Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Aztyc
Scylla
Bronze III
Level 138
God Stats
4W - 8L
1,385 SR
Queue Stats
72W - 67L
1,542 MMR
Solo
Achilles
Achilles
Silver IV
GurrenLagann246
Achilles
Silver IV
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 84L
1,269 MMR
Solo
Cliodhna
Cliodhna
Gold II
VeiІ
Cliodhna
Gold II
Level 153
God Stats
5W - 2L
1,858 SR
Queue Stats
95W - 77L
1,470 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
natox23
Kumbhakarna
Silver I
Level 147
God Stats
1W - 1L
1,474 SR
Queue Stats
55W - 65L
1,223 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 154
1,543 SR
1,401 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 204
1,446 SR
1,347 MMR
Ix Chel
Ix Chel
Platinum V
TOPDOGOFTHEPACK
Ix Chel
Platinum V
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 186L
1,538 MMR
Party 1
King Arthur
King Arthur
Gold II
Tekkadan562
King Arthur
Gold II
Level 291
God Stats
2W - 4L
1,281 SR
Queue Stats
281W - 263L
1,614 MMR
Party 1
Lancelot
Lancelot
Silver I
astuto240lince
Lancelot
Silver I
Level 157
God Stats
54W - 68L
1,376 SR
Queue Stats
778W - 792L
1,173 MMR
Solo
Nut
Nut
Silver II
lemonadecrysta82
Nut
Silver II
Level 158
God Stats
37W - 42L
1,560 SR
Queue Stats
180W - 198L
1,021 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
lisersoer
Kuzenbo
Gold II
Level 231
God Stats
19W - 33L
1,513 SR
Queue Stats
347W - 348L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 7 / 0
5,777
444
3,307
9,534
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Aztyc
Scylla
11
0 / 5 / 0
6,338
488
3,721
6,628
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
11
2 / 4 / 0
6,809
524
5,391
10,578
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
VeiІ
Cliodhna
11
2 / 4 / 1
6,811
524
6,587
11,113
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
natox23
Kumbhakarna
9
0 / 1 / 0
5,810
447
1,637
5,499
3,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HeraBastetPoseidonThor

VS

Bans
ThothBake KujiraCthulhuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,378
644
6,712
7,202
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Tekkadan562
King Arthur
15
2 / 1 / 4
8,771
675
4,790
10,536
7,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
13
6 / 1 / 6
7,852
604
6,160
8,682
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 0 / 0
9,251
712
6,726
6,795
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
lisersoer
Kuzenbo
12
3 / 1 / 7
7,543
580
4,921
11,440
11,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
20
21
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
0
0
L
Scylla
Aztyc
Scylla
0
5
0
0
L
Achilles
2
4
0
0.5
W
2
1
6
5
W
King Arthur
Tekkadan562
King Arthur
2
1
4
4
L
Cliodhna
VeiІ
Cliodhna
2
4
1
0.63
W
Lancelot
6
1
6
9
W
7
0
0
7
W
Kuzenbo
lisersoer
Kuzenbo
3
1
7
6.5
L
Kumbhakarna
natox23
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,643
Damage
29,309
43,352
Taken
44,655
15,779
Mitigated
27,140
8,116
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,307
1,083
0
1,316
9,534
2,833
0
2,267
7,267
0
35,648
L
Scylla
Aztyc
Scylla
3,721
137
0
250
6,628
1,552
0
3,664
2,606
41,480
371
L
Achilles
5,391
1,221
0
2,538
10,578
5,036
0
1,606
8,847
0
34,575
W
6,712
493
515
3,427
7,202
2,398
138
1,759
5,401
54,228
1,524
W
King Arthur
Tekkadan562
King Arthur
4,790
362
0
2,403
10,536
7,083
0
0
10,190
0
62,071
L
Cliodhna
VeiІ
Cliodhna
6,587
1,470
0
3,415
11,113
3,062
0
2,631
8,334
0
42,346
W
Lancelot
6,160
349
0
3,501
8,682
3,592
0
1,498
7,145
46
45,657
W
6,726
3,042
0
2,072
6,795
2,514
1,064
917
5,836
0
74,207
W
Kuzenbo
lisersoer
Kuzenbo
4,921
1,382
0
2,295
11,440
11,553
283
1,040
10,366
32,880
0
L
Kumbhakarna
natox23
Kumbhakarna
1,637
124
0
597
5,499
3,296
0
768
4,731
15,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
41,795
327
Minions Killed
484
0
Camps Cleared
0
1,252,640
Distance Traveled
1,410,857
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,777
444
60
5
0
238,488
0
L
Scylla
6,338
488
87
7
0
244,434
1
L
Achilles
6,809
524
78
6
0
243,335
4
W
Ix Chel
8,378
644
111
9
0
271,778
3
W
King Arthur
8,771
675
113
9
0
272,918
4
L
Cliodhna
6,811
524
73
6
0
326,002
0
W
Lancelot
7,852
604
78
6
0
330,121
2
W
Nut
9,251
712
127
10
0
259,841
4
W
Kuzenbo
7,543
580
55
4
0
276,199
4
L
Kumbhakarna
5,810
447
29
2
0
200,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role