Player Matchup

Odin
Odin
Dylseixa
Odin
Level 58
God Stats
3W - 0L
1,865 SR
Queue Stats
58W - 62L
1,494 Elo+
Solo
Eset
Eset
KactusJoose
Eset
Level 157
God Stats
22W - 11L
1,762 SR
Queue Stats
41W - 34L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
TimothyVonStuben
Amaterasu
Level 148
God Stats
1W - 0L
1,852 SR
Queue Stats
27W - 27L
1,533 Elo+
Party 2
Kumbhakarna
Kumbhakarna
bigpapicholo
Kumbhakarna
Level 68
God Stats
9W - 5L
1,768 SR
Queue Stats
42W - 34L
1,533 Elo+
Party 2
Izanami
Izanami
saethemighty
Izanami
Level 110
God Stats
2W - 2L
1,577 SR
Queue Stats
8W - 14L
1,412 Elo+
Party 2
Team Averages
Level 108
1,765 SR
1,500 Elo+

VS

Team Averages
Level 85
1,398 SR
1,436 Elo+
Apollo
Apollo
Dysxn
Apollo
Level 24
God Stats
0W - 5L
1,122 SR
Queue Stats
31W - 67L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
PillsburDoughBoy
Baron Samedi
Level 157
God Stats
1W - 1L
1,562 SR
Queue Stats
63W - 83L
1,429 Elo+
Party 1
Cerberus
Cerberus
TheeGamerLu-
Cerberus
Level 128
God Stats
2W - 2L
1,717 SR
Queue Stats
36W - 55L
1,429 Elo+
Party 1
Discordia
Discordia
V1beS8ge
Discordia
Level 78
God Stats
0W - 1L
1,424 SR
Queue Stats
5W - 9L
1,401 Elo+
Party 3
Ymir
Ymir
V1beSoul
Ymir
Level 38
God Stats
0W - 3L
1,164 SR
Queue Stats
12W - 12L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 1 / 14
9,252
1,028
5,176
8,292
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
19 / 2 / 14
11,538
1,282
23,096
9,404
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
16
11 / 2 / 17
10,609
1,179
12,183
12,619
10,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kumbhakarna
bigpapicholo
Kumbhakarna
15
5 / 1 / 20
10,347
1,150
5,096
10,719
10,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
saethemighty
Izanami
16
2 / 1 / 17
9,683
1,076
7,655
6,150
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dysxn
Apollo
16
5 / 9 / 1
10,508
1,168
9,556
12,912
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
PillsburDoughBoy
Baron Samedi
13
0 / 7 / 4
7,725
858
4,498
12,411
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
TheeGamerLu-
Cerberus
13
0 / 7 / 0
8,237
915
3,345
12,393
7,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
V1beS8ge
Discordia
13
1 / 10 / 1
8,272
919
4,960
9,768
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
12
1 / 8 / 0
7,730
859
1,830
14,740
8,573
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
13
40
Kills
7
7
Deaths
41
82
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
3
1
14
10
L
Apollo
Dysxn
Apollo
5
9
1
0.61
W
19
2
14
13
L
Baron Samedi
PillsburDoughBoy
Baron Samedi
0
7
4
0.29
L
Cerberus
TheeGamerLu-
Cerberus
0
7
0
0
W
Amaterasu
11
2
17
9.75
L
Discordia
V1beS8ge
Discordia
1
10
1
0.15
L
Ymir
1
8
0
0.13
W
Kumbhakarna
bigpapicholo
Kumbhakarna
5
1
20
15
W
Izanami
saethemighty
Izanami
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,206
Damage
24,189
47,184
Taken
62,224
34,313
Mitigated
28,249
9,783
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,176
719
439
1,151
8,292
7,407
245
1,728
6,506
854
13,623
L
Apollo
Dysxn
Apollo
9,556
4,756
0
1,407
12,912
4,549
0
5,468
6,905
0
20,830
W
23,096
1,549
304
996
9,404
3,963
563
2,432
6,837
42,761
0
L
Baron Samedi
PillsburDoughBoy
Baron Samedi
4,498
133
131
1,369
12,411
5,116
0
7,222
4,949
17,205
0
L
Cerberus
TheeGamerLu-
Cerberus
3,345
258
163
1,177
12,393
7,463
0
2,439
9,660
22,254
0
W
Amaterasu
12,183
5,793
0
4,255
12,619
10,596
2,953
3,830
8,661
0
31,602
L
Discordia
V1beS8ge
Discordia
4,960
568
34
169
9,768
2,548
0
5,594
3,828
8,992
348
L
Ymir
1,830
617
0
540
14,740
8,573
0
6,212
8,093
4,160
0
W
Kumbhakarna
bigpapicholo
Kumbhakarna
5,096
443
0
1,409
10,719
10,311
1,243
2,602
7,673
10,854
526
W
Izanami
saethemighty
Izanami
7,655
4,466
0
1,229
6,150
2,036
3,398
3,134
2,884
0
33,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,429
Gold Earned
42,472
179
Minions Killed
137
0
Camps Cleared
0
1,016,363
Distance Traveled
656,158
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,252
1,028
21
2
0
208,005
0
L
Apollo
10,508
1,168
30
3
0
139,227
0
W
Eset
11,538
1,282
54
6
0
200,876
0
L
Baron Samedi
7,725
858
27
3
0
129,802
0
L
Cerberus
8,237
915
56
6
0
135,821
1
W
Amaterasu
10,609
1,179
32
4
0
226,324
0
L
Discordia
8,272
919
19
2
0
126,382
0
L
Ymir
7,730
859
5
1
0
124,926
0
W
Kumbhakarna
10,347
1,150
5
1
0
209,159
0
W
Izanami
9,683
1,076
67
7
0
171,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role