Player Matchup

Kukulkan
Kukulkan
Atomic__Toaster
Kukulkan
Level 89
God Stats
40W - 27L
1,557 SR
Queue Stats
284W - 262L
1,507 Elo+
Solo
Anubis
Anubis
BDNIChubby
Anubis
Level 68
God Stats
2W - 0L
1,707 SR
Queue Stats
30W - 33L
1,435 Elo+
Solo
Thor
Thor
BigAL0014
Thor
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 111L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
SekiroTactical1
Danzaburou
Level 125
God Stats
3W - 5L
1,649 SR
Queue Stats
201W - 196L
1,533 Elo+
Party 1
Maui
Maui
onemanarmy54321
Maui
Level 128
God Stats
22W - 22L
1,508 SR
Queue Stats
213W - 208L
1,508 Elo+
Party 1
Team Averages
Level 107
1,584 SR
1,497 Elo+

VS

Team Averages
Level 74
1,469 SR
1,423 Elo+
Cupid
Cupid
IcedOutRevolver-
Cupid
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 126L
1,366 Elo+
Party 2
Ne Zha
Ne Zha
ItzCypsela
Ne Zha
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,629 Elo+
Solo
Osiris
Osiris
StrawHatnut
Osiris
Level 87
God Stats
1W - 3L
1,389 SR
Queue Stats
91W - 123L
1,381 Elo+
Party 2
Zeus
Zeus
Zlatan8
Zeus
Level 87
God Stats
33W - 46L
1,456 SR
Queue Stats
115W - 162L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
briceratops91
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 1 / 0
6,184
618
1,057
3,716
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
BDNIChubby
Anubis
12
5 / 0 / 0
7,393
739
5,540
4,990
1,973
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
2 / 0 / 2
5,692
569
724
5,327
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SekiroTactical1
Danzaburou
10
3 / 0 / 3
6,435
644
4,075
4,688
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 5
5,665
567
1,831
7,934
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,902
390
1,355
2,801
516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
ItzCypsela
Ne Zha
11
0 / 2 / 0
5,112
511
2,290
7,750
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
7
0 / 5 / 0
4,163
416
1,528
7,846
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Zlatan8
Zeus
11
2 / 0 / 0
6,175
618
5,712
2,920
866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
3
1 / 1 / 0
3,875
388
323
2,100
924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
3
3
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
1
0
0
W
Anubis
BDNIChubby
Anubis
5
0
0
5
W
Thor
2
0
2
3
L
0
3
0
0
L
Ne Zha
ItzCypsela
Ne Zha
0
2
0
0
W
Danzaburou
SekiroTactical1
Danzaburou
3
0
3
4.5
L
Osiris
0
5
0
0
L
Zeus
Zlatan8
Zeus
2
0
0
2
L
Cthulhu
1
1
0
1
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,227
Damage
11,208
26,655
Taken
23,417
10,458
Mitigated
6,909
8,923
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
1,057
0
0
1,230
3,716
1,092
0
1,628
2,088
44,366
0
W
Anubis
BDNIChubby
Anubis
5,540
255
0
3,214
4,990
1,973
549
0
4,990
46,231
1,275
W
Thor
724
28
0
379
5,327
1,939
0
0
5,327
0
37,130
L
1,355
425
0
525
2,801
516
0
694
2,107
0
5,918
L
Ne Zha
ItzCypsela
Ne Zha
2,290
623
0
1,375
7,750
2,790
0
1,165
6,585
0
46,657
W
Danzaburou
SekiroTactical1
Danzaburou
4,075
2,197
0
2,161
4,688
1,420
2,948
1,496
3,192
0
38,235
L
Osiris
1,528
0
0
700
7,846
1,813
0
5,518
2,328
0
14,333
L
Zeus
Zlatan8
Zeus
5,712
769
53
1,530
2,920
866
16
913
2,007
44,677
1,798
L
Cthulhu
323
118
0
88
2,100
924
0
116
1,984
1,876
0
W
1,831
449
0
1,939
7,934
4,034
0
2,781
5,153
9,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
23,227
329
Minions Killed
214
0
Camps Cleared
0
948,337
Distance Traveled
784,591
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,184
618
98
10
0
190,452
0
W
Anubis
7,393
739
91
9
0
150,364
0
W
Thor
5,692
569
67
7
0
209,675
0
L
Cupid
3,902
390
11
1
0
114,854
0
L
Ne Zha
5,112
511
81
8
0
231,056
1
W
Danzaburou
6,435
644
62
6
0
189,292
0
L
Osiris
4,163
416
25
3
0
163,241
5
L
Zeus
6,175
618
94
9
0
184,062
6
L
Cthulhu
3,875
388
3
0
0
91,378
0
W
Maui
5,665
567
11
1
0
208,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role