Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DJMECHO
Danzaburou
Level 135
God Stats
4W - 4L
1,473 SR
Queue Stats
18W - 20L
1,333 Elo+
Party 2
Geb
Geb
Rueben4Luna
Geb
Level 128
God Stats
3W - 3L
1,482 SR
Queue Stats
25W - 32L
1,461 Elo+
Party 2
Team Averages
Level 140
1,485 SR
1,432 Elo+

VS

Team Averages
Level 87
1,437 SR
1,408 Elo+
Atlas
Atlas
Blayneraang
Atlas
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,361 Elo+
Party 1
Ravana
Ravana
FluggyDaDuck
Ravana
Level 123
God Stats
0W - 2L
1,310 SR
Queue Stats
53W - 56L
1,361 Elo+
Party 1
Discordia
Discordia
Spoooooooooonin
Discordia
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
11 / 1 / 1
9,512
1,057
10,219
7,650
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DJMECHO
Danzaburou
14
1 / 1 / 10
8,118
902
6,374
4,987
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 11
7,402
822
4,180
10,173
7,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,927
770
4,885
10,084
7,531
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
11
0 / 6 / 4
6,482
720
3,021
8,337
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Spoooooooooonin
Discordia
12
2 / 4 / 2
7,372
819
5,305
5,697
1,749
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
1
1
11.5
L
2
2
0
1
W
Danzaburou
DJMECHO
Danzaburou
1
1
10
6
L
Ravana
0
6
4
0.33
W
0
2
11
2.75
L
Discordia
Spoooooooooonin
Discordia
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,773
Damage
13,211
22,810
Taken
24,118
12,913
Mitigated
12,344
9,087
Healing
1,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,219
896
3,612
4,671
7,650
3,303
935
2,871
4,779
40,193
842
L
4,885
1,556
0
375
10,084
7,531
0
6,263
3,697
17,447
172
W
Danzaburou
DJMECHO
Danzaburou
6,374
1,020
0
804
4,987
1,774
1,392
2,897
2,090
0
28,557
L
Ravana
3,021
616
0
1,192
8,337
3,064
0
5,281
3,040
0
15,434
W
4,180
591
0
0
10,173
7,836
684
4,320
5,853
10,204
293
L
Discordia
Spoooooooooonin
Discordia
5,305
317
0
205
5,697
1,749
0
2,339
3,333
13,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,032
Gold Earned
20,781
122
Minions Killed
61
0
Camps Cleared
0
486,077
Distance Traveled
428,673
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,512
1,057
64
7
0
157,793
1
L
Atlas
6,927
770
21
2
0
150,323
2
W
Danzaburou
8,118
902
48
5
0
168,737
3
L
Ravana
6,482
720
24
3
0
145,448
2
W
Geb
7,402
822
10
1
0
159,547
0
L
Discordia
7,372
819
16
2
0
132,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role