Player Matchup

Horus
Horus
The2Demons5289
Horus
Level 145
God Stats
20W - 5L
1,833 SR
Queue Stats
486W - 506L
1,531 Elo+
Solo
Yu Huang
Yu Huang
kaine_4real
Yu Huang
Level 123
God Stats
5W - 4L
1,371 SR
Queue Stats
253W - 256L
1,569 Elo+
Party 1
Odin
Odin
vrnc5673
Odin
Level 140
God Stats
23W - 14L
1,647 SR
Queue Stats
358W - 364L
1,566 Elo+
Party 1
Cupid
Cupid
xMrMoe
Cupid
Level 143
God Stats
3W - 3L
1,569 SR
Queue Stats
364W - 374L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zsreyno
Cu Chulainn
Level 93
God Stats
16W - 12L
1,693 SR
Queue Stats
336W - 257L
1,578 Elo+
Solo
Team Averages
Level 129
1,623 SR
1,561 Elo+

VS

Team Averages
Level 136
1,630 SR
1,481 Elo+
Janus
Janus
DocFumbles
Janus
Level 138
God Stats
4W - 2L
1,609 SR
Queue Stats
192W - 178L
1,541 Elo+
Party 2
Medusa
Medusa
Prisonedfurball
Medusa
Level 123
God Stats
5W - 9L
1,464 SR
Queue Stats
361W - 302L
1,510 Elo+
Solo
Cerberus
Cerberus
STlNKFlNGER
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,266 Elo+
Party 2
Loki
Loki
Sinisterserpant
Loki
Level 143
God Stats
22W - 12L
1,814 SR
Queue Stats
323W - 267L
1,661 Elo+
Solo
Nu Wa
Nu Wa
jmart2415
Nu Wa
Level 149
God Stats
20W - 5L
1,763 SR
Queue Stats
246W - 226L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,133
549
3,106
8,510
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
kaine_4real
Yu Huang
14
3 / 1 / 0
8,278
637
2,818
4,798
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
12
1 / 1 / 8
7,562
582
5,397
9,894
7,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
xMrMoe
Cupid
15
5 / 0 / 2
8,350
642
5,593
6,494
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
zsreyno
Cu Chulainn
14
4 / 0 / 2
8,967
690
6,271
8,775
7,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 1 / 1
7,004
539
4,246
3,283
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
6,327
487
4,404
6,915
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
STlNKFlNGER
Cerberus
11
0 / 6 / 4
5,980
460
2,344
9,731
5,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 1
6,336
487
3,564
8,961
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
jmart2415
Nu Wa
11
0 / 3 / 0
6,091
469
3,648
6,087
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
4
4
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
1
1
1
1.5
L
1
2
1
0.75
L
Cerberus
STlNKFlNGER
Cerberus
0
6
4
0.33
L
2
3
1
0.83
W
2
2
7
2.75
L
Nu Wa
jmart2415
Nu Wa
0
3
0
0
W
Yu Huang
kaine_4real
Yu Huang
3
1
0
3
W
Odin
1
1
8
5
W
Cupid
xMrMoe
Cupid
5
0
2
6
W
Cu Chulainn
zsreyno
Cu Chulainn
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
18,206
38,471
Taken
34,977
20,783
Mitigated
13,000
14,856
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,246
143
0
347
3,283
1,053
0
871
2,412
63,898
0
L
4,404
1,630
0
2,539
6,915
1,931
0
0
6,915
0
47,724
L
Cerberus
STlNKFlNGER
Cerberus
2,344
198
0
1,607
9,731
5,666
0
1,873
7,858
14,941
246
L
3,564
567
0
3,743
8,961
2,661
0
394
8,567
0
46,784
W
3,106
1,459
440
3,019
8,510
2,638
71
2,863
5,647
0
42,762
L
Nu Wa
jmart2415
Nu Wa
3,648
973
0
1,873
6,087
1,689
0
409
5,678
39,706
4,110
W
Yu Huang
kaine_4real
Yu Huang
2,818
89
0
767
4,798
1,152
429
2,377
2,421
57,366
1,201
W
Odin
5,397
1,116
0
2,777
9,894
7,026
89
1,478
8,416
0
23,203
W
Cupid
xMrMoe
Cupid
5,593
3,460
770
5,443
6,494
2,083
396
732
5,762
0
72,570
W
Cu Chulainn
zsreyno
Cu Chulainn
6,271
370
0
1,640
8,775
7,884
31
2,625
6,150
12,443
55,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
31,738
499
Minions Killed
404
0
Camps Cleared
0
1,304,153
Distance Traveled
1,215,270
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,004
539
134
10
0
265,399
4
L
Medusa
6,327
487
92
7
0
219,255
0
L
Cerberus
5,980
460
23
2
0
269,669
2
L
Loki
6,336
487
80
6
0
278,599
0
W
Horus
7,133
549
70
5
0
279,527
2
L
Nu Wa
6,091
469
75
6
0
182,348
0
W
Yu Huang
8,278
637
141
11
0
251,841
2
W
Odin
7,562
582
29
2
0
273,794
2
W
Cupid
8,350
642
134
10
0
243,797
2
W
Cu Chulainn
8,967
690
125
10
0
255,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role