Player Matchup

Agni
Agni
Masters
BioPrecision
Agni
Masters
Level 231
God Stats
6W - 6L
1,521 SR
Queue Stats
310W - 250L
2,666 MMR
Solo
Olorun
Olorun
Diamond II
FATUGLYLOSER
Olorun
Diamond II
Level 196
God Stats
3W - 4L
1,460 SR
Queue Stats
262W - 227L
2,283 MMR
Party 2
Susano
Susano
Masters
KAI82
Susano
Masters
Level 155
God Stats
3W - 5L
1,506 SR
Queue Stats
268W - 236L
2,366 MMR
Party 1
Rama
Rama
Diamond II
NoboFish
Rama
Diamond II
Level 151
God Stats
10W - 7L
1,690 SR
Queue Stats
129W - 101L
2,184 MMR
Party 1
Sobek
Sobek
Diamond II
moviesstar
Sobek
Diamond II
Level 199
God Stats
16W - 11L
1,671 SR
Queue Stats
262W - 227L
2,300 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 186
1,570 SR
2,360 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,569 SR
2,142 MMR
Janus
Janus
Diamond I
 
Janus
Diamond I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
RealxHylian
Osiris
Masters
Level 164
God Stats
14W - 10L
1,647 SR
Queue Stats
292W - 253L
2,484 MMR
Solo
Artio
Artio
Diamond III
Sniper7NATE
Artio
Diamond III
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
172W - 145L
2,246 MMR
Solo
Ravana
Ravana
Diamond III
Zutlez
Ravana
Diamond III
Level 159
God Stats
5W - 2L
1,690 SR
Queue Stats
286W - 261L
2,222 MMR
Solo
Xbalanque
Xbalanque
Diamond III
sammyoof123
Xbalanque
Diamond III
Level 106
God Stats
3W - 0L
1,720 SR
Queue Stats
95W - 93L
2,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,779
756
1,302
2,579
498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Olorun
7
0 / 3 / 2
3,704
741
3,528
4,186
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Susano
KAI82
Susano
6
3 / 2 / 0
3,778
756
1,888
3,396
875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
2
0 / 0 / 0
2,663
533
412
796
140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
6
1 / 1 / 1
3,435
687
2,601
4,367
1,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
AresBacchusAphroditeKuzenbo

VS

Bans
CthulhuAmaterasuCerberusHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
3 / 1 / 2
4,396
879
3,375
2,902
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
7
0 / 0 / 0
3,972
794
1,354
2,724
1,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

5
0 / 1 / 1
3,729
746
1,574
4,855
1,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Zutlez
Ravana
7
2 / 1 / 3
4,070
814
1,555
3,837
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
sammyoof123
Xbalanque
6
1 / 1 / 0
3,737
747
2,285
3,774
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
6
6
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
2
4
L
0
0
0
0
L
Olorun
0
3
2
0.33
L
Susano
KAI82
Susano
3
2
0
1.5
L
Rama
0
0
0
0
W
Osiris
0
0
0
0
W
0
1
1
0.5
W
Ravana
Zutlez
Ravana
2
1
3
3.5
L
Sobek
1
1
1
1.5
W
Xbalanque
sammyoof123
Xbalanque
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,731
Damage
10,143
15,324
Taken
18,092
4,470
Mitigated
6,014
6,856
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,375
43
0
740
2,902
816
0
1,873
1,029
21,155
0
L
1,302
142
0
1,907
2,579
498
0
0
2,579
18,684
0
L
Olorun
3,528
2,204
150
1,299
4,186
1,066
0
2,012
1,930
21,258
0
L
Susano
KAI82
Susano
1,888
597
0
1,159
3,396
875
0
1,042
2,197
0
12,828
L
Rama
412
386
0
542
796
140
1
192
604
0
4,400
W
Osiris
1,354
64
0
1,184
2,724
1,775
0
1,302
1,422
0
20,277
W
1,574
529
910
1,674
4,855
1,454
0
1,286
3,569
9,285
0
W
Ravana
Zutlez
Ravana
1,555
246
0
1,931
3,837
1,087
0
1,655
2,182
0
16,460
L
Sobek
2,601
654
0
1,799
4,367
1,891
0
1,302
3,065
6,413
0
W
Xbalanque
sammyoof123
Xbalanque
2,285
846
0
1,556
3,774
882
38
1,315
2,459
0
24,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,359
Gold Earned
19,904
140
Minions Killed
175
0
Camps Cleared
0
479,985
Distance Traveled
599,347
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,396
879
47
9
0
121,287
0
L
Agni
3,779
756
50
10
0
107,055
0
L
Olorun
3,704
741
43
9
0
101,653
0
L
Susano
3,778
756
29
6
0
121,766
0
L
Rama
2,663
533
12
2
0
31,991
0
W
Osiris
3,972
794
39
8
0
128,681
0
W
Artio
3,729
746
18
4
0
113,196
2
W
Ravana
4,070
814
33
7
0
132,484
0
L
Sobek
3,435
687
6
1
0
117,520
0
W
Xbalanque
3,737
747
38
8
0
103,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role