Player Matchup

Hou Yi
Hou Yi
Silver I
Keladus
Hou Yi
Silver I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,643 MMR
Party 2
Artio
Artio
Silver I
Singulant
Artio
Silver I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,643 MMR
Party 2
Chronos
Chronos
Silver I
Whalegods
Chronos
Silver I
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,643 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,500 SR
1,643 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 76
1,560 SR
1,514 MMR
Bacchus
Bacchus
Gold II
GurpGurp
Bacchus
Gold II
Level 98
God Stats
1W - 3L
1,664 SR
Queue Stats
34W - 32L
1,759 MMR
Party 1
Lancelot
Lancelot
Gold V
Unnerfablenerf
Lancelot
Gold V
Level 44
God Stats
4W - 8L
1,447 SR
Queue Stats
36W - 42L
1,496 MMR
Solo
Hercules
Hercules
Silver I
oGodFlow
Hercules
Silver I
Level 86
God Stats
21W - 31L
1,569 SR
Queue Stats
149W - 171L
1,288 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Keladus
Hou Yi
16
10 / 1 / 6
10,483
1,165
13,706
8,338
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Singulant
Artio
14
4 / 4 / 11
8,965
996
6,047
9,350
7,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Whalegods
Chronos
15
5 / 1 / 10
9,534
1,059
13,305
9,411
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresNe ZhaKumbhakarnaThothAchilles

VS

Bans
CthulhuKhepriChaacCerberusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GurpGurp
Bacchus
13
4 / 4 / 2
8,380
931
6,276
12,097
14,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
12
2 / 9 / 2
7,512
835
4,687
12,465
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
oGodFlow
Hercules
12
0 / 6 / 4
6,884
765
5,356
13,494
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
6
6
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GurpGurp
Bacchus
4
4
2
1.25
W
Hou Yi
Keladus
Hou Yi
10
1
6
13
W
Artio
Singulant
Artio
4
4
11
2.38
L
Lancelot
2
9
2
0.33
W
Chronos
Whalegods
Chronos
5
1
10
10
L
Hercules
oGodFlow
Hercules
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,058
Damage
16,319
27,099
Taken
38,056
14,224
Mitigated
27,054
10,463
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GurpGurp
Bacchus
6,276
1,198
0
1,168
12,097
14,274
0
5,789
6,260
13,992
0
W
Hou Yi
Keladus
Hou Yi
13,706
7,386
0
2,885
8,338
3,178
1,193
1,857
6,438
0
37,411
W
Artio
Singulant
Artio
6,047
684
752
2,302
9,350
7,560
275
2,134
7,102
15,705
333
L
Lancelot
4,687
983
0
1,095
12,465
4,399
0
5,280
7,175
0
17,521
W
Chronos
Whalegods
Chronos
13,305
7,452
0
4,524
9,411
3,486
2,307
2,652
6,491
40,876
2,838
L
Hercules
oGodFlow
Hercules
5,356
1,212
0
2,142
13,494
8,381
0
7,661
5,767
290
15,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,982
Gold Earned
22,776
125
Minions Killed
59
0
Camps Cleared
0
496,019
Distance Traveled
480,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,380
931
21
2
0
162,801
0
W
Hou Yi
10,483
1,165
54
6
0
163,492
0
W
Artio
8,965
996
15
2
0
172,735
0
L
Lancelot
7,512
835
19
2
0
163,460
0
W
Chronos
9,534
1,059
56
6
0
159,792
0
L
Hercules
6,884
765
19
2
0
154,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role