Player Matchup

Bacchus
Bacchus
Ambuoroko
Bacchus
Level 123
God Stats
2W - 1L
1,561 SR
Queue Stats
176W - 159L
1,534 Elo+
Party 1
Bakasura
Bakasura
Peanut1257
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 124L
1,463 Elo+
Party 1
Hachiman
Hachiman
TheRealEnemy
Hachiman
Level 61
God Stats
30W - 33L
1,497 SR
Queue Stats
106W - 97L
1,476 Elo+
Solo
Zeus
Zeus
joshnoecker
Zeus
Level 113
God Stats
56W - 39L
1,595 SR
Queue Stats
259W - 234L
1,460 Elo+
Party 1
Vulcan
Vulcan
mack78truckin
Vulcan
Level 155
God Stats
6W - 2L
1,582 SR
Queue Stats
195W - 185L
1,492 Elo+
Party 1
Team Averages
Level 103
1,547 SR
1,485 Elo+

VS

Team Averages
Level 89
1,482 SR
1,472 Elo+
Bacchus
Bacchus
DannielOC
Bacchus
Level 69
God Stats
3W - 8L
1,388 SR
Queue Stats
36W - 30L
1,534 Elo+
Party 2
Fenrir
Fenrir
LuciARexUwu
Fenrir
Level 104
God Stats
1W - 4L
1,417 SR
Queue Stats
98W - 107L
1,506 Elo+
Solo
Medusa
Medusa
Onlypurp42
Medusa
Level 37
God Stats
9W - 20L
1,391 SR
Queue Stats
9W - 20L
1,334 Elo+
Solo
Nu Wa
Nu Wa
Potius
Nu Wa
Level 109
God Stats
42W - 50L
1,513 SR
Queue Stats
296W - 300L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
diegothedoor
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,701 SR
Queue Stats
68W - 53L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ambuoroko
Bacchus
9
1 / 1 / 1
5,434
543
2,964
6,813
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Peanut1257
Bakasura
9
1 / 1 / 2
5,522
552
1,942
8,077
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
TheRealEnemy
Hachiman
9
0 / 5 / 2
5,129
513
2,685
5,677
1,718
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
6 / 2 / 1
6,755
676
5,583
5,149
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 0
7,253
725
4,003
3,667
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DannielOC
Bacchus
9
4 / 1 / 1
5,244
524
3,632
5,700
3,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
10
5 / 5 / 0
6,038
604
5,394
9,928
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Onlypurp42
Medusa
11
0 / 2 / 0
5,826
583
2,320
6,845
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Potius
Nu Wa
8
0 / 5 / 1
4,855
486
1,906
4,960
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
diegothedoor
Ah Muzen Cab
9
0 / 0 / 3
5,155
516
4,140
5,370
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
11
Kills
9
9
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ambuoroko
Bacchus
1
1
1
1.5
L
Bacchus
DannielOC
Bacchus
4
1
1
4.5
L
Fenrir
5
5
0
1
L
Medusa
Onlypurp42
Medusa
0
2
0
0
W
Bakasura
Peanut1257
Bakasura
1
1
2
2
L
Nu Wa
Potius
Nu Wa
0
5
1
0.1
W
Hachiman
TheRealEnemy
Hachiman
0
5
2
0.2
L
Ah Muzen Cab
diegothedoor
Ah Muzen Cab
0
0
3
1.5
W
6
2
1
3.25
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,177
Damage
17,392
29,383
Taken
32,803
12,506
Mitigated
11,454
7,172
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ambuoroko
Bacchus
2,964
781
0
2,651
6,813
5,444
0
961
5,843
16,331
0
L
Bacchus
DannielOC
Bacchus
3,632
383
0
1,650
5,700
3,921
0
562
5,138
12,330
434
L
Fenrir
5,394
1,561
0
3,501
9,928
2,902
0
3,581
6,347
0
31,358
L
Medusa
Onlypurp42
Medusa
2,320
782
0
1,350
6,845
1,815
0
4,207
2,638
0
42,152
W
Bakasura
Peanut1257
Bakasura
1,942
1,332
0
1,906
8,077
2,862
0
2,037
6,002
0
22,227
L
Nu Wa
Potius
Nu Wa
1,906
414
0
543
4,960
1,224
0
2,387
2,418
27,326
624
W
Hachiman
TheRealEnemy
Hachiman
2,685
1,518
0
497
5,677
1,718
0
1,147
4,520
0
26,714
L
Ah Muzen Cab
diegothedoor
Ah Muzen Cab
4,140
1,531
0
890
5,370
1,592
0
1,807
3,563
0
38,983
W
5,583
0
0
1,630
5,149
1,323
0
842
4,231
39,548
537
W
4,003
271
0
488
3,667
1,159
485
91
3,566
46,126
2,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
27,118
309
Minions Killed
283
0
Camps Cleared
0
1,016,145
Distance Traveled
1,015,787
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,434
543
25
3
0
208,045
1
L
Bacchus
5,244
524
24
2
0
225,662
0
L
Fenrir
6,038
604
48
5
0
226,445
0
L
Medusa
5,826
583
84
8
0
204,836
0
W
Bakasura
5,522
552
55
6
0
229,383
0
L
Nu Wa
4,855
486
55
6
0
162,766
0
W
Hachiman
5,129
513
52
5
0
193,482
0
L
Ah Muzen Cab
5,155
516
72
7
0
196,078
0
W
Zeus
6,755
676
79
8
0
205,974
0
W
Vulcan
7,253
725
98
10
0
179,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role