Player Matchup

Sun Wukong
Sun Wukong
Gold V
Sincarnet
Sun Wukong
Gold V
Level 59
God Stats
3W - 1L
1,590 SR
Queue Stats
80W - 89L
1,145 MMR
Party 1
Vulcan
Vulcan
Gold V
Tekpipe
Vulcan
Gold V
Level 56
God Stats
6W - 4L
1,657 SR
Queue Stats
94W - 90L
1,466 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
aptfunk
Kuzenbo
Silver I
Level 89
God Stats
1W - 1L
1,661 SR
Queue Stats
5W - 1L
1,620 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 68
1,636 SR
1,410 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,490 SR
1,413 MMR
Persephone
Persephone
Gold IV
PainTrain2042
Persephone
Gold IV
Level 159
God Stats
21W - 22L
1,532 SR
Queue Stats
369W - 366L
1,375 MMR
Solo
Awilix
Awilix
Gold IV
imabot1x
Awilix
Gold IV
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 196L
1,376 MMR
Party 2
Geb
Geb
Gold II
virgil98
Geb
Gold II
Level 115
God Stats
4W - 2L
1,437 SR
Queue Stats
401W - 428L
1,487 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sincarnet
Sun Wukong
16
0 / 6 / 1
10,884
640
7,210
19,692
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Tekpipe
Vulcan
18
1 / 5 / 0
12,040
708
17,051
13,148
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
aptfunk
Kuzenbo
15
0 / 6 / 1
10,342
608
11,214
23,286
26,291
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
AchillesThothCthulhuKumbhakarnaOdin

VS

Bans
NoxKukulkanBastetHe BoMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
PainTrain2042
Persephone
20
6 / 1 / 4
14,584
858
15,961
10,987
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
imabot1x
Awilix
19
10 / 0 / 6
14,351
844
16,966
13,268
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
1 / 0 / 14
13,533
796
17,473
19,134
21,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
17
17
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Persephone
PainTrain2042
Persephone
6
1
4
8
L
Sun Wukong
Sincarnet
Sun Wukong
0
6
1
0.08
L
Vulcan
Tekpipe
Vulcan
1
5
0
0.2
L
Kuzenbo
aptfunk
Kuzenbo
0
6
1
0.08
W
Awilix
imabot1x
Awilix
10
0
6
13
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,475
Damage
50,400
56,126
Taken
43,389
42,848
Mitigated
32,508
3,495
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
PainTrain2042
Persephone
15,961
472
0
2,028
10,987
4,426
1,288
6,794
3,932
74,643
0
L
Sun Wukong
Sincarnet
Sun Wukong
7,210
782
0
2,625
19,692
12,167
0
11,548
7,281
0
27,687
L
Vulcan
Tekpipe
Vulcan
17,051
78
0
450
13,148
4,390
0
6,673
5,925
62,480
0
L
Kuzenbo
aptfunk
Kuzenbo
11,214
2,027
0
420
23,286
26,291
0
11,950
10,155
21,173
878
W
Awilix
imabot1x
Awilix
16,966
5,331
0
3,041
13,268
6,901
2,993
9,090
3,837
0
53,360
W
17,473
1,674
0
4,260
19,134
21,181
1,056
12,293
6,392
46,291
6,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
42,468
157
Minions Killed
243
0
Camps Cleared
0
935,799
Distance Traveled
1,101,028
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,584
858
122
7
0
331,489
0
L
Sun Wukong
10,884
640
36
2
0
309,019
0
L
Vulcan
12,040
708
105
6
0
331,436
6
L
Kuzenbo
10,342
608
16
1
0
295,344
2
W
Awilix
14,351
844
59
3
0
387,723
0
W
Geb
13,533
796
62
4
0
381,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role