Player Matchup

Fenrir
Fenrir
CSinert
Fenrir
Level 103
God Stats
8W - 10L
1,407 SR
Queue Stats
101W - 106L
1,497 Elo+
Party 2
Hercules
Hercules
IIIII-_beta610
Hercules
Level 127
God Stats
4W - 6L
1,761 SR
Queue Stats
109W - 103L
1,528 Elo+
Party 2
Aphrodite
Aphrodite
LightingTheDark
Aphrodite
Level 145
God Stats
8W - 5L
1,585 SR
Queue Stats
191W - 172L
1,467 Elo+
Solo
Janus
Janus
Sacatera
Janus
Level 89
God Stats
61W - 69L
1,467 SR
Queue Stats
194W - 195L
1,479 Elo+
Solo
Danzaburou
Danzaburou
huskyy04
Danzaburou
Level 62
God Stats
14W - 14L
1,592 SR
Queue Stats
78W - 87L
1,494 Elo+
Party 2
Team Averages
Level 105
1,562 SR
1,493 Elo+

VS

Team Averages
Level 89
1,502 SR
1,517 Elo+
Guan Yu
Guan Yu
BigHeroSus
Guan Yu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 78L
1,518 Elo+
Party 1
Awilix
Awilix
Currxn2081
Awilix
Level 130
God Stats
9W - 13L
1,437 SR
Queue Stats
296W - 289L
1,544 Elo+
Solo
Ix Chel
Ix Chel
FloyPink
Ix Chel
Level 118
God Stats
11W - 10L
1,431 SR
Queue Stats
45W - 49L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
UnbanMePlease
Erlang Shen
Level 26
God Stats
14W - 9L
1,549 SR
Queue Stats
72W - 48L
1,571 Elo+
Party 1
Neith
Neith
lil_shtt323
Neith
Level 121
God Stats
10W - 3L
1,592 SR
Queue Stats
139W - 143L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CSinert
Fenrir
13
5 / 5 / 0
7,086
506
6,888
12,122
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
14
1 / 0 / 0
6,553
468
3,855
11,758
13,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
LightingTheDark
Aphrodite
10
1 / 3 / 3
5,972
427
5,418
9,802
4,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Janus
Sacatera
Janus
14
0 / 1 / 4
7,310
522
6,697
7,040
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
huskyy04
Danzaburou
14
2 / 6 / 3
8,023
573
7,369
15,932
5,319
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigHeroSus
Guan Yu
13
0 / 1 / 0
7,787
556
5,227
7,725
8,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Currxn2081
Awilix
15
7 / 0 / 3
9,040
646
8,949
7,144
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
FloyPink
Ix Chel
14
1 / 1 / 1
8,061
576
5,456
8,560
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
UnbanMePlease
Erlang Shen
12
1 / 3 / 2
7,000
500
6,615
14,534
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
6 / 4 / 6
8,996
643
11,591
11,436
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
15
15
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BigHeroSus
Guan Yu
0
1
0
0
L
Fenrir
CSinert
Fenrir
5
5
0
1
W
Awilix
Currxn2081
Awilix
7
0
3
8.5
W
Ix Chel
FloyPink
Ix Chel
1
1
1
1.5
L
Hercules
1
0
0
1
L
Aphrodite
LightingTheDark
Aphrodite
1
3
3
0.83
L
Janus
Sacatera
Janus
0
1
4
2
W
Erlang Shen
UnbanMePlease
Erlang Shen
1
3
2
0.67
L
Danzaburou
huskyy04
Danzaburou
2
6
3
0.58
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,227
Damage
37,838
56,654
Taken
49,399
31,035
Mitigated
22,587
21,951
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BigHeroSus
Guan Yu
5,227
622
526
1,900
7,725
8,442
0
378
7,347
0
43,234
L
Fenrir
CSinert
Fenrir
6,888
996
0
1,837
12,122
5,359
0
414
11,708
0
54,960
W
Awilix
Currxn2081
Awilix
8,949
3,388
0
1,385
7,144
2,710
0
1,348
5,796
0
68,899
W
Ix Chel
FloyPink
Ix Chel
5,456
512
567
4,300
8,560
2,576
188
4,668
3,575
56,576
0
L
Hercules
3,855
873
0
5,925
11,758
13,398
0
0
11,758
1,171
29,582
L
Aphrodite
LightingTheDark
Aphrodite
5,418
548
3,552
4,576
9,802
4,445
180
1,417
8,385
18,124
919
L
Janus
Sacatera
Janus
6,697
280
0
500
7,040
2,514
39
2,224
4,816
59,604
1,447
W
Erlang Shen
UnbanMePlease
Erlang Shen
6,615
3,689
0
7,098
14,534
5,355
0
4,092
10,244
0
48,055
L
Danzaburou
huskyy04
Danzaburou
7,369
3,724
0
5,561
15,932
5,319
186
1,401
14,531
0
71,972
W
11,591
2,728
0
2,869
11,436
3,504
1,073
1,285
10,073
0
57,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,944
Gold Earned
40,884
396
Minions Killed
440
0
Camps Cleared
0
1,360,633
Distance Traveled
1,447,823
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,787
556
75
5
0
285,988
0
L
Fenrir
7,086
506
71
5
0
303,282
0
W
Awilix
9,040
646
103
7
0
346,571
0
W
Ix Chel
8,061
576
100
7
0
282,179
4
L
Hercules
6,553
468
43
3
0
257,395
0
L
Aphrodite
5,972
427
18
1
0
273,283
2
L
Janus
7,310
522
133
10
0
286,126
4
W
Erlang Shen
7,000
500
75
5
0
285,909
0
L
Danzaburou
8,023
573
131
9
0
240,547
0
W
Neith
8,996
643
87
6
0
247,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role