Player Matchup

Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Alenaisles
Nu Wa
Level 71
God Stats
9W - 5L
1,570 SR
Queue Stats
139W - 132L
1,453 Elo+
Party 3
Atlas
Atlas
Nor-Qd
Atlas
Level 108
God Stats
28W - 13L
1,659 SR
Queue Stats
114W - 84L
1,571 Elo+
Party 3
Skadi
Skadi
novapkr
Skadi
Level 124
God Stats
9W - 3L
1,627 SR
Queue Stats
159W - 142L
1,483 Elo+
Party 3
Team Averages
Level 114
1,571 SR
1,501 Elo+

VS

Team Averages
Level 95
1,592 SR
1,477 Elo+
Hera
Hera
Bolmpo
Hera
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 150L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
Capt_Death_Fly
Cabrakan
Level 99
God Stats
17W - 7L
1,812 SR
Queue Stats
420W - 403L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MythicChromy
Ah Muzen Cab
Level 86
God Stats
2W - 2L
1,647 SR
Queue Stats
80W - 78L
1,481 Elo+
Party 1
Loki
Loki
SkullEmoticon
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
ssundazee
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
6 / 2 / 5
7,183
718
8,061
7,574
3,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
 
Apollo
12
6 / 2 / 2
7,030
703
4,464
7,999
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
10
0 / 3 / 7
5,886
589
5,783
5,580
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
Nor-Qd
Atlas
11
6 / 1 / 6
7,111
711
6,621
8,791
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
novapkr
Skadi
11
3 / 0 / 5
5,977
598
6,179
4,704
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bolmpo
Hera
11
5 / 4 / 0
6,913
691
7,375
7,064
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
9
1 / 5 / 1
5,188
519
2,965
10,207
5,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
MythicChromy
Ah Muzen Cab
9
1 / 4 / 0
5,224
522
4,386
7,903
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
5,653
565
2,275
8,809
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
ssundazee
Kuzenbo
9
0 / 5 / 1
4,788
479
2,087
10,270
8,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
21
Kills
8
8
Deaths
21
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
5
4.25
W
Apollo
 
Apollo
6
2
2
3.5
W
Nu Wa
0
3
7
1.17
L
Hera
Bolmpo
Hera
5
4
0
1.25
L
Cabrakan
1
5
1
0.3
L
Ah Muzen Cab
MythicChromy
Ah Muzen Cab
1
4
0
0.25
W
Atlas
Nor-Qd
Atlas
6
1
6
9
L
1
3
0
0.33
W
Skadi
novapkr
Skadi
3
0
5
5.5
L
Kuzenbo
ssundazee
Kuzenbo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
19,088
34,648
Taken
44,253
16,709
Mitigated
19,850
9,111
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,061
2,429
208
1,956
7,574
3,846
110
2,308
5,266
295
38,127
W
Apollo
 
Apollo
4,464
1,720
0
3,222
7,999
2,567
110
2,242
5,757
0
40,498
W
Nu Wa
5,783
1,488
0
312
5,580
1,498
0
4,441
1,139
33,194
0
L
Hera
Bolmpo
Hera
7,375
1,183
0
2,480
7,064
1,930
0
2,525
4,169
40,858
1,737
L
Cabrakan
2,965
406
0
2,976
10,207
5,344
0
1,986
7,741
21,807
0
L
Ah Muzen Cab
MythicChromy
Ah Muzen Cab
4,386
677
0
1,255
7,903
2,243
0
2,521
5,302
0
35,122
W
Atlas
Nor-Qd
Atlas
6,621
2,915
0
2,585
8,791
7,380
36
1,994
6,797
24,540
0
L
2,275
514
0
3,464
8,809
2,250
0
1,693
6,897
0
40,170
W
Skadi
novapkr
Skadi
6,179
2,149
0
828
4,704
1,418
719
622
4,082
0
37,735
L
Kuzenbo
ssundazee
Kuzenbo
2,087
789
162
1,073
10,270
8,083
0
3,208
6,899
10,709
2,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
27,766
324
Minions Killed
270
0
Camps Cleared
0
1,047,818
Distance Traveled
1,018,455
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,183
718
66
7
0
216,711
0
W
Apollo
7,030
703
82
8
0
219,202
4
W
Nu Wa
5,886
589
68
7
0
185,056
0
L
Hera
6,913
691
71
7
0
186,857
7
L
Cabrakan
5,188
519
37
4
0
172,281
0
L
Ah Muzen Cab
5,224
522
52
5
0
197,759
0
W
Atlas
7,111
711
28
3
0
220,875
1
L
Loki
5,653
565
85
9
0
261,865
0
W
Skadi
5,977
598
80
8
0
205,974
0
L
Kuzenbo
4,788
479
25
3
0
199,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role