Player Matchup

Ymir
Ymir
BigAL0014
Ymir
Level 124
God Stats
5W - 5L
1,597 SR
Queue Stats
106W - 111L
1,513 Elo+
Party 1
Vulcan
Vulcan
Capt_Death_Fly
Vulcan
Level 99
God Stats
30W - 29L
1,569 SR
Queue Stats
404W - 391L
1,414 Elo+
Solo
Chiron
Chiron
SekiroTactical1
Chiron
Level 125
God Stats
5W - 6L
1,485 SR
Queue Stats
201W - 196L
1,546 Elo+
Party 1
Ganesha
Ganesha
onemanarmy54321
Ganesha
Level 128
God Stats
6W - 9L
1,571 SR
Queue Stats
213W - 208L
1,520 Elo+
Party 1
Surtr
Surtr
undeadspa
Surtr
Level 46
God Stats
11W - 5L
1,702 SR
Queue Stats
91W - 94L
1,527 Elo+
Solo
Team Averages
Level 104
1,585 SR
1,504 Elo+

VS

Team Averages
Level 70
1,593 SR
1,463 Elo+
Medusa
Medusa
LovelyNeith
Medusa
Level 46
God Stats
1W - 1L
1,789 SR
Queue Stats
122W - 138L
1,541 Elo+
Solo
Jormungandr
Jormungandr
MrBojangels16
Jormungandr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,406 Elo+
Solo
Ix Chel
Ix Chel
Nazarius__
Ix Chel
Level 155
God Stats
10W - 6L
1,516 SR
Queue Stats
160W - 164L
1,480 Elo+
Party 2
Ravana
Ravana
Numero100
Ravana
Level 87
God Stats
17W - 13L
1,586 SR
Queue Stats
194W - 157L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
cowboybuttsexxx
Erlang Shen
Level 21
God Stats
16W - 14L
1,576 SR
Queue Stats
66W - 78L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 1 / 0
4,139
690
2,637
3,563
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

8
0 / 0 / 0
3,771
629
1,430
1,990
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,540
590
1,412
2,260
417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,677
613
895
5,239
2,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
undeadspa
Surtr
2
0 / 2 / 0
2,811
469
1,259
2,650
771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 1 / 0
3,598
600
1,437
2,518
613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
MrBojangels16
Jormungandr
8
0 / 0 / 1
4,460
743
1,466
3,166
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Nazarius__
Ix Chel
6
1 / 0 / 0
4,027
671
1,607
2,826
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Numero100
Ravana
6
2 / 0 / 1
4,095
683
3,068
3,497
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
cowboybuttsexxx
Erlang Shen
8
1 / 1 / 0
4,502
750
2,035
4,929
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
1
0
1
L
0
0
0
0
W
Medusa
0
1
0
0
W
Jormungandr
MrBojangels16
Jormungandr
0
0
1
0.5
W
Ix Chel
Nazarius__
Ix Chel
1
0
0
1
W
Ravana
Numero100
Ravana
2
0
1
2.5
L
1
0
0
1
W
Erlang Shen
cowboybuttsexxx
Erlang Shen
1
1
0
1
L
0
1
1
0.5
L
Surtr
undeadspa
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,633
Damage
9,613
15,702
Taken
16,936
5,315
Mitigated
5,568
5,151
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,637
614
0
964
3,563
1,390
0
0
3,563
16,047
0
L
1,430
78
0
750
1,990
531
0
1,062
928
20,856
604
W
Medusa
1,437
202
0
443
2,518
613
0
768
1,750
0
20,598
W
Jormungandr
MrBojangels16
Jormungandr
1,466
521
0
1,822
3,166
998
0
1,277
1,889
28,057
1,468
W
Ix Chel
Nazarius__
Ix Chel
1,607
239
100
2,118
2,826
1,220
0
127
2,699
13,673
0
W
Ravana
Numero100
Ravana
3,068
1,265
0
900
3,497
1,024
0
257
3,240
0
20,405
L
1,412
65
322
610
2,260
417
0
958
1,302
0
18,384
W
Erlang Shen
cowboybuttsexxx
Erlang Shen
2,035
884
0
2,604
4,929
1,713
0
2,414
2,292
0
22,435
L
895
49
0
1,450
5,239
2,206
0
649
4,590
8,735
0
L
Surtr
undeadspa
Surtr
1,259
740
0
1,055
2,650
771
0
404
2,246
216
3,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,938
Gold Earned
20,682
136
Minions Killed
202
0
Camps Cleared
0
562,665
Distance Traveled
597,835
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,139
690
38
6
0
111,196
3
L
Vulcan
3,771
629
37
6
0
131,196
0
W
Medusa
3,598
600
38
6
0
110,421
0
W
Jormungandr
4,460
743
61
10
0
121,450
0
W
Ix Chel
4,027
671
20
3
0
113,288
0
W
Ravana
4,095
683
36
6
0
139,287
3
L
Chiron
3,540
590
50
8
0
122,532
0
W
Erlang Shen
4,502
750
47
8
0
113,389
0
L
Ganesha
3,677
613
1
0
0
131,381
1
L
Surtr
2,811
469
10
2
0
66,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role