Player Matchup

Thanatos
Thanatos
AvidTaxEvader
Thanatos
Level 145
God Stats
9W - 13L
1,539 SR
Queue Stats
162W - 165L
1,463 Elo+
Party 2
Neith
Neith
Br0seid0n66
Neith
Level 51
God Stats
24W - 22L
1,546 SR
Queue Stats
227W - 225L
1,419 Elo+
Solo
Ra
Ra
GilbertoCG88
Ra
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 17L
1,310 Elo+
Solo
Bellona
Bellona
P1nkSpr1nk
Bellona
Level 104
God Stats
3W - 3L
1,337 SR
Queue Stats
101W - 90L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
uwishurme42
Kuzenbo
Level 39
God Stats
6W - 6L
1,317 SR
Queue Stats
73W - 68L
1,381 Elo+
Solo
Team Averages
Level 75
1,448 SR
1,411 Elo+

VS

Team Averages
Level 81
1,449 SR
1,408 Elo+
Janus
Janus
DanielLeonXD
Janus
Level 59
God Stats
4W - 13L
1,237 SR
Queue Stats
133W - 187L
1,468 Elo+
Party 1
Ymir
Ymir
Foux111
Ymir
Level 26
God Stats
23W - 46L
1,337 SR
Queue Stats
29W - 62L
1,258 Elo+
Party 1
Danzaburou
Danzaburou
N4thanM4ster
Danzaburou
Level 128
God Stats
3W - 1L
1,679 SR
Queue Stats
66W - 54L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Pailaa
Gilgamesh
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 330L
1,436 Elo+
Party 1
Chaac
Chaac
WG RED WOLVES
Chaac
Level 125
God Stats
3W - 4L
1,491 SR
Queue Stats
167W - 177L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AvidTaxEvader
Thanatos
14
4 / 1 / 5
8,218
548
7,654
12,213
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
7 / 4 / 6
8,524
568
10,698
10,260
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 3 / 3
8,447
563
8,439
7,980
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
P1nkSpr1nk
Bellona
14
6 / 0 / 7
9,187
612
9,955
12,831
10,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
uwishurme42
Kuzenbo
12
4 / 0 / 7
8,006
534
7,769
12,708
12,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,335
422
7,877
8,933
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Foux111
Ymir
11
1 / 5 / 4
7,347
490
6,004
13,758
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
N4thanM4ster
Danzaburou
12
3 / 6 / 0
7,365
491
9,595
12,959
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
Pailaa
Gilgamesh
8
0 / 5 / 0
5,526
368
4,735
12,263
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 6 / 0
7,662
511
8,611
17,427
9,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
29
Kills
8
8
Deaths
29
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AvidTaxEvader
Thanatos
4
1
5
6.5
W
7
4
6
2.5
L
0
7
2
0.14
L
Ymir
Foux111
Ymir
1
5
4
0.6
W
8
3
3
3.17
L
Danzaburou
N4thanM4ster
Danzaburou
3
6
0
0.5
W
Bellona
P1nkSpr1nk
Bellona
6
0
7
9.5
L
Gilgamesh
Pailaa
Gilgamesh
0
5
0
0
L
4
6
0
0.67
W
Kuzenbo
uwishurme42
Kuzenbo
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,515
Damage
36,822
55,992
Taken
65,340
33,374
Mitigated
36,880
25,832
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AvidTaxEvader
Thanatos
7,654
3,257
0
11,402
12,213
4,414
0
885
11,174
0
72,995
W
10,698
4,106
0
1,432
10,260
3,422
0
1,519
8,701
0
57,564
L
7,877
538
0
1,240
8,933
2,629
0
4,213
4,720
30,816
0
L
Ymir
Foux111
Ymir
6,004
1,071
0
1,303
13,758
11,989
112
3,938
9,727
19,113
616
W
8,439
128
581
2,623
7,980
2,896
423
3,750
3,774
51,782
792
L
Danzaburou
N4thanM4ster
Danzaburou
9,595
2,857
0
3,766
12,959
3,948
76
3,074
9,885
0
63,211
W
Bellona
P1nkSpr1nk
Bellona
9,955
4,537
0
5,934
12,831
10,376
106
1,871
10,374
0
54,400
L
Gilgamesh
Pailaa
Gilgamesh
4,735
1,561
0
1,498
12,263
8,590
0
1,850
10,344
0
21,245
L
8,611
3,034
0
5,546
17,427
9,724
0
2,767
14,660
0
58,272
W
Kuzenbo
uwishurme42
Kuzenbo
7,769
3,738
0
3,860
12,708
12,266
24
4,431
8,090
19,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,382
Gold Earned
34,235
401
Minions Killed
313
0
Camps Cleared
0
1,533,216
Distance Traveled
1,376,398
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,218
548
113
8
0
336,249
4
W
Neith
8,524
568
88
6
0
282,797
0
L
Janus
6,335
422
53
4
0
280,186
0
L
Ymir
7,347
490
19
1
0
276,595
0
W
Ra
8,447
563
96
6
0
296,840
2
L
Danzaburou
7,365
491
107
7
0
248,699
0
W
Bellona
9,187
612
83
6
0
297,078
0
L
Gilgamesh
5,526
368
34
2
0
272,525
2
L
Chaac
7,662
511
100
7
0
298,393
0
W
Kuzenbo
8,006
534
21
1
0
320,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role