Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Echo_pr35
Ishtar
Level 109
God Stats
4W - 2L
1,502 SR
Queue Stats
205W - 221L
1,445 Elo+
Solo
Danzaburou
Danzaburou
MONO KILLER 000
Danzaburou
Level 84
God Stats
7W - 5L
1,610 SR
Queue Stats
202W - 205L
1,490 Elo+
Solo
Cerberus
Cerberus
XpOzEd-mIkE
Cerberus
Level 99
God Stats
1W - 0L
1,814 SR
Queue Stats
67W - 89L
1,358 Elo+
Solo
Team Averages
Level 89
1,585 SR
1,459 Elo+

VS

Team Averages
Level 86
1,501 SR
1,443 Elo+
Medusa
Medusa
 
Medusa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
HELLS KNIGHT161
Ganesha
Level 123
God Stats
2W - 4L
1,386 SR
Queue Stats
334W - 332L
1,405 Elo+
Solo
Ix Chel
Ix Chel
HYDROMadmAN360
Ix Chel
Level 68
God Stats
2W - 2L
1,413 SR
Queue Stats
58W - 67L
1,470 Elo+
Solo
Ne Zha
Ne Zha
Mikuen17
Ne Zha
Level 89
God Stats
3W - 1L
1,664 SR
Queue Stats
170W - 174L
1,371 Elo+
Solo
Jormungandr
Jormungandr
Saullzee
Jormungandr
Level 70
God Stats
10W - 7L
1,542 SR
Queue Stats
183W - 195L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 0 / 5
6,332
1,266
1,882
3,339
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
 
Nemesis
10
6 / 1 / 3
6,083
1,217
5,025
3,355
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ishtar
Echo_pr35
Ishtar
11
1 / 1 / 9
5,864
1,173
3,087
3,780
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
MONO KILLER 000
Danzaburou
10
2 / 3 / 7
5,851
1,170
3,908
5,419
1,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
XpOzEd-mIkE
Cerberus
10
1 / 1 / 8
5,601
1,120
1,814
4,890
3,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 3 / 2
6,669
1,334
4,584
4,801
1,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
1,292
258
0
0
0
10
1 / 3 / 1
5,590
1,118
1,616
3,787
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Mikuen17
Ne Zha
7
0 / 4 / 1
4,566
913
4,747
3,603
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Saullzee
Jormungandr
10
2 / 3 / 2
5,454
1,091
4,980
6,244
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
13
Kills
6
6
Deaths
13
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
5
5.5
W
Nemesis
 
Nemesis
6
1
3
7.5
L
Medusa
 
Medusa
3
3
2
1.33
W
Ishtar
Echo_pr35
Ishtar
1
1
9
5.5
L
0
0
0
0
L
1
3
1
0.5
W
Danzaburou
MONO KILLER 000
Danzaburou
2
3
7
1.83
L
Ne Zha
Mikuen17
Ne Zha
0
4
1
0.13
L
Jormungandr
Saullzee
Jormungandr
2
3
2
1
W
Cerberus
XpOzEd-mIkE
Cerberus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,716
Damage
15,927
20,783
Taken
18,435
9,183
Mitigated
9,011
9,260
Healing
2,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,882
357
561
1,966
3,339
1,094
154
1,530
1,715
8,781
257
W
Nemesis
 
Nemesis
5,025
1,933
129
437
3,355
1,079
0
1,142
2,180
0
9,975
L
Medusa
 
Medusa
4,584
1,367
19
1,104
4,801
1,425
0
998
3,627
0
10,665
W
Ishtar
Echo_pr35
Ishtar
3,087
2,000
118
1,188
3,780
1,130
0
394
3,386
0
6,016
L
0
0
0
0
0
0
0
0
0
0
0
L
1,616
528
369
93
3,787
1,100
0
736
2,963
7,631
0
W
Danzaburou
MONO KILLER 000
Danzaburou
3,908
1,277
833
1,668
5,419
1,920
728
1,320
4,011
0
8,966
L
Ne Zha
Mikuen17
Ne Zha
4,747
1,114
0
94
3,603
1,381
0
182
3,354
0
6,452
L
Jormungandr
Saullzee
Jormungandr
4,980
572
0
413
6,244
5,105
6
1,228
4,802
8,845
772
W
Cerberus
XpOzEd-mIkE
Cerberus
1,814
157
728
1,632
4,890
3,960
0
1,090
3,667
5,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
23,571
65
Minions Killed
43
0
Camps Cleared
0
470,719
Distance Traveled
402,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,332
1,266
19
4
0
88,179
0
W
Nemesis
6,083
1,217
10
2
0
95,115
0
L
Medusa
6,669
1,334
17
3
0
119,382
0
W
Ishtar
5,864
1,173
9
2
0
94,818
0
L
Ganesha
1,292
258
0
0
0
0
0
L
Ix Chel
5,590
1,118
15
3
0
107,949
0
W
Danzaburou
5,851
1,170
9
2
0
80,267
0
L
Ne Zha
4,566
913
3
1
0
87,855
0
L
Jormungandr
5,454
1,091
8
2
0
87,306
0
W
Cerberus
5,601
1,120
18
4
0
112,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role