Player Matchup

Apollo
Apollo
Breakfastt1me
Apollo
Level 150
God Stats
2W - 0L
1,798 SR
Queue Stats
147W - 116L
1,565 Elo+
Solo
Fafnir
Fafnir
Dizzexe
Fafnir
Level 88
God Stats
5W - 3L
1,543 SR
Queue Stats
137W - 130L
1,582 Elo+
Party 2
Hun Batz
Hun Batz
ItamiArzt
Hun Batz
Level 107
God Stats
7W - 6L
1,476 SR
Queue Stats
358W - 380L
1,505 Elo+
Party 3
Horus
Horus
POSHVENOM
Horus
Level 98
God Stats
1W - 3L
1,097 SR
Queue Stats
314W - 315L
1,503 Elo+
Party 3
Martichoras
Martichoras
oPRK
Martichoras
Level 100
God Stats
2W - 3L
1,259 SR
Queue Stats
206W - 199L
1,582 Elo+
Party 2
Team Averages
Level 109
1,435 SR
1,548 Elo+

VS

Team Averages
Level 154
1,576 SR
1,550 Elo+
Susano
Susano
Sierra096
Susano
Level 154
God Stats
0W - 4L
1,216 SR
Queue Stats
169W - 164L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
Sierra445
Gilgamesh
Level 157
God Stats
4W - 1L
1,809 SR
Queue Stats
155W - 153L
1,541 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Turley_666
Cu Chulainn
Level 158
God Stats
1W - 2L
1,557 SR
Queue Stats
92W - 99L
1,581 Elo+
Solo
Athena
Athena
YG23
Athena
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 298L
1,531 Elo+
Solo
Ix Chel
Ix Chel
Åimilee
Ix Chel
Level 161
God Stats
3W - 4L
1,800 SR
Queue Stats
716W - 720L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 8
11,392
759
15,842
16,868
9,001
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Dizzexe
Fafnir
18
3 / 2 / 16
11,242
749
15,603
16,874
22,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
ItamiArzt
Hun Batz
20
9 / 1 / 9
12,027
802
24,027
16,892
11,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
POSHVENOM
Horus
16
1 / 1 / 12
11,037
736
7,260
20,564
15,262
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Martichoras
oPRK
Martichoras
18
2 / 4 / 12
10,986
732
18,479
17,236
10,481
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Sierra096
Susano
15
1 / 4 / 7
9,132
609
12,641
12,875
5,634
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Sierra445
Gilgamesh
16
5 / 5 / 3
10,536
702
14,557
20,178
23,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
Turley_666
Cu Chulainn
16
1 / 4 / 8
9,781
652
24,176
21,748
22,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
YG23
Athena
16
1 / 3 / 9
9,598
640
12,022
26,362
29,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Åimilee
Ix Chel
14
2 / 5 / 4
8,937
596
11,179
13,725
5,574
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
21
Kills
10
13
Deaths
21
57
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
Fafnir
Dizzexe
Fafnir
3
2
16
5.5
W
Hun Batz
ItamiArzt
Hun Batz
9
1
9
13.5
W
Horus
POSHVENOM
Horus
1
1
12
7
L
Susano
Sierra096
Susano
1
4
7
1.13
L
Gilgamesh
Sierra445
Gilgamesh
5
5
3
1.3
L
Cu Chulainn
Turley_666
Cu Chulainn
1
4
8
1.25
L
Athena
YG23
Athena
1
3
9
1.83
W
Martichoras
oPRK
Martichoras
2
4
12
2
L
Ix Chel
Åimilee
Ix Chel
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,211
Damage
74,575
88,434
Taken
94,888
69,013
Mitigated
86,635
45,163
Healing
29,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,842
8,684
1,439
1,773
16,868
9,001
3,227
4,714
12,154
0
31,736
W
Fafnir
Dizzexe
Fafnir
15,603
5,740
1,757
4,026
16,874
22,533
758
6,899
9,975
23,307
0
W
Hun Batz
ItamiArzt
Hun Batz
24,027
3,467
663
996
16,892
11,736
2,180
5,908
10,984
0
46,180
W
Horus
POSHVENOM
Horus
7,260
2,234
16,854
13,324
20,564
15,262
480
6,535
14,029
0
12,590
L
Susano
Sierra096
Susano
12,641
1,221
2,018
894
12,875
5,634
0
1,653
11,055
0
25,103
L
Gilgamesh
Sierra445
Gilgamesh
14,557
2,577
751
2,408
20,178
23,389
0
3,486
16,444
652
23,384
L
Cu Chulainn
Turley_666
Cu Chulainn
24,176
1,290
482
3,312
21,748
22,937
0
3,461
17,959
6,907
39,972
L
Athena
YG23
Athena
12,022
3,051
689
7,227
26,362
29,101
0
4,535
21,460
20,091
789
W
Martichoras
oPRK
Martichoras
18,479
3,683
856
3,475
17,236
10,481
1,348
4,084
13,152
0
49,967
L
Ix Chel
Åimilee
Ix Chel
11,179
1,222
8,673
3,086
13,725
5,574
31
1,275
12,367
28,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,684
Gold Earned
47,984
162
Minions Killed
144
0
Camps Cleared
0
1,526,360
Distance Traveled
1,325,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,392
759
40
3
0
306,803
0
W
Fafnir
11,242
749
13
1
0
296,611
0
W
Hun Batz
12,027
802
52
3
0
337,970
0
W
Horus
11,037
736
7
0
0
315,978
0
L
Susano
9,132
609
33
2
0
286,966
0
L
Gilgamesh
10,536
702
20
1
0
253,734
0
L
Cu Chulainn
9,781
652
42
3
0
266,326
0
L
Athena
9,598
640
21
1
0
258,780
0
W
Martichoras
10,986
732
50
3
0
268,998
0
L
Ix Chel
8,937
596
28
2
0
259,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role