Player Matchup

Ravana
Ravana
FluffyHunter1
Ravana
Level 88
God Stats
0W - 2L
1,330 SR
Queue Stats
85W - 78L
1,456 Elo+
Solo
Ra
Ra
MarMeezzy
Ra
Level 107
God Stats
0W - 2L
1,307 SR
Queue Stats
184W - 178L
1,458 Elo+
Solo
Izanami
Izanami
SethStacyYT
Izanami
Level 99
God Stats
13W - 12L
1,598 SR
Queue Stats
103W - 105L
1,428 Elo+
Solo
Bake Kujira
Bake Kujira
Tigers X88X
Bake Kujira
Level 106
God Stats
1W - 2L
1,829 SR
Queue Stats
211W - 214L
1,459 Elo+
Solo
Shiva
Shiva
stoowy3980
Shiva
Level 123
God Stats
28W - 18L
1,654 SR
Queue Stats
72W - 85L
1,424 Elo+
Solo
Team Averages
Level 105
1,544 SR
1,445 Elo+

VS

Team Averages
Level 116
1,486 SR
1,465 Elo+
Danzaburou
Danzaburou
Azure564
Danzaburou
Level 69
God Stats
24W - 32L
1,426 SR
Queue Stats
246W - 250L
1,399 Elo+
Solo
Nox
Nox
BLAZEGGRYT
Nox
Level 156
God Stats
5W - 1L
1,464 SR
Queue Stats
272W - 251L
1,520 Elo+
Solo
Cthulhu
Cthulhu
KiLLaBouTtE-
Cthulhu
Level 125
God Stats
2W - 1L
1,508 SR
Queue Stats
208W - 206L
1,484 Elo+
Solo
Mulan
Mulan
SludgyDad
Mulan
Level 128
God Stats
10W - 6L
1,570 SR
Queue Stats
90W - 88L
1,485 Elo+
Party 1
Hercules
Hercules
SludgyGreek69
Hercules
Level 100
God Stats
4W - 2L
1,460 SR
Queue Stats
41W - 32L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,696
570
2,893
5,440
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 4 / 0
4,746
475
2,078
5,171
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
SethStacyYT
Izanami
9
2 / 2 / 1
5,593
559
3,258
5,374
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Tigers X88X
Bake Kujira
8
1 / 5 / 3
5,167
517
6,775
10,143
8,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
12
3 / 1 / 1
7,080
708
4,195
8,925
6,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azure564
Danzaburou
9
2 / 1 / 5
6,141
614
5,047
5,906
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
8 / 0 / 1
7,589
759
6,906
5,226
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KiLLaBouTtE-
Cthulhu
10
0 / 4 / 1
5,640
564
5,175
7,093
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
SludgyDad
Mulan
10
3 / 0 / 0
5,582
558
2,848
7,772
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SludgyGreek69
Hercules
8
1 / 3 / 3
5,297
530
3,506
8,034
3,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
14
14
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Azure564
Danzaburou
2
1
5
4.5
W
8
0
1
8.5
L
2
2
0
1
W
Cthulhu
KiLLaBouTtE-
Cthulhu
0
4
1
0.13
L
0
4
0
0
L
Izanami
SethStacyYT
Izanami
2
2
1
1.25
W
Mulan
SludgyDad
Mulan
3
0
0
3
W
Hercules
SludgyGreek69
Hercules
1
3
3
0.83
L
Bake Kujira
Tigers X88X
Bake Kujira
1
5
3
0.5
L
Shiva
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,199
Damage
23,482
35,053
Taken
34,031
20,345
Mitigated
14,975
8,977
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Azure564
Danzaburou
5,047
2,005
0
3,385
5,906
1,681
0
2,524
3,382
0
29,476
W
6,906
559
0
2,180
5,226
1,716
343
2,186
3,040
41,033
1,275
L
2,893
749
0
622
5,440
2,211
0
1,257
4,103
0
35,981
W
Cthulhu
KiLLaBouTtE-
Cthulhu
5,175
162
0
1,500
7,093
4,557
0
320
6,773
35,129
0
L
2,078
403
12
791
5,171
1,419
0
3,063
1,822
20,678
0
L
Izanami
SethStacyYT
Izanami
3,258
1,786
0
2,194
5,374
1,842
0
498
4,836
0
26,005
W
Mulan
SludgyDad
Mulan
2,848
747
0
2,421
7,772
3,197
0
1,115
6,657
0
43,624
W
Hercules
SludgyGreek69
Hercules
3,506
1,031
0
2,295
8,034
3,824
0
2,772
5,262
0
8,943
L
Bake Kujira
Tigers X88X
Bake Kujira
6,775
3,758
0
2,198
10,143
8,284
0
1,022
9,071
22,215
2,156
L
Shiva
4,195
383
0
3,160
8,925
6,589
0
5,458
3,427
694
46,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,282
Gold Earned
30,249
302
Minions Killed
282
0
Camps Cleared
0
1,025,965
Distance Traveled
1,043,261
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,141
614
43
4
0
178,674
0
W
Nox
7,589
759
84
8
0
209,557
0
L
Ravana
5,696
570
67
7
0
254,580
3
W
Cthulhu
5,640
564
64
6
0
199,834
2
L
Ra
4,746
475
34
3
0
176,479
0
L
Izanami
5,593
559
62
6
0
196,586
4
W
Mulan
5,582
558
79
8
0
241,265
2
W
Hercules
5,297
530
12
1
0
213,931
4
L
Bake Kujira
5,167
517
33
3
0
204,068
0
L
Shiva
7,080
708
106
11
0
194,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role