Player Matchup

Neith
Neith
AerialAce40
Neith
Level 89
God Stats
70W - 52L
1,556 SR
Queue Stats
165W - 148L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
MagosScottie
Amaterasu
Level 25
God Stats
2W - 1L
1,582 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 3
Mulan
Mulan
Virus398
Mulan
Level 107
God Stats
18W - 11L
1,716 SR
Queue Stats
88W - 80L
1,578 Elo+
Party 1
Sobek
Sobek
givemeurmuffin
Sobek
Level 32
God Stats
5W - 1L
1,800 SR
Queue Stats
11W - 8L
1,473 Elo+
Party 3
Yu Huang
Yu Huang
ifyktyk
Yu Huang
Level 118
God Stats
32W - 31L
1,581 SR
Queue Stats
363W - 319L
1,538 Elo+
Party 1
Team Averages
Level 74
1,647 SR
1,518 Elo+

VS

Team Averages
Level 167
1,485 SR
1,539 Elo+
Fenrir
Fenrir
 
Fenrir
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
EighteenConch33
Erlang Shen
Level 146
God Stats
12W - 14L
1,485 SR
Queue Stats
274W - 249L
1,616 Elo+
Party 2
Fafnir
Fafnir
TM Doomsday
Fafnir
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
244W - 231L
1,478 Elo+
Party 2
Chang'e
Chang'e
TROPICANATWISTA
Chang'e
Level 168
God Stats
0W - 2L
1,653 SR
Queue Stats
70W - 53L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
8,171
584
5,485
5,084
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
MagosScottie
Amaterasu
14
3 / 1 / 0
8,159
583
7,497
10,880
12,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Virus398
Mulan
13
5 / 3 / 3
7,811
558
8,431
10,713
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 5
7,755
554
8,994
12,567
11,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
ifyktyk
Yu Huang
15
2 / 2 / 5
8,525
609
8,282
6,524
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 2 / 2
7,744
553
6,578
14,262
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
13
1 / 3 / 1
7,201
514
4,786
6,646
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erlang Shen
EighteenConch33
Erlang Shen
10
0 / 3 / 2
6,697
478
4,465
11,303
8,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
10
1 / 5 / 3
6,634
474
4,000
13,883
14,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
2 / 3 / 2
7,328
523
6,036
10,614
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
8
8
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
2
2.5
L
Neith
 
Neith
1
3
1
0.5
W
2
2
3
1.75
L
Erlang Shen
EighteenConch33
Erlang Shen
0
3
2
0.33
W
Amaterasu
MagosScottie
Amaterasu
3
1
0
3
L
Fafnir
1
5
3
0.5
L
2
3
2
1
W
Mulan
Virus398
Mulan
5
3
3
2.17
W
4
0
5
6.5
W
Yu Huang
ifyktyk
Yu Huang
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,689
Damage
25,865
45,768
Taken
56,708
32,737
Mitigated
33,029
18,748
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,578
1,862
0
2,472
14,262
5,777
0
2,738
11,524
0
59,993
L
Neith
 
Neith
4,786
2,336
0
2,339
6,646
2,172
0
1,603
5,043
0
60,448
W
5,485
2,179
0
2,328
5,084
1,688
402
776
4,308
0
63,377
L
Erlang Shen
EighteenConch33
Erlang Shen
4,465
2,804
0
5,060
11,303
8,096
0
1,593
9,039
0
34,224
W
Amaterasu
MagosScottie
Amaterasu
7,497
3,527
0
4,142
10,880
12,463
0
595
10,285
0
54,664
L
Fafnir
4,000
1,329
0
2,476
13,883
14,034
0
5,766
8,037
11,519
1,552
L
6,036
318
952
3,359
10,614
2,950
0
5,511
5,103
46,895
0
W
Mulan
Virus398
Mulan
8,431
1,221
0
5,121
10,713
4,226
0
1,972
8,741
0
57,341
W
8,994
1,433
276
5,996
12,567
11,880
0
4,228
8,339
32,156
1,439
W
Yu Huang
ifyktyk
Yu Huang
8,282
680
0
885
6,524
2,480
0
2,061
4,463
79,457
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,421
Gold Earned
35,604
491
Minions Killed
392
0
Camps Cleared
0
1,475,192
Distance Traveled
1,325,270
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,744
553
96
7
0
323,644
1
L
Neith
7,201
514
111
8
0
254,775
5
W
Neith
8,171
584
129
9
0
275,388
0
L
Erlang Shen
6,697
478
70
5
0
180,399
0
W
Amaterasu
8,159
583
97
7
0
263,998
0
L
Fafnir
6,634
474
16
1
0
273,724
0
L
Chang'e
7,328
523
99
7
0
292,728
2
W
Mulan
7,811
558
85
6
0
327,874
0
W
Sobek
7,755
554
27
2
0
300,773
0
W
Yu Huang
8,525
609
153
11
0
307,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role