Player Matchup

Fafnir
Fafnir
Badlittlepiggy
Fafnir
Level 107
God Stats
29W - 28L
1,460 SR
Queue Stats
169W - 171L
1,426 Elo+
Solo
Hun Batz
Hun Batz
THEPRO713
Hun Batz
Level 124
God Stats
21W - 20L
1,591 SR
Queue Stats
147W - 154L
1,432 Elo+
Party 2
Hera
Hera
cheeeseee6
Hera
Level 16
God Stats
11W - 11L
1,449 SR
Queue Stats
11W - 14L
1,348 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,402 Elo+

VS

Team Averages
Level 67
1,435 SR
1,330 Elo+
Kukulkan
Kukulkan
DUBBzOuTrAgE
Kukulkan
Level 18
God Stats
9W - 10L
1,421 SR
Queue Stats
16W - 25L
1,339 Elo+
Party 1
Neith
Neith
KrotchRockit
Neith
Level 123
God Stats
6W - 2L
1,522 SR
Queue Stats
16W - 22L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
MadLigma
Cthulhu
Level 61
God Stats
6W - 7L
1,361 SR
Queue Stats
7W - 11L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
9,096
650
5,463
17,963
17,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
THEPRO713
Hun Batz
17
5 / 4 / 0
10,857
776
10,996
13,113
7,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
0 / 6 / 1
8,585
613
4,293
8,904
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DUBBzOuTrAgE
Kukulkan
16
5 / 3 / 8
11,862
847
10,247
8,489
3,503
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

19
8 / 1 / 7
12,350
882
10,528
9,491
3,875
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
MadLigma
Cthulhu
18
3 / 1 / 12
11,678
834
12,044
11,689
12,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
16
16
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Kukulkan
DUBBzOuTrAgE
Kukulkan
5
3
8
3
W
8
1
7
11.5
W
Cthulhu
MadLigma
Cthulhu
3
1
12
9
L
Hun Batz
THEPRO713
Hun Batz
5
4
0
1.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
32,819
39,980
Taken
29,669
28,137
Mitigated
19,463
5,377
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,463
2,139
0
4,403
17,963
17,421
0
8,419
9,236
16,583
0
W
Kukulkan
DUBBzOuTrAgE
Kukulkan
10,247
1,112
0
1,890
8,489
3,503
339
3,387
5,102
42,964
1,612
W
10,528
4,910
0
2,145
9,491
3,875
3,831
2,006
7,485
0
43,991
W
Cthulhu
MadLigma
Cthulhu
12,044
363
689
1,542
11,689
12,085
139
4,432
7,257
24,800
3,214
L
Hun Batz
THEPRO713
Hun Batz
10,996
1,371
0
944
13,113
7,664
0
5,560
7,422
0
37,658
L
4,293
584
0
30
8,904
3,052
0
5,947
2,907
15,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
35,890
90
Minions Killed
171
0
Camps Cleared
0
647,542
Distance Traveled
736,762
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,096
650
22
2
0
156,582
0
W
Kukulkan
11,862
847
66
5
0
224,343
0
W
Neith
12,350
882
67
5
0
230,355
0
W
Cthulhu
11,678
834
38
3
0
282,064
3
L
Hun Batz
10,857
776
47
3
0
262,518
0
L
Hera
8,585
613
21
2
0
228,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role