Player Matchup

Jormungandr
Jormungandr
EnforcedWolf911
Jormungandr
Level 105
God Stats
5W - 4L
1,626 SR
Queue Stats
10W - 7L
1,569 Elo+
Solo
Zeus
Zeus
PercProf
Zeus
Level 128
God Stats
0W - 2L
1,288 SR
Queue Stats
41W - 41L
1,483 Elo+
Party 2
Fenrir
Fenrir
notasmurf0w0
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,476 Elo+
Party 2
Team Averages
Level 120
1,471 SR
1,510 Elo+

VS

Team Averages
Level 118
1,627 SR
1,428 Elo+
Vulcan
Vulcan
JDs_Paradox
Vulcan
Level 147
God Stats
14W - 14L
1,578 SR
Queue Stats
236W - 243L
1,449 Elo+
Party 1
Arachne
Arachne
RozzRod
Arachne
Level 124
God Stats
3W - 0L
1,829 SR
Queue Stats
400W - 420L
1,414 Elo+
Solo
Achilles
Achilles
SPIKEINMYVEINS
Achilles
Level 84
God Stats
10W - 12L
1,474 SR
Queue Stats
363W - 379L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EnforcedWolf911
Jormungandr
13
0 / 3 / 4
7,324
732
4,315
11,719
4,726
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
15
1 / 0 / 3
8,002
800
7,173
4,388
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
3 / 2 / 1
7,919
792
3,799
6,664
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 0 / 0
8,529
853
12,126
6,209
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RozzRod
Arachne
12
0 / 4 / 3
7,196
720
2,384
7,472
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
14
1 / 0 / 4
8,114
811
4,787
6,176
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
5
5
Deaths
4
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EnforcedWolf911
Jormungandr
0
3
4
0.67
W
Vulcan
4
0
0
4
L
Zeus
1
0
3
2.5
W
Arachne
RozzRod
Arachne
0
4
3
0.38
W
Achilles
1
0
4
3
L
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
19,297
22,771
Taken
19,857
9,422
Mitigated
9,374
6,704
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EnforcedWolf911
Jormungandr
4,315
598
92
2,796
11,719
4,726
0
7,434
4,285
26,463
481
W
Vulcan
12,126
151
0
370
6,209
2,031
0
4,284
1,588
37,529
0
L
Zeus
7,173
229
0
1,070
4,388
1,198
0
2,638
1,750
32,705
0
W
Arachne
RozzRod
Arachne
2,384
1,876
0
1,187
7,472
3,364
0
3,180
3,822
0
18,187
W
Achilles
4,787
613
0
703
6,176
3,979
0
3,118
2,806
44
23,478
L
Fenrir
3,799
436
0
2,746
6,664
3,498
0
2,128
4,536
0
17,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,245
Gold Earned
23,839
166
Minions Killed
131
0
Camps Cleared
0
533,067
Distance Traveled
612,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,324
732
51
5
0
172,561
0
W
Vulcan
8,529
853
72
7
0
208,931
0
L
Zeus
8,002
800
84
8
0
194,561
0
W
Arachne
7,196
720
25
3
0
192,122
0
W
Achilles
8,114
811
34
3
0
211,127
0
L
Fenrir
7,919
792
31
3
0
165,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role