Player Matchup

Maui
Maui
Gold II
Almightyloh
Maui
Gold II
Level 120
God Stats
22W - 27L
1,489 SR
Queue Stats
465W - 454L
1,661 MMR
Solo
Danzaburou
Danzaburou
Bronze III
SonanT MxC
Danzaburou
Bronze III
Level 49
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
King Arthur
King Arthur
Gold III
TheShadow0w0
King Arthur
Gold III
Level 86
God Stats
22W - 34L
1,445 SR
Queue Stats
277W - 306L
1,576 MMR
Solo
Serqet
Serqet
Silver II
kingcrandon
Serqet
Silver II
Level 109
God Stats
1W - 1L
1,547 SR
Queue Stats
4W - 2L
1,626 MMR
Party 2
Anubis
Anubis
Gold V
xPhoenix03
Anubis
Gold V
Level 122
God Stats
0W - 1L
1,634 SR
Queue Stats
5W - 2L
1,652 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,567 SR
1,623 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,512 SR
1,557 MMR
Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
HelpOrTroll
Xing Tian
Platinum IV
Level 188
God Stats
9W - 6L
1,590 SR
Queue Stats
138W - 132L
1,541 MMR
Solo
Nu Wa
Nu Wa
Gold II
Pierix12
Nu Wa
Gold II
Level 156
God Stats
4W - 2L
1,530 SR
Queue Stats
314W - 300L
1,591 MMR
Solo
Cerberus
Cerberus
Gold II
StarPartyy
Cerberus
Gold II
Level 158
God Stats
2W - 2L
1,373 SR
Queue Stats
159W - 164L
1,471 MMR
Party 1
Cupid
Cupid
Gold I
TheP0r3nstar
Cupid
Gold I
Level 188
God Stats
24W - 16L
1,568 SR
Queue Stats
847W - 869L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
8,114
477
3,996
15,537
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SonanT MxC
Danzaburou
13
1 / 3 / 1
7,855
462
4,498
10,321
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TheShadow0w0
King Arthur
14
0 / 6 / 2
8,468
498
9,404
19,779
12,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
15
4 / 5 / 2
8,464
498
7,976
14,615
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
xPhoenix03
Anubis
15
6 / 7 / 1
9,339
549
13,404
12,981
5,745
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
LancelotGaneshaAgniAwilix

VS

Bans
CliodhnaCthulhuFenrirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
10 / 1 / 10
10,542
620
15,340
12,850
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
HelpOrTroll
Xing Tian
16
6 / 3 / 9
10,164
598
12,654
15,164
13,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Pierix12
Nu Wa
16
4 / 5 / 8
9,765
574
13,778
9,753
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
StarPartyy
Cerberus
15
6 / 2 / 6
9,734
573
7,033
15,024
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 6
9,252
544
4,558
9,240
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
12
Kills
29
29
Deaths
12
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
10
15
L
1
8
4
0.38
W
Xing Tian
HelpOrTroll
Xing Tian
6
3
9
3.5
W
Nu Wa
Pierix12
Nu Wa
4
5
8
1.6
L
Danzaburou
SonanT MxC
Danzaburou
1
3
1
0.5
W
Cerberus
StarPartyy
Cerberus
6
2
6
4.5
W
3
1
6
6
L
King Arthur
TheShadow0w0
King Arthur
0
6
2
0.17
L
Serqet
4
5
2
1
L
Anubis
xPhoenix03
Anubis
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,278
Damage
53,363
73,233
Taken
62,031
38,030
Mitigated
33,882
15,653
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,340
10,758
0
704
12,850
4,590
160
3,911
8,339
0
89,120
L
3,996
1,016
0
1,271
15,537
11,223
0
5,567
9,679
24,316
0
W
Xing Tian
HelpOrTroll
Xing Tian
12,654
666
0
3,483
15,164
13,845
0
558
14,366
57,913
1,027
W
Nu Wa
Pierix12
Nu Wa
13,778
3,284
0
540
9,753
2,304
42
5,904
3,624
65,663
1,599
L
Danzaburou
SonanT MxC
Danzaburou
4,498
1,129
0
2,585
10,321
3,019
380
4,252
5,845
0
50,139
W
Cerberus
StarPartyy
Cerberus
7,033
562
0
4,211
15,024
10,194
0
5,766
9,258
41,833
1,627
W
4,558
2,406
1,672
5,161
9,240
2,949
1,654
1,904
7,336
0
67,539
L
King Arthur
TheShadow0w0
King Arthur
9,404
716
0
4,110
19,779
12,890
0
11,070
8,526
0
63,616
L
Serqet
7,976
2,148
0
3,814
14,615
5,153
0
4,823
9,576
0
56,110
L
Anubis
xPhoenix03
Anubis
13,404
507
0
3,873
12,981
5,745
495
5,904
6,675
79,470
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
49,457
464
Minions Killed
486
0
Camps Cleared
0
1,639,338
Distance Traveled
1,738,603
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,542
620
108
6
0
418,120
0
L
Maui
8,114
477
48
3
0
318,560
2
W
Xing Tian
10,164
598
91
5
0
313,384
3
W
Nu Wa
9,765
574
99
6
0
314,803
0
L
Danzaburou
7,855
462
92
5
0
313,353
5
W
Cerberus
9,734
573
65
4
0
330,687
8
W
Cupid
9,252
544
123
7
0
361,609
6
L
King Arthur
8,468
498
108
6
0
314,033
0
L
Serqet
8,464
498
82
5
0
392,876
0
L
Anubis
9,339
549
134
8
0
300,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role