Player Matchup

Merlin
Merlin
DivineAbba
Merlin
Level 155
God Stats
2W - 0L
1,290 SR
Queue Stats
159W - 154L
1,523 Elo+
Solo
Thanatos
Thanatos
FMx Progend
Thanatos
Level 159
God Stats
18W - 9L
1,668 SR
Queue Stats
370W - 322L
1,480 Elo+
Party 2
Nike
Nike
FMxGAIA
Nike
Level 143
God Stats
177W - 89L
1,702 SR
Queue Stats
377W - 342L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
iLock4Fun2k
Sylvanus
Level 84
God Stats
11W - 8L
1,486 SR
Queue Stats
75W - 81L
1,388 Elo+
Party 3
Danzaburou
Danzaburou
nkolleda28
Danzaburou
Level 29
God Stats
23W - 18L
1,499 SR
Queue Stats
66W - 70L
1,396 Elo+
Party 3
Team Averages
Level 114
1,529 SR
1,470 Elo+

VS

Team Averages
Level 153
1,598 SR
1,541 Elo+
Amaterasu
Amaterasu
Pitayadragon630
Amaterasu
Level 291
God Stats
9W - 10L
1,563 SR
Queue Stats
767W - 751L
1,447 Elo+
Solo
Rama
Rama
Slash897
Rama
Level 88
God Stats
2W - 3L
1,575 SR
Queue Stats
24W - 15L
1,602 Elo+
Solo
Chang'e
Chang'e
XMSubmissive
Chang'e
Level 79
God Stats
3W - 5L
1,523 SR
Queue Stats
40W - 32L
1,548 Elo+
Party 1
Eset
Eset
beanx0xo
Eset
Level 118
God Stats
0W - 2L
1,792 SR
Queue Stats
43W - 31L
1,561 Elo+
Party 1
Skadi
Skadi
changguito
Skadi
Level 189
God Stats
14W - 13L
1,535 SR
Queue Stats
508W - 496L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DivineAbba
Merlin
12
2 / 2 / 2
6,789
617
2,949
5,360
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
FMx Progend
Thanatos
13
5 / 0 / 3
6,981
635
4,197
8,529
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
FMxGAIA
Nike
13
5 / 1 / 1
7,976
725
9,880
11,099
8,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
iLock4Fun2k
Sylvanus
9
2 / 1 / 1
6,089
554
4,764
6,451
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
nkolleda28
Danzaburou
9
0 / 2 / 3
5,079
462
5,505
6,274
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Pitayadragon630
Amaterasu
10
0 / 5 / 1
5,219
474
2,792
11,919
8,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
9
2 / 3 / 1
5,373
488
5,823
8,323
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
XMSubmissive
Chang'e
9
0 / 0 / 1
4,656
423
2,293
5,966
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Eset
10
2 / 4 / 0
5,855
532
3,655
6,422
1,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
9
2 / 3 / 3
5,648
513
3,233
6,701
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
6
6
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
DivineAbba
Merlin
2
2
2
1.5
W
Thanatos
FMx Progend
Thanatos
5
0
3
6.5
W
Nike
FMxGAIA
Nike
5
1
1
5.5
L
Amaterasu
Pitayadragon630
Amaterasu
0
5
1
0.1
L
Rama
2
3
1
0.83
L
Chang'e
XMSubmissive
Chang'e
0
0
1
0.5
L
Eset
2
4
0
0.5
L
Skadi
2
3
3
1.17
W
Sylvanus
iLock4Fun2k
Sylvanus
2
1
1
2.5
W
Danzaburou
nkolleda28
Danzaburou
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,295
Damage
17,796
37,713
Taken
39,331
19,735
Mitigated
16,513
15,431
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DivineAbba
Merlin
2,949
133
0
1,589
5,360
1,753
60
2,563
2,797
44,428
1,294
W
Thanatos
FMx Progend
Thanatos
4,197
1,020
0
6,686
8,529
3,404
0
1,092
7,437
0
56,114
W
Nike
FMxGAIA
Nike
9,880
2,310
0
1,195
11,099
8,796
0
0
11,099
302
65,209
L
Amaterasu
Pitayadragon630
Amaterasu
2,792
1,773
0
3,978
11,919
8,934
0
94
11,825
0
31,092
L
Rama
5,823
4,180
0
1,514
8,323
2,303
0
3,159
5,164
0
36,328
L
Chang'e
XMSubmissive
Chang'e
2,293
248
1,561
3,501
5,966
1,642
0
1,447
4,519
17,226
0
L
Eset
3,655
385
34
1,393
6,422
1,738
0
2,500
3,922
35,101
0
L
Skadi
3,233
1,492
0
1,321
6,701
1,896
0
263
6,438
0
30,726
W
Sylvanus
iLock4Fun2k
Sylvanus
4,764
673
940
3,059
6,451
3,716
0
1,251
5,200
20,550
497
W
Danzaburou
nkolleda28
Danzaburou
5,505
1,993
0
1,962
6,274
2,066
0
1,042
5,232
0
33,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
26,751
386
Minions Killed
273
0
Camps Cleared
0
1,046,238
Distance Traveled
1,044,374
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,789
617
86
8
0
194,461
2
W
Thanatos
6,981
635
96
9
0
268,373
0
W
Nike
7,976
725
116
11
0
208,059
0
L
Amaterasu
5,219
474
59
5
0
206,621
0
L
Rama
5,373
488
78
7
0
216,399
0
L
Chang'e
4,656
423
39
4
0
212,627
0
L
Eset
5,855
532
45
4
0
226,098
3
L
Skadi
5,648
513
52
5
0
182,629
0
W
Sylvanus
6,089
554
38
3
0
185,408
0
W
Danzaburou
5,079
462
50
5
0
189,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role