Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FAROFINO
Scylla
Level 157
God Stats
10W - 8L
1,579 SR
Queue Stats
710W - 686L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
FeitanxMG
Heimdallr
Level 156
God Stats
6W - 6L
1,468 SR
Queue Stats
817W - 814L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kvedo
Ne Zha
Level 120
God Stats
14W - 17L
1,511 SR
Queue Stats
664W - 657L
1,527 Elo+
Party 2
Jormungandr
Jormungandr
crisluh
Jormungandr
Level 128
God Stats
1W - 2L
1,533 SR
Queue Stats
88W - 87L
1,609 Elo+
Solo
Team Averages
Level 137
1,518 SR
1,544 Elo+

VS

Team Averages
Level 158
1,656 SR
1,631 Elo+
Sobek
Sobek
Haseeo
Sobek
Level 148
God Stats
2W - 0L
1,822 SR
Queue Stats
334W - 182L
1,633 Elo+
Party 1
Ah Puch
Ah Puch
Jpbrocaneli
Ah Puch
Level 147
God Stats
4W - 2L
1,884 SR
Queue Stats
436W - 70L
1,848 Elo+
Party 1
Surtr
Surtr
MUMMIFY
Surtr
Level 254
God Stats
6W - 2L
1,588 SR
Queue Stats
75W - 78L
1,531 Elo+
Solo
Jing Wei
Jing Wei
Nubysaso
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,631 Elo+
Solo
Scylla
Scylla
luxhellsing
Scylla
Level 136
God Stats
11W - 9L
1,486 SR
Queue Stats
468W - 468L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 1 / 3
5,117
1,023
1,195
2,751
1,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
FAROFINO
Scylla
11
0 / 1 / 3
5,342
1,068
3,408
2,472
805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
FeitanxMG
Heimdallr
5
0 / 0 / 0
4,416
883
0
0
0
Ne Zha
Kvedo
Ne Zha
12
4 / 1 / 1
5,938
1,188
6,414
3,150
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
crisluh
Jormungandr
11
1 / 1 / 4
5,396
1,079
3,403
5,763
4,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Haseeo
Sobek
9
0 / 1 / 2
5,778
1,156
1,385
5,512
4,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Jpbrocaneli
Ah Puch
10
0 / 2 / 1
5,679
1,136
2,528
3,042
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
MUMMIFY
Surtr
10
1 / 2 / 2
5,980
1,196
3,622
7,295
4,855
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Nubysaso
Jing Wei
11
1 / 1 / 1
5,703
1,141
1,544
2,733
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
11
2 / 0 / 2
6,060
1,212
3,864
2,828
803
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
6
Kills
4
4
Deaths
6
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
3
2.5
L
Scylla
FAROFINO
Scylla
0
1
3
1.5
L
Heimdallr
FeitanxMG
Heimdallr
0
0
0
0
W
Sobek
Haseeo
Sobek
0
1
2
1
W
Ah Puch
Jpbrocaneli
Ah Puch
0
2
1
0.25
L
Ne Zha
Kvedo
Ne Zha
4
1
1
4.5
W
Surtr
MUMMIFY
Surtr
1
2
2
1
W
Jing Wei
Nubysaso
Jing Wei
1
1
1
1.5
L
Jormungandr
crisluh
Jormungandr
1
1
4
3
W
Scylla
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,420
Damage
12,943
14,136
Taken
21,410
8,356
Mitigated
13,536
3,811
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,195
259
644
487
2,751
1,155
0
2,137
614
0
1,463
L
Scylla
FAROFINO
Scylla
3,408
308
0
718
2,472
805
0
1,521
951
11,498
0
L
Heimdallr
FeitanxMG
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Haseeo
Sobek
1,385
0
546
1,461
5,512
4,558
0
1,345
4,167
5,161
0
W
Ah Puch
Jpbrocaneli
Ah Puch
2,528
37
0
360
3,042
2,241
0
502
2,540
13,475
0
L
Ne Zha
Kvedo
Ne Zha
6,414
665
397
634
3,150
1,732
0
1,327
1,823
0
13,727
W
Surtr
MUMMIFY
Surtr
3,622
612
626
1,314
7,295
4,855
0
2,824
4,471
59
6,400
W
Jing Wei
Nubysaso
Jing Wei
1,544
916
0
0
2,733
1,079
0
1,445
1,288
0
7,192
L
Jormungandr
crisluh
Jormungandr
3,403
389
94
837
5,763
4,664
0
2,766
2,997
10,794
0
W
Scylla
3,864
361
825
732
2,828
803
0
695
2,133
7,416
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
29,200
49
Minions Killed
61
0
Camps Cleared
0
477,802
Distance Traveled
632,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,117
1,023
1
0
0
134,178
0
L
Scylla
5,342
1,068
28
6
0
112,807
0
L
Heimdallr
4,416
883
0
0
0
0
0
W
Sobek
5,778
1,156
2
0
0
145,864
0
W
Ah Puch
5,679
1,136
26
5
0
98,747
0
L
Ne Zha
5,938
1,188
4
1
0
122,275
0
W
Surtr
5,980
1,196
6
1
0
123,707
0
W
Jing Wei
5,703
1,141
12
2
0
128,487
0
L
Jormungandr
5,396
1,079
16
3
0
108,542
0
W
Scylla
6,060
1,212
15
3
0
135,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role