Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FrenchBaguette17
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,203 Elo+
Solo
Chaac
Chaac
IsshoFujitora10
Chaac
Level 119
God Stats
12W - 10L
1,501 SR
Queue Stats
622W - 647L
1,442 Elo+
Solo
Chang'e
Chang'e
Kalas 27
Chang'e
Level 149
God Stats
8W - 4L
1,856 SR
Queue Stats
360W - 382L
1,372 Elo+
Solo
Cernunnos
Cernunnos
Naughtyt-_-tBear
Cernunnos
Level 158
God Stats
1W - 2L
1,698 SR
Queue Stats
169W - 171L
1,390 Elo+
Solo
Team Averages
Level 93
1,611 SR
1,381 Elo+

VS

Team Averages
Level 154
1,598 SR
1,600 Elo+
Vulcan
Vulcan
ApoloCreed15618
Vulcan
Level 123
God Stats
1W - 0L
1,863 SR
Queue Stats
7W - 1L
1,731 Elo+
Party 1
Guan Yu
Guan Yu
BolilloDuro4305
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,587 Elo+
Party 1
Izanami
Izanami
FraisParker
Izanami
Level 159
God Stats
1W - 0L
1,626 SR
Queue Stats
25W - 18L
1,543 Elo+
Party 1
Ares
Ares
MiguelXool
Ares
Level 202
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,551 Elo+
Party 1
Baba Yaga
Baba Yaga
TxDarkSpirit
Baba Yaga
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 1 / 1
5,781
964
1,953
4,517
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
5,092
849
4,405
4,739
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 3 / 2
5,175
863
4,603
6,757
5,667
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chang'e
Kalas 27
Chang'e
10
0 / 2 / 2
5,247
875
2,533
5,520
1,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
12
1 / 1 / 1
5,853
976
5,696
6,406
1,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,325
1,054
7,406
3,299
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 7
6,221
1,037
3,320
4,997
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
FraisParker
Izanami
12
3 / 0 / 6
6,695
1,116
5,802
3,699
1,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 1 / 8
5,483
914
5,632
7,547
7,739
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
TxDarkSpirit
Baba Yaga
11
0 / 0 / 9
5,869
978
2,183
2,138
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
9
9
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
1
2.5
W
4
1
2
5
W
2
1
7
5.5
W
Izanami
FraisParker
Izanami
3
0
6
6
L
0
2
0
0
L
0
3
2
0.33
L
Chang'e
Kalas 27
Chang'e
0
2
2
0.5
W
0
1
8
4
L
Cernunnos
1
1
1
1.5
W
Baba Yaga
TxDarkSpirit
Baba Yaga
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,190
Damage
24,343
27,939
Taken
21,680
13,436
Mitigated
16,009
13,465
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,953
243
475
1,060
4,517
2,552
0
1,268
3,249
0
3,846
W
7,406
184
0
750
3,299
1,510
0
294
3,005
13,652
335
W
3,320
353
2,046
1,418
4,997
4,195
56
631
4,366
0
4,942
W
Izanami
FraisParker
Izanami
5,802
1,959
346
1,810
3,699
1,479
265
236
3,463
0
21,821
L
4,405
1,692
85
445
4,739
1,579
0
3,336
1,403
0
9,566
L
4,603
334
230
1,471
6,757
5,667
0
2,672
4,085
0
8,386
L
Chang'e
Kalas 27
Chang'e
2,533
252
5,769
2,787
5,520
1,668
0
3,681
1,839
6,164
0
W
5,632
347
425
1,299
7,547
7,739
0
1,032
6,515
7,100
0
L
Cernunnos
5,696
1,209
371
772
6,406
1,970
0
4,016
2,390
0
20,286
W
Baba Yaga
TxDarkSpirit
Baba Yaga
2,183
379
0
783
2,138
1,086
66
340
1,798
8,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,148
Gold Earned
30,593
73
Minions Killed
74
0
Camps Cleared
0
526,978
Distance Traveled
629,145
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,781
964
2
0
0
124,430
0
W
Vulcan
6,325
1,054
19
3
0
141,043
0
W
Guan Yu
6,221
1,037
11
2
0
122,839
0
W
Izanami
6,695
1,116
34
6
0
111,394
0
L
Medusa
5,092
849
15
3
0
90,314
0
L
Chaac
5,175
863
8
1
0
96,124
0
L
Chang'e
5,247
875
7
1
0
111,267
0
W
Ares
5,483
914
2
0
0
127,378
0
L
Cernunnos
5,853
976
41
7
0
104,843
0
W
Baba Yaga
5,869
978
8
1
0
126,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role