0
1
2.5
L
Cu Chulainn
PuercaHot543
Cu Chulainn
0
0
0
0
L
Lancelot
Quevedrunk
Lancelot
0
1
0
0
L
Persephone
Wino1301
Persephone
0
0
0
0
L
Zhong Kui
peachtoadstool1
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,601
Damage
10,941
13,248
Taken
13,279
5,206
Mitigated
4,903
3,575
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,010
521
0
1,611
3,246
909
0
1,168
1,898
0
14,285
W
Sun Wukong
 
Sun Wukong
2,914
247
0
600
1,875
623
0
981
760
0
12,967
W
Arachne
Bishokuya
Arachne
3,019
2,639
0
897
4,369
1,695
0
1,559
2,718
0
7,125
W
Artemis
Karkzilla
Artemis
1,164
229
0
360
908
261
84
680
228
0
10,539
W
Kumbhakarna
Kita Tokyo
Kumbhakarna
373
0
0
931
3,237
1,437
45
1,534
1,563
6,173
0
W
Morgan Le Fay
MorgueLeFay
Morgan Le Fay
3,471
290
0
507
2,890
887
0
867
1,945
17,840
623
L
Cu Chulainn
PuercaHot543
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
Quevedrunk
Lancelot
1,590
347
0
472
3,312
1,297
0
573
2,659
0
4,280
L
Persephone
Wino1301
Persephone
3,154
220
0
406
2,184
530
0
531
1,569
17,618
0
L
Zhong Kui
peachtoadstool1
Zhong Kui
2,847
142
0
1,086
4,506
2,470
0
1,037
3,337
11,534
428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,699
Gold Earned
25,876
111
Minions Killed
114
0
Camps Cleared
0
462,176
Distance Traveled
590,344
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,990
998
34
7
0
113,819
0
W
Sun Wukong
4,983
997
20
4
0
116,498
0
W
Arachne
5,244
1,049
9
2
0
138,938
0
W
Artemis
4,927
985
26
5
0
111,497
0
W
Kumbhakarna
4,986
997
11
2
0
107,408
1
W
Morgan Le Fay
5,736
1,147
48
10
0
116,003
0
L
Cu Chulainn
4,272
854
0
0
0
0
0
L
Lancelot
4,506
901
9
2
0
137,996
1
L
Persephone
5,248
1,050
45
9
0
108,407
1
L
Zhong Kui
4,683
937
23
5
0
101,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role