Player Matchup

Achilles
Achilles
Jwalke
Achilles
Level 154
God Stats
2W - 2L
1,574 SR
Queue Stats
140W - 120L
1,596 Elo+
Solo
Janus
Janus
Nico_Chill-E
Janus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 127L
1,436 Elo+
Solo
Agni
Agni
Ploxic
Agni
Level 121
God Stats
3W - 2L
1,536 SR
Queue Stats
168W - 167L
1,589 Elo+
Solo
Scylla
Scylla
XXXCAPITALSXXX
Scylla
Level 126
God Stats
1W - 4L
1,414 SR
Queue Stats
50W - 53L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
chias10
Cu Chulainn
Level 109
God Stats
3W - 3L
1,592 SR
Queue Stats
183W - 176L
1,598 Elo+
Solo
Team Averages
Level 128
1,523 SR
1,558 Elo+

VS

Team Averages
Level 134
1,516 SR
1,538 Elo+
Charon
Charon
 
Charon
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ItsMightyy
Jing Wei
Level 125
God Stats
3W - 8L
1,252 SR
Queue Stats
486W - 482L
1,547 Elo+
Solo
Ares
Ares
Kuromeyo
Ares
Level 138
God Stats
7W - 2L
1,815 SR
Queue Stats
477W - 499L
1,540 Elo+
Solo
Nu Wa
Nu Wa
TheBozzle
Nu Wa
Level 151
God Stats
1W - 1L
1,281 SR
Queue Stats
78W - 79L
1,545 Elo+
Solo
Cthulhu
Cthulhu
benjaxd18t
Cthulhu
Level 145
God Stats
24W - 10L
1,733 SR
Queue Stats
545W - 583L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jwalke
Achilles
14
0 / 2 / 5
7,179
718
4,785
9,185
12,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 5
8,164
816
4,507
5,507
2,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Agni
Ploxic
Agni
11
0 / 2 / 5
6,647
665
3,924
4,408
1,873
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 3 / 3
8,002
800
5,729
5,455
2,513
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
chias10
Cu Chulainn
12
2 / 2 / 7
7,478
748
5,470
6,928
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 2 / 9
8,972
897
5,183
8,355
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
ItsMightyy
Jing Wei
16
3 / 1 / 4
9,137
914
6,384
4,806
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
2 / 2 / 4
8,183
818
1,943
6,950
6,328
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
TheBozzle
Nu Wa
15
1 / 2 / 6
8,624
862
6,576
4,797
2,282
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
benjaxd18t
Cthulhu
15
5 / 2 / 5
9,029
903
8,760
7,187
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
8
Kills
12
12
Deaths
9
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
2
9
2.75
W
Jing Wei
ItsMightyy
Jing Wei
3
1
4
5
L
Achilles
Jwalke
Achilles
0
2
5
1.25
W
Ares
2
2
4
2
L
2
3
5
1.5
L
Agni
Ploxic
Agni
0
2
5
1.25
W
Nu Wa
TheBozzle
Nu Wa
1
2
6
2
L
4
3
3
1.83
W
Cthulhu
benjaxd18t
Cthulhu
5
2
5
3.75
L
Cu Chulainn
chias10
Cu Chulainn
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,415
Damage
28,846
31,483
Taken
32,095
26,385
Mitigated
22,592
10,508
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,183
573
767
668
8,355
7,641
228
2,092
6,144
9,038
767
W
Jing Wei
ItsMightyy
Jing Wei
6,384
4,469
443
1,289
4,806
1,831
1,973
2,387
2,386
0
23,351
L
Achilles
Jwalke
Achilles
4,785
405
654
2,982
9,185
12,453
0
4,944
4,241
0
14,828
W
Ares
1,943
117
998
1,043
6,950
6,328
334
3,100
3,793
4,480
239
L
4,507
47
545
503
5,507
2,648
0
3,085
2,422
25,273
0
L
Agni
Ploxic
Agni
3,924
29
356
164
4,408
1,873
0
3,903
505
11,268
0
W
Nu Wa
TheBozzle
Nu Wa
6,576
2,534
466
525
4,797
2,282
1,160
1,875
2,889
16,560
596
L
5,729
631
912
944
5,455
2,513
0
4,482
973
19,190
0
W
Cthulhu
benjaxd18t
Cthulhu
8,760
0
858
2,643
7,187
4,510
128
4,706
2,330
22,453
1,445
L
Cu Chulainn
chias10
Cu Chulainn
5,470
537
1,202
2,246
6,928
6,898
0
4,197
2,731
0
13,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
43,945
123
Minions Killed
119
0
Camps Cleared
0
876,160
Distance Traveled
951,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,972
897
2
0
0
196,169
0
W
Jing Wei
9,137
914
49
5
0
204,217
0
L
Achilles
7,179
718
11
1
0
189,536
0
W
Ares
8,183
818
8
1
0
203,075
0
L
Janus
8,164
816
50
5
0
184,607
0
L
Agni
6,647
665
12
1
0
158,323
0
W
Nu Wa
8,624
862
21
2
0
193,109
0
L
Scylla
8,002
800
33
3
0
183,556
0
W
Cthulhu
9,029
903
39
4
0
154,483
0
L
Cu Chulainn
7,478
748
17
2
0
160,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role