Player Matchup

Susano
Susano
APank23
Susano
Level 133
God Stats
0W - 3L
1,196 SR
Queue Stats
86W - 140L
1,346 Elo+
Party 3
Ishtar
Ishtar
FezMiseter
Ishtar
Level 29
God Stats
1W - 5L
1,389 SR
Queue Stats
35W - 72L
1,339 Elo+
Party 3
Hades
Hades
JiggahhJuice
Hades
Level 88
God Stats
1W - 4L
1,306 SR
Queue Stats
110W - 169L
1,361 Elo+
Party 3
Ah Puch
Ah Puch
harrygills
Ah Puch
Level 49
God Stats
1W - 1L
1,692 SR
Queue Stats
79W - 118L
1,386 Elo+
Party 3
Bacchus
Bacchus
johnnysmiterizz
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 67L
1,327 Elo+
Party 3
Team Averages
Level 70
1,416 SR
1,352 Elo+

VS

Team Averages
Level 108
1,563 SR
1,457 Elo+
Thanatos
Thanatos
AikoWarrior
Thanatos
Level 150
God Stats
8W - 5L
1,568 SR
Queue Stats
339W - 327L
1,431 Elo+
Party 2
He Bo
He Bo
BigPapaStaIin
He Bo
Level 80
God Stats
2W - 0L
1,754 SR
Queue Stats
90W - 73L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
HouseKelly
Cthulhu
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
140W - 125L
1,477 Elo+
Party 1
Apollo
Apollo
Lugok
Apollo
Level 91
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 58L
1,484 Elo+
Party 1
Chaac
Chaac
its_just_game22
Chaac
Level 117
God Stats
8W - 9L
1,495 SR
Queue Stats
671W - 672L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
APank23
Susano
13
3 / 6 / 2
7,710
514
5,091
13,035
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
FezMiseter
Ishtar
11
0 / 4 / 0
6,538
436
5,988
8,453
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 3 / 0
7,835
522
10,349
14,450
6,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
harrygills
Ah Puch
13
2 / 5 / 2
7,794
520
7,636
9,634
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
6,199
413
2,520
11,548
10,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AikoWarrior
Thanatos
16
6 / 2 / 4
8,829
589
6,429
12,320
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 3 / 5
8,409
561
6,567
8,764
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
HouseKelly
Cthulhu
13
2 / 0 / 8
8,397
560
5,223
11,513
7,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Lugok
Apollo
16
7 / 0 / 5
9,553
637
10,502
11,716
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 3 / 3
8,196
546
6,791
11,191
8,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
8
Kills
22
22
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
APank23
Susano
3
6
2
0.67
W
Thanatos
AikoWarrior
Thanatos
6
2
4
4
W
5
3
5
2.5
L
Ishtar
FezMiseter
Ishtar
0
4
0
0
W
Cthulhu
HouseKelly
Cthulhu
2
0
8
6
L
3
3
0
1
W
Apollo
Lugok
Apollo
7
0
5
9.5
L
Ah Puch
harrygills
Ah Puch
2
5
2
0.6
W
2
3
3
1.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,584
Damage
35,512
57,120
Taken
55,504
26,473
Mitigated
29,131
16,161
Healing
23,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
APank23
Susano
5,091
1,686
0
3,527
13,035
4,171
0
3,425
9,610
0
44,888
W
Thanatos
AikoWarrior
Thanatos
6,429
2,090
0
10,370
12,320
5,125
560
1,661
10,457
0
74,290
W
6,567
186
0
568
8,764
2,646
324
3,972
4,380
44,022
146
L
Ishtar
FezMiseter
Ishtar
5,988
4,282
0
1,446
8,453
2,542
69
1,123
7,330
0
51,811
W
Cthulhu
HouseKelly
Cthulhu
5,223
782
248
1,745
11,513
7,670
120
4,250
6,961
34,141
2,567
L
10,349
1,346
0
6,767
14,450
6,264
0
1,600
12,850
49,017
1,185
W
Apollo
Lugok
Apollo
10,502
7,031
0
5,440
11,716
4,844
534
2,709
8,967
0
71,115
L
Ah Puch
harrygills
Ah Puch
7,636
76
0
1,992
9,634
3,159
188
4,492
5,142
49,418
0
W
6,791
1,105
0
5,343
11,191
8,846
211
6,681
4,510
0
52,889
L
2,520
350
0
2,429
11,548
10,337
0
1,003
10,545
18,446
1,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
43,384
370
Minions Killed
424
0
Camps Cleared
0
1,347,945
Distance Traveled
1,542,713
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,710
514
87
6
0
316,699
0
W
Thanatos
8,829
589
105
7
0
344,901
0
W
He Bo
8,409
561
82
5
0
301,573
0
L
Ishtar
6,538
436
76
5
0
261,619
0
W
Cthulhu
8,397
560
41
3
0
320,496
6
L
Hades
7,835
522
97
6
0
245,093
0
W
Apollo
9,553
637
132
9
0
296,524
0
L
Ah Puch
7,794
520
83
6
0
257,683
0
W
Chaac
8,196
546
64
4
0
279,219
0
L
Bacchus
6,199
413
27
2
0
266,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role