Player Matchup

Atlas
Atlas
DeltaSaenz
Atlas
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,485 Elo+
Party 1
Freya
Freya
TheNotoriousDomo
Freya
Level 159
God Stats
2W - 1L
1,428 SR
Queue Stats
206W - 200L
1,499 Elo+
Solo
Eset
Eset
VochitoTuηeado
Eset
Level 122
God Stats
1W - 1L
1,224 SR
Queue Stats
42W - 32L
1,570 Elo+
Party 1
Odin
Odin
WarriorKG
Odin
Level 190
God Stats
1W - 2L
1,411 SR
Queue Stats
98W - 113L
1,522 Elo+
Party 1
Loki
Loki
incamminati
Loki
Level 159
God Stats
5W - 3L
1,684 SR
Queue Stats
132W - 139L
1,495 Elo+
Solo
Team Averages
Level 163
1,449 SR
1,514 Elo+

VS

Team Averages
Level 154
1,594 SR
1,557 Elo+
Janus
Janus
 
Janus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Celnumes115
Hercules
Level 127
God Stats
3W - 1L
1,636 SR
Queue Stats
65W - 44L
1,627 Elo+
Solo
Lancelot
Lancelot
Pouncer_xb5
Lancelot
Level 127
God Stats
10W - 9L
1,523 SR
Queue Stats
273W - 264L
1,515 Elo+
Solo
Nut
Nut
TsukuyomiSama
Nut
Level 176
God Stats
9W - 7L
1,657 SR
Queue Stats
855W - 682L
1,514 Elo+
Solo
Vulcan
Vulcan
xDoomed
Vulcan
Level 169
God Stats
7W - 7L
1,655 SR
Queue Stats
125W - 113L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 0 / 7
7,607
1,268
5,179
5,831
4,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 5
7,317
1,220
2,762
2,685
851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 4
7,565
1,261
4,878
1,214
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
12
1 / 2 / 5
6,697
1,116
5,027
5,375
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 4
7,144
1,191
5,505
5,703
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

350

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 5
6,687
1,115
3,016
4,960
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Celnumes115
Hercules
12
1 / 2 / 4
6,830
1,138
4,341
8,467
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
Pouncer_xb5
Lancelot
11
2 / 2 / 1
6,681
1,114
1,312
4,440
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 3
6,723
1,121
3,908
5,254
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Vulcan
xDoomed
Vulcan
11
2 / 1 / 4
6,937
1,156
5,184
1,690
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
10
Kills
6
6
Deaths
10
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
5
0.63
L
Hercules
Celnumes115
Hercules
1
2
4
1.5
W
Atlas
1
0
7
4.5
L
Lancelot
Pouncer_xb5
Lancelot
2
2
1
1.25
W
2
1
5
4.5
L
1
1
3
2.5
W
4
0
4
6
W
Odin
1
2
5
1.75
W
2
3
4
1.33
L
Vulcan
xDoomed
Vulcan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
17,761
20,808
Taken
24,811
10,760
Mitigated
11,175
3,096
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,016
143
0
155
4,960
1,424
0
2,371
2,514
16,464
0
L
Hercules
Celnumes115
Hercules
4,341
1,168
0
2,055
8,467
5,991
0
4,743
3,448
0
8,460
W
Atlas
5,179
1,654
0
288
5,831
4,447
0
2,387
3,100
16,771
1,053
L
Lancelot
Pouncer_xb5
Lancelot
1,312
108
11
589
4,440
1,686
0
2,576
1,727
0
1,807
W
2,762
1,173
0
798
2,685
851
0
1,173
1,512
12,499
598
L
3,908
2,453
0
55
5,254
1,590
0
2,147
3,065
0
13,437
W
4,878
498
347
453
1,214
406
0
338
833
17,726
0
W
Odin
5,027
417
0
930
5,375
3,543
0
1,712
3,407
0
8,257
W
5,505
929
0
280
5,703
1,513
0
2,111
3,301
0
16,653
L
Vulcan
xDoomed
Vulcan
5,184
35
0
156
1,690
484
0
245
1,414
16,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
33,858
116
Minions Killed
100
9
Camps Cleared
3
632,525
Distance Traveled
496,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,687
1,115
39
7
1
76,607
0
L
Hercules
6,830
1,138
9
2
1
123,899
0
W
Atlas
7,607
1,268
20
3
0
146,028
0
L
Lancelot
6,681
1,114
4
1
0
54,669
0
W
Freya
7,317
1,220
27
5
5
123,048
0
L
Nut
6,723
1,121
26
4
1
120,736
0
W
Eset
7,565
1,261
38
6
0
116,098
0
W
Odin
6,697
1,116
12
2
2
135,672
0
W
Loki
7,144
1,191
19
3
2
111,679
0
L
Vulcan
6,937
1,156
22
4
0
120,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role