Player Matchup

Cu Chulainn
Cu Chulainn
ARG-Wazzxr
Cu Chulainn
Level 47
God Stats
4W - 2L
1,498 SR
Queue Stats
57W - 66L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
ElREGUETONERO
Baron Samedi
Level 29
God Stats
18W - 46L
1,350 SR
Queue Stats
27W - 74L
1,279 Elo+
Party 1
Cerberus
Cerberus
MakeeeWanted_
Cerberus
Level 43
God Stats
16W - 36L
1,391 SR
Queue Stats
32W - 79L
1,288 Elo+
Party 1
Xbalanque
Xbalanque
NachoPadin5
Xbalanque
Level 69
God Stats
5W - 8L
1,300 SR
Queue Stats
47W - 78L
1,322 Elo+
Party 1
Fenrir
Fenrir
chapa11
Fenrir
Level 49
God Stats
6W - 13L
1,327 SR
Queue Stats
39W - 86L
1,301 Elo+
Party 1
Team Averages
Level 47
1,373 SR
1,314 Elo+

VS

Team Averages
Level 50
1,548 SR
1,464 Elo+
Ymir
Ymir
Dancito
Ymir
Level 47
God Stats
29W - 36L
1,462 SR
Queue Stats
100W - 115L
1,455 Elo+
Party 2
Merlin
Merlin
NochillCaleb02
Merlin
Level 89
God Stats
8W - 7L
1,660 SR
Queue Stats
142W - 135L
1,441 Elo+
Solo
Vamana
Vamana
Poptart_1249
Vamana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Thor
Thor
TheGari47K
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Nut
Nut
justconnor209
Nut
Level 56
God Stats
6W - 5L
1,618 SR
Queue Stats
143W - 154L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ARG-Wazzxr
Cu Chulainn
14
2 / 0 / 4
8,036
618
10,847
12,254
9,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
ElREGUETONERO
Baron Samedi
4
0 / 0 / 0
4,442
342
0
558
124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MakeeeWanted_
Cerberus
12
0 / 0 / 2
6,861
528
3,409
6,695
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
NachoPadin5
Xbalanque
12
1 / 1 / 1
6,679
514
5,550
6,492
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
chapa11
Fenrir
15
6 / 0 / 0
7,853
604
5,663
9,677
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dancito
Ymir
9
0 / 3 / 1
5,941
457
4,275
11,881
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 0
7,015
540
2,322
4,992
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
10
0 / 2 / 0
5,643
434
5,944
9,519
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,557
427
1,499
8,838
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,226
479
4,716
6,729
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
1
1
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ARG-Wazzxr
Cu Chulainn
2
0
4
4
L
Ymir
Dancito
Ymir
0
3
1
0.17
W
Baron Samedi
ElREGUETONERO
Baron Samedi
0
0
0
0
W
Cerberus
MakeeeWanted_
Cerberus
0
0
2
1
W
Xbalanque
NachoPadin5
Xbalanque
1
1
1
1.5
L
1
2
0
0.5
L
Vamana
0
2
0
0
L
0
2
0
0
W
Fenrir
chapa11
Fenrir
6
0
0
6
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
18,756
35,676
Taken
41,959
20,495
Mitigated
24,701
10,852
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ARG-Wazzxr
Cu Chulainn
10,847
1,460
0
2,582
12,254
9,445
68
1,785
9,729
506
57,473
L
Ymir
Dancito
Ymir
4,275
1,118
0
2,995
11,881
9,154
0
1,746
10,135
21,557
1,232
W
Baron Samedi
ElREGUETONERO
Baron Samedi
0
0
0
140
558
124
0
0
558
2,710
98
W
Cerberus
MakeeeWanted_
Cerberus
3,409
93
0
3,017
6,695
4,533
0
1,568
5,127
28,823
0
W
Xbalanque
NachoPadin5
Xbalanque
5,550
2,461
0
2,333
6,492
2,156
0
1,171
5,321
0
44,123
L
2,322
256
0
500
4,992
1,446
89
0
4,992
41,644
747
L
Vamana
5,944
3,118
0
857
9,519
8,898
0
205
9,314
0
28,079
L
1,499
350
0
1,359
8,838
3,163
0
192
8,646
0
23,351
W
Fenrir
chapa11
Fenrir
5,663
406
0
2,780
9,677
4,237
11
1,603
8,040
0
71,064
L
4,716
2,219
0
3,388
6,729
2,040
0
1,627
5,102
0
44,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
30,382
346
Minions Killed
277
0
Camps Cleared
0
1,090,776
Distance Traveled
1,273,604
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,036
618
96
7
0
246,157
2
L
Ymir
5,941
457
29
2
0
224,406
7
W
Baron Samedi
4,442
342
5
0
0
28,799
0
W
Cerberus
6,861
528
46
4
0
277,823
0
W
Xbalanque
6,679
514
80
6
0
248,347
0
L
Merlin
7,015
540
80
6
0
226,704
0
L
Vamana
5,643
434
43
3
0
274,837
0
L
Thor
5,557
427
46
4
0
307,228
2
W
Fenrir
7,853
604
119
9
0
289,650
0
L
Nut
6,226
479
79
6
0
240,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role