Player Matchup

Apollo
Apollo
Kauze Of Death
Apollo
Level 122
God Stats
2W - 4L
1,612 SR
Queue Stats
103W - 92L
1,461 Elo+
Solo
Sobek
Sobek
M3rc_ObruXo
Sobek
Level 88
God Stats
15W - 17L
1,545 SR
Queue Stats
358W - 336L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Sam HDLC
Nu Wa
Level 157
God Stats
5W - 7L
1,422 SR
Queue Stats
204W - 193L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
hekz181
Hun Batz
Level 44
God Stats
20W - 24L
1,465 SR
Queue Stats
41W - 77L
1,331 Elo+
Solo
King Arthur
King Arthur
volti6129
King Arthur
Level 126
God Stats
12W - 15L
1,470 SR
Queue Stats
190W - 174L
1,470 Elo+
Party 1
Team Averages
Level 107
1,503 SR
1,451 Elo+

VS

Team Averages
Level 84
1,492 SR
1,474 Elo+
Pele
Pele
 
Pele
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Decimaldot1
Bake Kujira
Level 67
God Stats
5W - 6L
1,334 SR
Queue Stats
221W - 219L
1,499 Elo+
Solo
Cernunnos
Cernunnos
Jackson_Harrys53
Cernunnos
Level 81
God Stats
15W - 14L
1,391 SR
Queue Stats
362W - 359L
1,382 Elo+
Solo
Bacchus
Bacchus
Lealdeath
Bacchus
Level 65
God Stats
3W - 3L
1,550 SR
Queue Stats
43W - 38L
1,450 Elo+
Solo
Nu Wa
Nu Wa
NotOwI-
Nu Wa
Level 81
God Stats
10W - 4L
1,682 SR
Queue Stats
285W - 312L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,124
548
6,193
7,712
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 3 / 7
6,245
480
4,762
10,631
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Sam HDLC
Nu Wa
13
1 / 2 / 1
6,644
511
4,733
5,319
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
hekz181
Hun Batz
11
1 / 5 / 4
6,222
479
4,093
9,724
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
volti6129
King Arthur
11
0 / 3 / 0
5,441
419
3,675
9,962
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 2 / 0
7,563
582
2,253
11,368
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bake Kujira
Decimaldot1
Bake Kujira
15
6 / 0 / 2
9,684
745
10,989
10,096
11,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
11
1 / 3 / 2
7,020
540
5,447
7,323
2,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Lealdeath
Bacchus
12
0 / 3 / 2
6,992
538
3,336
11,663
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
NotOwI-
Nu Wa
15
3 / 0 / 4
9,213
709
7,206
4,074
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
7
Kills
15
15
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
0
2.5
W
Bake Kujira
Decimaldot1
Bake Kujira
6
0
2
7
W
Cernunnos
1
3
2
0.67
L
5
2
1
2.75
W
Bacchus
Lealdeath
Bacchus
0
3
2
0.33
L
0
3
7
1.17
W
Nu Wa
NotOwI-
Nu Wa
3
0
4
5
L
Nu Wa
Sam HDLC
Nu Wa
1
2
1
0.75
L
Hun Batz
hekz181
Hun Batz
1
5
4
0.6
L
King Arthur
volti6129
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
29,231
43,348
Taken
44,524
20,664
Mitigated
28,222
11,707
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,253
578
0
3,836
11,368
3,493
5
2,068
9,300
0
52,854
W
Bake Kujira
Decimaldot1
Bake Kujira
10,989
5,705
0
2,147
10,096
11,199
0
925
8,732
61,037
3,553
W
Cernunnos
5,447
2,051
0
2,443
7,323
2,227
739
2,936
4,387
0
41,216
L
6,193
4,041
0
2,657
7,712
2,439
539
3,515
4,013
0
43,946
W
Bacchus
Lealdeath
Bacchus
3,336
367
0
4,470
11,663
10,118
122
2,268
9,395
23,982
0
L
4,762
633
0
3,871
10,631
8,142
0
3,073
7,310
16,588
1,859
W
Nu Wa
NotOwI-
Nu Wa
7,206
1,074
0
1,800
4,074
1,185
0
1,890
2,184
75,700
2,224
L
Nu Wa
Sam HDLC
Nu Wa
4,733
638
0
398
5,319
1,192
0
2,699
2,228
52,667
0
L
Hun Batz
hekz181
Hun Batz
4,093
881
0
2,599
9,724
3,063
0
3,404
6,111
0
36,685
L
King Arthur
volti6129
King Arthur
3,675
420
0
2,182
9,962
5,828
0
6,783
3,023
703
28,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
40,472
306
Minions Killed
425
0
Camps Cleared
0
1,313,586
Distance Traveled
1,332,290
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,563
582
74
6
0
295,802
0
W
Bake Kujira
9,684
745
107
8
0
215,552
0
W
Cernunnos
7,020
540
82
6
0
253,398
0
L
Apollo
7,124
548
79
6
0
256,749
0
W
Bacchus
6,992
538
15
1
0
299,697
0
L
Sobek
6,245
480
28
2
0
281,578
1
W
Nu Wa
9,213
709
147
11
0
267,841
0
L
Nu Wa
6,644
511
100
8
0
240,090
1
L
Hun Batz
6,222
479
64
5
0
285,015
0
L
King Arthur
5,441
419
35
3
0
250,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role